NEWS: X³: Terran Conflict Rolling Demo zum Download verfügbar
Moderator: Moderatoren für Deutsches X-Forum
NEWS: X³: Terran Conflict Rolling Demo zum Download verfügbar
Endlich ist sie da!
Die lang erwartete selbstlaufende Demo zu X³: Terran Conflict ist jetzt zum Download verfügbar.
Viel Spaß damit!
Wie auch bei den Demos der Vorgängerspiele kommt diese selbstlaufende Demo wieder mit einem Benchmarkmodus, mit dem ihr euer System testen und mit anderen vergleichen könnt. Nutzt das Forum um eure Ergebnisse mit anderen zu teilen.
Die lang erwartete selbstlaufende Demo zu X³: Terran Conflict ist jetzt zum Download verfügbar.
Viel Spaß damit!
Wie auch bei den Demos der Vorgängerspiele kommt diese selbstlaufende Demo wieder mit einem Benchmarkmodus, mit dem ihr euer System testen und mit anderen vergleichen könnt. Nutzt das Forum um eure Ergebnisse mit anderen zu teilen.
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- Posts: 29
- Joined: Sat, 11. Feb 06, 14:33
X3TC Rolling Demo Ergebnisse
juhuu ich lad mir ja grad die rolling demo runter und das noch vor offizieller bekanntgabe
Last edited by Neophyte25 on Wed, 5. Nov 08, 11:03, edited 1 time in total.
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- Posts: 29
- Joined: Sat, 11. Feb 06, 14:33
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- Posts: 29
- Joined: Sat, 11. Feb 06, 14:33
nichts zu danke immer wieder gern.
hier mal mein benchmark ergebnis:
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 3800 Series [2298 MB] Driver: 7.15.0010.0142
CPU Info: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs), ~3.0GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1600 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 41.6 average fps 12.0 minimum fps 89.0 maximum fps
Scene "Fight" 59.8 average fps 31.0 minimum fps 83.0 maximum fps
Scene "Build" 61.2 average fps 43.0 minimum fps 94.0 maximum fps
Scene "Think" 27.7 average fps 17.0 minimum fps 47.0 maximum fps
Overall average framerate: 47.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
hier mal mein benchmark ergebnis:
Spoiler
Show
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 3800 Series [2298 MB] Driver: 7.15.0010.0142
CPU Info: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs), ~3.0GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1600 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 41.6 average fps 12.0 minimum fps 89.0 maximum fps
Scene "Fight" 59.8 average fps 31.0 minimum fps 83.0 maximum fps
Scene "Build" 61.2 average fps 43.0 minimum fps 94.0 maximum fps
Scene "Think" 27.7 average fps 17.0 minimum fps 47.0 maximum fps
Overall average framerate: 47.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
- -[e1337e.weazel]-
- Posts: 468
- Joined: Sat, 31. Jan 04, 17:40
so hab nun auch mal gebencht.
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [640 MB] Driver: 6.14.0011.7813
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+, MMX, 3DNow (2 CPUs), ~3.2GHz
Usable System Memory: 3582 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 29.0 average fps 9.0 minimum fps 58.0 maximum fps
Scene "Fight" 57.3 average fps 21.0 minimum fps 132.0 maximum fps
Scene "Build" 60.2 average fps 40.0 minimum fps 80.0 maximum fps
Scene "Think" 26.2 average fps 17.0 minimum fps 50.0 maximum fps
Overall average framerate: 43.2 fps
garnicht schlecht finde ich.
edit spoiler entfernt da die demo ja nun da ist.
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [640 MB] Driver: 6.14.0011.7813
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+, MMX, 3DNow (2 CPUs), ~3.2GHz
Usable System Memory: 3582 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 29.0 average fps 9.0 minimum fps 58.0 maximum fps
Scene "Fight" 57.3 average fps 21.0 minimum fps 132.0 maximum fps
Scene "Build" 60.2 average fps 40.0 minimum fps 80.0 maximum fps
Scene "Think" 26.2 average fps 17.0 minimum fps 50.0 maximum fps
Overall average framerate: 43.2 fps
garnicht schlecht finde ich.
edit spoiler entfernt da die demo ja nun da ist.
Last edited by rohrbecka on Wed, 5. Nov 08, 15:00, edited 1 time in total.
Hier findet ihr ein X Rebirth und ein X3 Albion Prelude Let's Play von mir, auf Youtube.
X Rebirth LP
X3 Albion Prelude LP
X Komplexbau Rechner in Deutsch und Englisch
X Rebirth LP
X3 Albion Prelude LP
X Komplexbau Rechner in Deutsch und Englisch
Spoiler
Show
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9600 GT [512 MB] Driver: 6.14.0011.8048
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.1GHz
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 29.2 average fps 8.0 minimum fps 57.0 maximum fps
Scene "Fight" 58.1 average fps 21.0 minimum fps 137.0 maximum fps
Scene "Build" 80.9 average fps 47.0 minimum fps 143.0 maximum fps
Scene "Think" 34.5 average fps 20.0 minimum fps 53.0 maximum fps
Overall average framerate: 50.7 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9600 GT [512 MB] Driver: 6.14.0011.8048
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.1GHz
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: NONE
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 29.2 average fps 8.0 minimum fps 57.0 maximum fps
Scene "Fight" 58.1 average fps 21.0 minimum fps 137.0 maximum fps
Scene "Build" 80.9 average fps 47.0 minimum fps 143.0 maximum fps
Scene "Think" 34.5 average fps 20.0 minimum fps 53.0 maximum fps
Overall average framerate: 50.7 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Last edited by Chrissi82 on Tue, 25. Nov 08, 15:05, edited 4 times in total.
