NEWS: X³: Terran Conflict Rolling Demo zum Download verfügbar

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BurnIt!
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NEWS: X³: Terran Conflict Rolling Demo zum Download verfügbar

Post by BurnIt! » Tue, 4. Nov 08, 19:57

Endlich ist sie da!
Die lang erwartete selbstlaufende Demo zu X³: Terran Conflict ist jetzt zum Download verfügbar.

Viel Spaß damit!

Wie auch bei den Demos der Vorgängerspiele kommt diese selbstlaufende Demo wieder mit einem Benchmarkmodus, mit dem ihr euer System testen und mit anderen vergleichen könnt. Nutzt das Forum um eure Ergebnisse mit anderen zu teilen.

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X3TC Rolling Demo Ergebnisse

Post by Neophyte25 » Tue, 4. Nov 08, 23:30

juhuu ich lad mir ja grad die rolling demo runter und das noch vor offizieller bekanntgabe :D :D :D
Last edited by Neophyte25 on Wed, 5. Nov 08, 11:03, edited 1 time in total.

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Post by XVII » Tue, 4. Nov 08, 23:34

Ok, warum nicht ;-) Glückwunsch, bist erster :roll:

mfg XVII

[EDIT]Aber wie du das machen willst, ohne, dass es unter Downloads verfügbar ist, würd ich gerne wissen :? [/EDIT]

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Post by wasser » Tue, 4. Nov 08, 23:48

Und wo isser, der Recht... äh Link?
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Post by Neophyte25 » Tue, 4. Nov 08, 23:50

tja halt gewusst wie :)

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Post by XVII » Tue, 4. Nov 08, 23:52

Behaupten kann jeder, er habe schon die Rolling Demo, Fakten zählen hier ;-)

mfg XVII

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Post by wasser » Tue, 4. Nov 08, 23:58

Neophyte25 wrote:tja halt gewusst wie :)
Ach komm... sollen wir jetzt jede Sprach/Pfad/Nummern-Kombi zur direkten Datei austesten?
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Post by Neophyte25 » Tue, 4. Nov 08, 23:59

Spoiler
Show

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Post by wasser » Wed, 5. Nov 08, 00:06

Schau an, 444 hatte ich ausprobiert. Allerdings mit ...demos... statt ...patches...

Hab Dank!
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Post by Neophyte25 » Wed, 5. Nov 08, 00:08

hoffe ihr seit jetzt zufrieden von wegen der erzählt ja nur und so ne

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Post by thomasuru » Wed, 5. Nov 08, 00:20

Ich bin mir noch nicht so ganz sicher ob ich mich jetzt bedanken oder dich verfluchen soll...
Das mit dem Schlafen kann ich auf jeden Fall erstmal vergessen :D , aber ich bin wohl selbst schuld nochmal zu gucken ob es vielleicht derartige Neuigkeiten gibt.
Von mir also auch ein Danke!

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Post by Neophyte25 » Wed, 5. Nov 08, 00:25

nichts zu danke immer wieder gern.

hier mal mein benchmark ergebnis:
Spoiler
Show

X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 3800 Series [2298 MB] Driver: 7.15.0010.0142
CPU Info: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs), ~3.0GHz
Usable System Memory: 4094 MB


Video Settings During Benchmark:
Screen Resolution: 1600 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 16x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 41.6 average fps 12.0 minimum fps 89.0 maximum fps
Scene "Fight" 59.8 average fps 31.0 minimum fps 83.0 maximum fps
Scene "Build" 61.2 average fps 43.0 minimum fps 94.0 maximum fps
Scene "Think" 27.7 average fps 17.0 minimum fps 47.0 maximum fps

Overall average framerate: 47.6 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

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Post by -[e1337e.weazel]- » Wed, 5. Nov 08, 00:43

Sobald ich auf diesen thread klicke bin ich Logout, also bringt es mir nix auf den DL Link zu klicken, na wenn da mal nich Go....Ego seine Finger im Spiel hat...

Edit: es logt mich zwar immer wieder aus aber irgendwie hab ich es jetzt doch geschafft :P
***modified*** und stolz drauf
"Je dunkler der Keks, desto bunter die Seite!"
[ external image ]

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Post by rohrbecka » Wed, 5. Nov 08, 01:48

so hab nun auch mal gebencht.

X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [640 MB] Driver: 6.14.0011.7813
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6400+, MMX, 3DNow (2 CPUs), ~3.2GHz
Usable System Memory: 3582 MB


Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 29.0 average fps 9.0 minimum fps 58.0 maximum fps
Scene "Fight" 57.3 average fps 21.0 minimum fps 132.0 maximum fps
Scene "Build" 60.2 average fps 40.0 minimum fps 80.0 maximum fps
Scene "Think" 26.2 average fps 17.0 minimum fps 50.0 maximum fps

Overall average framerate: 43.2 fps


garnicht schlecht finde ich.

edit spoiler entfernt da die demo ja nun da ist.
Last edited by rohrbecka on Wed, 5. Nov 08, 15:00, edited 1 time in total.
Hier findet ihr ein X Rebirth und ein X3 Albion Prelude Let's Play von mir, auf Youtube.
X Rebirth LP
X3 Albion Prelude LP

X Komplexbau Rechner in Deutsch und Englisch

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Post by Chrissi82 » Wed, 5. Nov 08, 03:48

Spoiler
Show
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 9600 GT [512 MB] Driver: 6.14.0011.8048
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.1GHz
Usable System Memory: 3328 MB


Video Settings During Benchmark:
Screen Resolution: 1024 x 768 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: NONE
Anisotropic Mode: NONE

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 40 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 29.2 average fps 8.0 minimum fps 57.0 maximum fps
Scene "Fight" 58.1 average fps 21.0 minimum fps 137.0 maximum fps
Scene "Build" 80.9 average fps 47.0 minimum fps 143.0 maximum fps
Scene "Think" 34.5 average fps 20.0 minimum fps 53.0 maximum fps

Overall average framerate: 50.7 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Last edited by Chrissi82 on Tue, 25. Nov 08, 15:05, edited 4 times in total.

