Terran Plot Problems In Sector M148: Workaround

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Terran Plot Problems In Sector M148: Workaround

Post by Xenon_Slayer » Tue, 21. Oct 08, 11:40

Hello everyone.

Unfortunately, as some of you know, there is an issue with one of the Terran Plot missions where you must deliver 200 units of Teladianium to the sector M148. Many ships in the sector will go red and start to attack you making the mission close to impossible. Rest assured that a fix is being tested.

The Workaround
In Omicron Lyrae, there is a ship named 'Exterminator'. From the character on this ship, you will be able to start a new plot line which will take you from Omicron Lyrae to Black Hole Sun.

After the mission in Black Hole Sun, you will be granted full access to M148 and shall not be bothered any more.
Last edited by Xenon_Slayer on Tue, 13. Jan 09, 09:27, edited 1 time in total.
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Post by Karlfrans » Tue, 21. Oct 08, 12:24

Or you could send in a freighter with the teladianium, which they will not attack, then fly yourself in with the advanced discoverer (with upgraded speed), which will have no trouble avoiding enemy fire.
Now, as both ships are docked at the military outpost, you can switch to the freighter (or whatever ship you used) and it will count as if you delivered the teladianium. I initially thought it was supposed to be that way, i reasoned it was supposed to contribute to the 'think' part of the game. :)

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Post by Hob Anagerik » Tue, 21. Oct 08, 12:29

I did a similar method to this but having a TP swoop in to pick them up. But you still have the stations agro against you and some of the fighters too. The Exterminator mission method doesn't have this unfortunate "side effect" as far as I know.
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Post by P M » Tue, 21. Oct 08, 13:06

thats what i did :lol:

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Post by eldyranx3 » Tue, 21. Oct 08, 15:29

When I first suggested Xenon_Slayer's solution in a different thread, I thought the mission itself wasn't bugged, it was just Egosoft allowing the player to take different approaches to the same solution.

I still restarted the Terran plot, because for some reason I cant seem to complete the second objective in 'Eyes and Ears' despite any of the suggested work arounds. Im still enjoying the game, and despite some balancing issues (15+ P's and escorts spawning during a single XI mission), I still think its much more polished than X3R was when it first came out.

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Post by Spamas » Tue, 21. Oct 08, 17:31

This seems to be a quick and simple work around but with one major drawback for me, I can't seem to pick up the mission from the exterminator. Does the mission have any specific requirements?
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Currently in my mission log I have the M148 mission and the Goner temple construction mission. Could the latter be conflicting with it (only 2 storylines in progress at once?)
Last edited by Spamas on Tue, 21. Oct 08, 19:00, edited 1 time in total.

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Post by Rumillion » Tue, 21. Oct 08, 17:50

I found the exterminator ship, but the pilot wont give me any mission.

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Post by supakillaii » Tue, 21. Oct 08, 17:55

And what about the bug in the mission where you
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have to transport the captured Split scientist to the station
as I wait around 30 minuts docked there and nothing happens :S

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Post by WarpedcowOwnzU » Tue, 21. Oct 08, 17:59

Rumillion wrote:I found the exterminator ship, but the pilot wont give me any mission.
Try increasing your combat rank and your Argon reputation.
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Post by Yellowman » Tue, 21. Oct 08, 18:07

same problem here the exterminator wont give me a mission :(

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Post by Rumillion » Tue, 21. Oct 08, 18:09

WarpedcowOwnzU wrote:
Rumillion wrote:I found the exterminator ship, but the pilot wont give me any mission.
Try increasing your combat rank and your Argon reputation.
I was indeed thinking that might be it, thx

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Post by eldyranx3 » Wed, 22. Oct 08, 02:19

I think I was pretty high rank with the Argon when I noticed the 'Fight' symbol on the Exterminator, maybe Federation Overwatch or one level lower.

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more "work" than "workaround"

Post by holymoly » Wed, 22. Oct 08, 15:35

that "workaround" can't work for me since no one told me that you
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virtually need a fleet to repel the xenon attack. try to destroy a Xenon Q with a meager M4 (elite). that won't work even if you don't get hit.
so i had to cancel the mission from the exterminator. will i ever be able to get it again? if not, there's another bug to be fixed since it is way too unfair the way it is now.

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Post by Hob Anagerik » Wed, 22. Oct 08, 16:47

I'm not bragging but I found these fights rather easy to be honest in my Scimitar with 6 EMPs. I've done this mission twice now. The second time I got Xenon but I'm pretty sure the first time I got Kha'ak, including some fancy crystaline looking M6s which were worth a fortune. I got something like 3 million for completing this!
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Post by pjknibbs » Wed, 22. Oct 08, 18:24

holymoly, I don't recall there being a Xenon Q in that mission--I know that I completed it without too much trouble in my Terran Sabre M4. Of course, it's possible the opposition at that point depends on your combat rank and you're simply higher rank than I was!

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Post by Scoob » Wed, 22. Oct 08, 20:54

Hi,

I'm an 'Argon Protector of the Federation [L]' and militant 9% yet I do not get the mission option from Exterminator either. What ranks were people when they got this mission from the Exterminator?

I'm currently on the mission to deliver the 200x Teladianium to M148.

I could still do this mission other ways as per examples given in this post but I want to check out the Exterminator mission.

Cheers,

Scoob.

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Post by Rumillion » Wed, 22. Oct 08, 21:27

I'm at federation overwatch and fighter chief right now, and no mission yet.

Scoob is even higher so I'm starting to think there's something else we need to start this mission.

edit: I mean the exterminator's mission.

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Post by holymoly » Thu, 23. Oct 08, 01:20

yeah, i had some nice run-ins with random fighting missions, but since i only did a few to get my rank which was about "instructor", i'm quite suprised that a mission that first was indicated as "easy"
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= following the exterminator to black hole sun
turned into something that eliminated all friendly assistance and was unbeatable. so i'm more interested in whether i can get the mission again at a later point or need a complete restart. the sick joke is that i couldn't complete the mission, but couldn't postpone it either since the (bugged) story mission led me through that sector. i had no jumpdrive and even when i had no coordinates since i never went to the sectors behind that one before.

so my main question is: am i screwed? :lol:

...and to make this a bit more on-topic: i need that mission so i can get into that argon sector, so i'm not off-topic per sé, ok?

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Post by Graxster » Thu, 23. Oct 08, 04:44

Easy way around this:

Install Cycrow's cheats from the X3TC Scripts and Modding forum.

Set up a hotkey for the cheat menu.

When you enter the sector, press your hotkey.

Press Enter on the default menu selection (Change Target Object), press Enter again to select your current sector.

Select any ship that is red to you, then select "Change relation" and set it to "friend".

Repeat for all red ships and stations and you're good to go.

-Grax

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Post by aj5c6rw » Thu, 23. Oct 08, 06:05

I'd settle at the moment for not crashing every time I change to a ship with the telladium. I figured out on another run that I could SETA in a circle round the military outpost and no one would attack, though I did have to go out and reagro them when they went after my hauler at one point.

Is there any known workaround for the crash to desktop bug, or am I, like everyone else, going to be forced to start from scratch yet again (had to restart after a day's play because of another bug with this mission, where I was told to follow a trading station instead of the girl who sets up this infiltration mess) to play out the storyline?

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