kyons

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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bardave
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kyons

Post by bardave » Wed, 22. Aug 07, 01:13

how much do kyons go for

alpha=
beta=
gamma=


thanks in advance

Gammel
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Post by Gammel » Wed, 22. Aug 07, 02:03

Alpha = A bit.
Beta = Fair bit.
Gamma = Lots.


Thats all you need to know. :P
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bardave
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Post by bardave » Wed, 22. Aug 07, 02:17

thanks :evil:

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gunman127
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x4

Post by gunman127 » Wed, 22. Aug 07, 02:39

Alpha Kyon Emitter 6.9 K
Beta Kyon Emitter 69.1 K
Gamma Kyon Emitter 172.8 K

bardave
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Post by bardave » Wed, 22. Aug 07, 02:41

thanks :D

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Incubi
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xr

Post by Incubi » Thu, 23. Aug 07, 00:11

I just save em. Eventualy I will be able to fit my own Kha'ak .... ships

jlehtone
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Post by jlehtone » Thu, 23. Aug 07, 07:58

Where do you get them? Kyons.

Rilder
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Post by Rilder » Thu, 23. Aug 07, 09:02

jlehtone wrote:Where do you get them? Kyons.
From the head of an exploding Ka'ak.


Yes I'm a bit perverted atm

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Carlo the Curious
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Post by Carlo the Curious » Thu, 23. Aug 07, 11:36

jlehtone wrote:Where do you get them? Kyons.
Kha'ak fighter-class ships can drop alphas and betas, but very very rarely in my experience.

Gamma Kyons are pretty common drops in kha'ak sectors, but it's not like there's a use for them anyway (in vanilla).

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khaakbaiter
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Post by khaakbaiter » Thu, 23. Aug 07, 14:36

Speaking of kyons
what are the stat's for the x2 kyons b'cos in a latter game that is now dead :(
my scripted KM3's kyons which were gamma's were like a football player with food poisoning :D basically it means they were pants

KipperTheFish
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Post by KipperTheFish » Thu, 23. Aug 07, 15:11

ALL Kha'ak ships are rubbish, best to sell the Kyons and buy something that actaully poses a threat.
Pushing up the anti, I know you're gonna see me, Read 'em and weep, The deadman's hand again.

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khaakbaiter
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Post by khaakbaiter » Thu, 23. Aug 07, 20:51

like a KM2 :P

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Incubi
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Post by Incubi » Thu, 23. Aug 07, 22:52

KipperTheFish wrote:ALL Kha'ak ships are rubbish, best to sell the Kyons and buy something that actaully poses a threat.
The ships may be rubbish bit the weapons are not. The ai does not do this, but if you have a kyon laser, you can hold down the fire button for a steady beam. This simply shreds ships.. and is good for capping. IF we where able to use gamma ( and its a good thing we can not ) a player in a Kha'ak Destroyer would literaly be unstoppable. Killing cap ships and stations in seconds. I am of coarse assuming the gamma can be fired the same way as the beta and the alpha. If oyu have the lha'ak start unlocked.. give it a shot.. those kyons more than make up for the ships other failings.

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gunman127
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Post by gunman127 » Thu, 23. Aug 07, 23:38

I used Cycrows HAT script to get a KM2... took 2 weeks to pull it off though.

With all 8 Pandora extensions, it goes over 200m/s, has 10GJ of shields, and kills everything.

Comparing a KM2 with any other M2 an you'll see it is much smaller, making it extremely easy for the player to dodge EVERY GPPC shot coming from a Xenon J/K.

I also had a KM1, which runs out of laser energy after 20 seconds and can't actually dock any ships.

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khaakbaiter
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Post by khaakbaiter » Fri, 24. Aug 07, 10:59

if you have the XFP i think 4.2 u get the mothership of all khaak!
A KM0! 4 kyons in each turret!

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