- -[e1337e.weazel]-
- Posts: 468
- Joined: Sat, 31. Jan 04, 17:40
omg, erst hab ich mich gefragt was die ollen spoilertags sollen, aber jetzt wo ich mein )&)/)&E§=?§)( Ergebnis sehe pack ich das lieber auch in Spoilertags
Ich brauch nen neuen Rechner
Spoiler
Show
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS 512 [512 MB] Driver: 6.14.0011.7813
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 960 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 64 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 17.9 average fps 4.0 minimum fps 36.0 maximum fps
Scene "Fight" 35.5 average fps 13.0 minimum fps 84.0 maximum fps
Scene "Build" 40.9 average fps 23.0 minimum fps 57.0 maximum fps
Scene "Think" 16.3 average fps 5.0 minimum fps 28.0 maximum fps
Overall average framerate: 27.6 fps
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS 512 [512 MB] Driver: 6.14.0011.7813
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 960 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 64 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 17.9 average fps 4.0 minimum fps 36.0 maximum fps
Scene "Fight" 35.5 average fps 13.0 minimum fps 84.0 maximum fps
Scene "Build" 40.9 average fps 23.0 minimum fps 57.0 maximum fps
Scene "Think" 16.3 average fps 5.0 minimum fps 28.0 maximum fps
Overall average framerate: 27.6 fps
- The_Warrior [XIG]
- Posts: 1400
- Joined: Mon, 5. Apr 04, 15:28
Code: Select all
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 2 (3790.srv03_sp2_gdr.080813-1204)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: Radeon X1900 Series [512 MB] Driver: 6.14.0010.6869
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~3.3GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 6x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 34.7 average fps 12.0 minimum fps 81.0 maximum fps
Scene "Fight" 57.1 average fps 27.0 minimum fps 99.0 maximum fps
Scene "Build" 45.9 average fps 30.0 minimum fps 73.0 maximum fps
Scene "Think" 19.4 average fps 10.0 minimum fps 40.0 maximum fps
Overall average framerate: 39.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Hmm ... und schon wieder keine Boronen/Teladi/Xenon/Khaak-Schiffe. Und verdammt Kampflastig.
Aber trotzdem nett anzuschauen.
GraKa = X1900XT @ 675/864
Last edited by The_Warrior [XIG] on Wed, 5. Nov 08, 17:28, edited 2 times in total.
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- Posts: 814
- Joined: Fri, 3. Feb 06, 12:57
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [640 MB] Driver: 6.14.0011.8042
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.0GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 25.2 average fps 8.0 minimum fps 56.0 maximum fps
Scene "Fight" 48.5 average fps 20.0 minimum fps 97.0 maximum fps
Scene "Build" 44.5 average fps 27.0 minimum fps 59.0 maximum fps
Scene "Think" 19.7 average fps 11.0 minimum fps 33.0 maximum fps
Overall average framerate: 34.5 fps
Wieder mal eine sehr schicke Rolling Demo. Aber wie Warrior schon sagt, sehr kampflastig. Aber die Größe der Stationen kommen wirklich sehr gut rüber. Respekt.
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [640 MB] Driver: 6.14.0011.8042
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.0GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 25.2 average fps 8.0 minimum fps 56.0 maximum fps
Scene "Fight" 48.5 average fps 20.0 minimum fps 97.0 maximum fps
Scene "Build" 44.5 average fps 27.0 minimum fps 59.0 maximum fps
Scene "Think" 19.7 average fps 11.0 minimum fps 33.0 maximum fps
Overall average framerate: 34.5 fps
Wieder mal eine sehr schicke Rolling Demo. Aber wie Warrior schon sagt, sehr kampflastig. Aber die Größe der Stationen kommen wirklich sehr gut rüber. Respekt.
Last edited by firefox1611 on Thu, 6. Nov 08, 08:02, edited 1 time in total.
Hmm, der Erdsektor sieht a interessant aus. Aber der Verlauf der "Station" wird geschickt versteckt. Naja, war da noch nicht drin. Bin gespannt wie das wirklich aussieht.
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.7798
CPU Info: Intel(R) Core(TM)2 Duo CPU E8600 @ 3.33GHz (2 CPUs) - OC @ 4.20 GHz
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 51.1 average fps 20.0 minimum fps 118.0 maximum fps
Scene "Fight" 82.7 average fps 40.0 minimum fps 137.0 maximum fps
Scene "Build" 69.6 average fps 46.0 minimum fps 97.0 maximum fps
Scene "Think" 28.3 average fps 18.0 minimum fps 56.0 maximum fps
Overall average framerate: 57.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Edit:
Spoiler entfernt
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.7798
CPU Info: Intel(R) Core(TM)2 Duo CPU E8600 @ 3.33GHz (2 CPUs) - OC @ 4.20 GHz
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 51.1 average fps 20.0 minimum fps 118.0 maximum fps
Scene "Fight" 82.7 average fps 40.0 minimum fps 137.0 maximum fps
Scene "Build" 69.6 average fps 46.0 minimum fps 97.0 maximum fps
Scene "Think" 28.3 average fps 18.0 minimum fps 56.0 maximum fps
Overall average framerate: 57.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Edit:
Spoiler entfernt
Last edited by wasser on Wed, 5. Nov 08, 12:55, edited 1 time in total.
P965-DS4 | C2D E8600 @ 4200MHz | 2GB DDR800 | 8800GTX | Audigy 2 ZS | WinXP SP2