Freighter Swarming

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

Moderator: Moderators for English X Forum

Post Reply
Crazy Gunman Named Bob
Posts: 3
Joined: Wed, 22. Feb 06, 01:59
x2

Freighter Swarming

Post by Crazy Gunman Named Bob » Sun, 20. Jan 08, 08:22

I've been playing X3 for a few weeks now and have a factory complex pumping out cloth rimes. Recently however huge swarms of freighters have begun clustering around it, and by swarms I mean 40-50 of them just flying around my complex. It is not set to trade with other species and is pretty far off the beaten path in the southern half of Ore Belt. It's not a major problem, but any insights would be helpful.

superrob
Posts: 230
Joined: Sat, 27. Mar 04, 18:40
x3tc

Post by superrob » Sun, 20. Jan 08, 08:34

maybe they jsut like you?

Or did the settings get set without you knowing?
Boron: WAAAAAAA! *explodes into rear of ship*
me: hehehe...

Crazy Gunman Named Bob
Posts: 3
Joined: Wed, 22. Feb 06, 01:59
x2

Post by Crazy Gunman Named Bob » Sun, 20. Jan 08, 08:50

All of the price settings are around average, except for the sell price which is about 25 above.
Nobody expects the Spanish Inquisition!

User avatar
beyer_garratt
Posts: 302
Joined: Tue, 25. Dec 07, 08:13
x3

Post by beyer_garratt » Sun, 20. Jan 08, 08:54

If you and your ships can dock with your complex with no issues, ignore all the following as it will be redundant. If your ship takes 2 or 3 or more passes to get docked or doesn't dock at all, read on.

Might sound a bit strange, but check to see if your docking port is adjacent an asteroid or other large object.

If there is one such object that is rather close, in particular close to the invisible 'causeway' that ships use to line up to the docks, the AI freaks out and aborts the docking, and flies around and attempts again. Of course if the obstruction doesn't move, you get an endless loop of failed attempts to dock.

And the ships will slowly back up, causing what you now see.

Now, as for fixing it.

If it is a non-map asteroid (one that doesn't show on the sector map) just blow it to pieces with whatever lasers you have and clear out every last piece of rock.

But if it's a 'map-asteroid' I'm afraid your only option is to blow the docking ports to smithereens and buy a new one. Destroying the complex hub itself will leave all the stations attatched to it intact, allowing you to hook them up again. :)

karl_1_marx
Posts: 776
Joined: Sat, 11. Jun 05, 16:06
x3

Post by karl_1_marx » Sun, 20. Jan 08, 09:05

Alternative for map 'roids: build a mine on it and tow it aside.


Cheers

KarMa

Crazy Gunman Named Bob
Posts: 3
Joined: Wed, 22. Feb 06, 01:59
x2

Post by Crazy Gunman Named Bob » Sun, 20. Jan 08, 09:17

Thanks, turns out there was a small rock sitting right in the middle of the guide lights, not quite sure how it got there as the station's been working fine for the past few days, but oh well.
Nobody expects the Spanish Inquisition!

Post Reply

Return to “X Trilogy Universe”