[SCRIPT] Turbo Booster : V1.10 : 02/08/2011
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
dblade wrote:I skimmed over the thread here and I'm a bit confused at what my options are. Do we have to uninstall the TC bonus pack to get the updated turbo code?
Just to expand on Cycrow's correct-but-terse answer, you do not have to uninstall the TC Bonus Pack. However, you *do* have to manually delete one file from your scripts folder:Cycrow wrote:You could just manually delete the turbo booster files
setup.plugin.turbo.pck
It does not matter when you delete it. It is OK to delete the file either before or after installing the new version of the Turbo Booster.
After deleting the old setup file (and installing the new version, of course), the new version of the Turbo Booster should work correctly.
Note that the new version adds a Community Configuration menu item. You will need a hotkey for the Community Configuration Menu, and you must be undocked to use it.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
The 1.10 package overwrites all of the old .pcks, except for setup.plugin.turbo.pck. That is the only file left over when installing Turbo Booster 1.10.
You could probably update the .spk in less time than it takes to read and reply to these messages.
Just add setup.plugin.turbo.pck to the .spk.
You could probably update the .spk in less time than it takes to read and reply to these messages.
Just add setup.plugin.turbo.pck to the .spk.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Hi, could someone check this bug in their game to see if it's just me or a script issue?
Engage turbo booster (my settings are energy cells disabled all other settings default) and when it says Turbo disengaged, requires cooldown RE ENGAGE turbo. For me it resets the counter to 100%.
In other words- infinite boost, just repeat every time it says cooldown. All other features work properly.
Engage turbo booster (my settings are energy cells disabled all other settings default) and when it says Turbo disengaged, requires cooldown RE ENGAGE turbo. For me it resets the counter to 100%.
In other words- infinite boost, just repeat every time it says cooldown. All other features work properly.
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
Cute trick, but does not work for me. Which version of the Turbo Booster are you using? Which game?Probe1 wrote:when it says Turbo disengaged, requires cooldown RE ENGAGE turbo. For me it resets the counter to 100%.
I am using the version in this thread (v 1.10) with TC.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
OIC. Your video is different than your description. In your video, you press the hotkey at the 15% recharge point.
If you look at the code, you can see that the Turbo Charger is completely disabled until it recharges to 15%. This looks like the 1.10 version, by the way, or maybe an interim version?
Still, I cannot reproduce your results. I wonder if it has something to do with the way you have it configured (in the Community Configuration Menu)?
If you look at the code, you can see that the Turbo Charger is completely disabled until it recharges to 15%. This looks like the 1.10 version, by the way, or maybe an interim version?
Still, I cannot reproduce your results. I wonder if it has something to do with the way you have it configured (in the Community Configuration Menu)?
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
no. that was just an example. it works at any time, starting from 100 or 57 or 15 whatever. i've tried it with multiple configurations and it works under any setting (except spacefly which I did not test)
Last edited by Probe1 on Wed, 8. Feb 12, 02:52, edited 1 time in total.
- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
Probe1 wrote:when it says Turbo disengaged, requires cooldown RE ENGAGE turbo
Probe1 wrote:You have to be on the money, 2.1.re engage. 3 or 4 seconds off doesn't cut it.
Probe1 wrote:no... it works at any time, starting from 100 or 57 or 15 whatever.
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
I can confirm that this works - I was just coming to post this exploit myself.Probe1 wrote:Hi, could someone check this bug in their game to see if it's just me or a script issue?
Engage turbo booster (my settings are energy cells disabled all other settings default) and when it says Turbo disengaged, requires cooldown RE ENGAGE turbo. For me it resets the counter to 100%.
In other words- infinite boost, just repeat every time it says cooldown. All other features work properly.
I'll try to explain it better:
When you use the Turbo boost, it counts down from 100% to 0%. Once it hits 0%, it automatically cuts out and you can't boost again until it hits 15%.
But if you hit boost immediately after it hits 0%, it jumps straight to 100% and lets you boost again, without waiting. This means with the right timing, you can keep on boosting over and over again until you run out of energy.
Grumman - killjoy extraordinaire
-
- Posts: 7307
- Joined: Wed, 24. Nov 10, 20:54
sry to resummon the dead but i have a problem
i installed the script, got all other required stuff but i cant use it. it is buyable and i can link a hotkey to it but i just cant use it.
also this appears when i try to configure it over the community plugin configuration:
http://cloud-2.steampowered.com/ugc/577 ... DFD6EA600/
any ideas what could cause this?
i installed the script, got all other required stuff but i cant use it. it is buyable and i can link a hotkey to it but i just cant use it.
also this appears when i try to configure it over the community plugin configuration:
http://cloud-2.steampowered.com/ugc/577 ... DFD6EA600/
any ideas what could cause this?
Ofc ***modified***, modders doing what Egosoft cant.