Mass drivers: what they should really be like.
Moderator: Moderators for English X Forum
-
- Posts: 2633
- Joined: Wed, 6. Nov 02, 20:31
Mass drivers: what they should really be like.
Mass drivers are useless weapons, but where the PSG is crazy at stripping shields then IMHO mass drivers should be the same but for hull damage.
a PSG for nuking shields, and a MD for killing the hull.
a PSG for nuking shields, and a MD for killing the hull.
-
- Posts: 236
- Joined: Mon, 15. Dec 03, 01:14
Mass drivers are already powerfull enough, a greater range might not go amis since they are mass insted of energy blasts it might help the realism out... and maybe a increased ammo capacity since you can chew through 1000 ammo pretty fast in a titan.. but the damage and speed of them seems to be almost perfect for what they are designed to do.. AKA kill the small ships.
Nova captures: 15
- Tai Gordon
- Posts: 204
- Joined: Wed, 31. Dec 03, 17:50
making mass drivers like the old PSG's?
are you crazy?
i already call myself a mass driver fetishist, but i would never make them that powerfull...that would be too devastating and unbalanced...
i thought, as already written in scripting forum, that an increase of the damage from 15 to 25 would change worlds...
it's just driving me nuts that i have to keep shooting nearly 5 minutes on a xenon m3 that i get rid of it...that's far too long...
25 would be nearly perfect(i just would have to try, but i guess this damage value is still enough balanced)
greetz
tai
are you crazy?
i already call myself a mass driver fetishist, but i would never make them that powerfull...that would be too devastating and unbalanced...
i thought, as already written in scripting forum, that an increase of the damage from 15 to 25 would change worlds...
it's just driving me nuts that i have to keep shooting nearly 5 minutes on a xenon m3 that i get rid of it...that's far too long...
25 would be nearly perfect(i just would have to try, but i guess this damage value is still enough balanced)
greetz
tai
Commander of the Perpetua Nox Mercenary Unit, now under the banner of N.O.V.A.
N.O.V.A. Fleet Captain
-
oderint dum metuant
-
[ external image ]
N.O.V.A. Fleet Captain
-
oderint dum metuant
-
[ external image ]
Anybody who says that mass drivers are pointless weapons just isn't using them correctly. I mopped up a Khaak cluster in record time with them; get the M3 with B-HEPT's, then chase down all the irritating little M5's with the mass drivers. Excellent rate of fire and projectile speed means that even though they don't do a lot of damage, you're guaranteed to score a lot of hits on your target. Don't use them against heavy fighters or capital ships, use them against M5's and missiles. If you can hit the target with a bigger (slower) gun then use it, the mass driver is all about precision, not power.
- Tai Gordon
- Posts: 204
- Joined: Wed, 31. Dec 03, 17:50
but a slight increase of the damage value would be great at all
because i want to use them against M3's and other crafts
greetz
tai
because i want to use them against M3's and other crafts
greetz
tai
Commander of the Perpetua Nox Mercenary Unit, now under the banner of N.O.V.A.
N.O.V.A. Fleet Captain
-
oderint dum metuant
-
[ external image ]
N.O.V.A. Fleet Captain
-
oderint dum metuant
-
[ external image ]
I like the mass dirver how it is, good for taking down m4's and m5's in a flash. Besides its my favourite capture weapon for m3's.
Why would you make a weapon more deadly that can be mounted on a crappy m4 buster? you would have a unbalanced weapon.
If it only could be mounted on m3's id say ok then maybe they should be alittle more powerfull.
If you did beef it up whats the point of having shields then?
Why would you make a weapon more deadly that can be mounted on a crappy m4 buster? you would have a unbalanced weapon.
If it only could be mounted on m3's id say ok then maybe they should be alittle more powerfull.
If you did beef it up whats the point of having shields then?