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Post by -[e1337e.weazel]- » Wed, 5. Nov 08, 04:32

omg, erst hab ich mich gefragt was die ollen spoilertags sollen, aber jetzt wo ich mein )&)/)&E§=?§)( Ergebnis sehe pack ich das lieber auch in Spoilertags
Spoiler
Show
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS 512 [512 MB] Driver: 6.14.0011.7813
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Usable System Memory: 2048 MB


Video Settings During Benchmark:
Screen Resolution: 1280 x 960 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 64 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 17.9 average fps 4.0 minimum fps 36.0 maximum fps
Scene "Fight" 35.5 average fps 13.0 minimum fps 84.0 maximum fps
Scene "Build" 40.9 average fps 23.0 minimum fps 57.0 maximum fps
Scene "Think" 16.3 average fps 5.0 minimum fps 28.0 maximum fps

Overall average framerate: 27.6 fps
Ich brauch nen neuen Rechner :heuldoch: :tuichdoch:
***modified*** und stolz drauf
"Je dunkler der Keks, desto bunter die Seite!"
[ external image ]

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Post by Mr_Tea » Wed, 5. Nov 08, 06:49

Endlich ist sie da.
Bin gespannt ob meine alte Single-Core Kiste da überhaupt noch mithalten kann.
Für XTM langt es noch locker, aber bei TC habe ich meine Zweifel.

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Post by The_Warrior [XIG] » Wed, 5. Nov 08, 07:19

Code: Select all

--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:	Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 2 (3790.srv03_sp2_gdr.080813-1204)
DirectX Version:	DirectX 9.0c (4.09.0000.0904)
Graphics Card Info:	Radeon X1900 Series [512 MB]    Driver: 6.14.0010.6869
CPU Info:		Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~3.3GHz
Usable System Memory:	4096 MB


Video Settings During Benchmark:
	Screen Resolution:	1680 x 1050 * [32], fullscreen
	Using Shader Profile:	3.0
	Antialias Mode:		6x
	Anisotropic Mode:	16x

Graphics & Shader Settings:
	Texture Quality:	high
	Shader Quality:		high
	High Quality Bumpmaps:	enabled
	Environment Mapping:	enabled
	Glow Filter:		enabled
	Ship Color Variations:	enabled
	More Dynamic Lights:	enabled
	Used Vertexsize:	28 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"	 34.7 average fps	 12.0 minimum fps	 81.0 maximum fps
  Scene "Fight"	 57.1 average fps	 27.0 minimum fps	 99.0 maximum fps
  Scene "Build"	 45.9 average fps	 30.0 minimum fps	 73.0 maximum fps
  Scene "Think"	 19.4 average fps	 10.0 minimum fps	 40.0 maximum fps

Overall average framerate: 39.2 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Natürlich mit Ingame-Auflösung und Qualität gebencht. Bis auf VSync=Off und ohne Triplebuffering.

Hmm ... und schon wieder keine Boronen/Teladi/Xenon/Khaak-Schiffe. Und verdammt Kampflastig.
Aber trotzdem nett anzuschauen. :)

GraKa = X1900XT @ 675/864
Last edited by The_Warrior [XIG] on Wed, 5. Nov 08, 17:28, edited 2 times in total.

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Post by firefox1611 » Wed, 5. Nov 08, 08:31

--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [640 MB] Driver: 6.14.0011.8042
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.0GHz
Usable System Memory: 2048 MB


Video Settings During Benchmark:
Screen Resolution: 1920 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 25.2 average fps 8.0 minimum fps 56.0 maximum fps
Scene "Fight" 48.5 average fps 20.0 minimum fps 97.0 maximum fps
Scene "Build" 44.5 average fps 27.0 minimum fps 59.0 maximum fps
Scene "Think" 19.7 average fps 11.0 minimum fps 33.0 maximum fps

Overall average framerate: 34.5 fps





Wieder mal eine sehr schicke Rolling Demo. Aber wie Warrior schon sagt, sehr kampflastig. Aber die Größe der Stationen kommen wirklich sehr gut rüber. Respekt. :wink:
Last edited by firefox1611 on Thu, 6. Nov 08, 08:02, edited 1 time in total.

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Post by wasser » Wed, 5. Nov 08, 10:03

Hmm, der Erdsektor sieht a interessant aus. Aber der Verlauf der "Station" wird geschickt versteckt. Naja, war da noch nicht drin. Bin gespannt wie das wirklich aussieht.


--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.7798
CPU Info: Intel(R) Core(TM)2 Duo CPU E8600 @ 3.33GHz (2 CPUs) - OC @ 4.20 GHz
Usable System Memory: 2046 MB


Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 51.1 average fps 20.0 minimum fps 118.0 maximum fps
Scene "Fight" 82.7 average fps 40.0 minimum fps 137.0 maximum fps
Scene "Build" 69.6 average fps 46.0 minimum fps 97.0 maximum fps
Scene "Think" 28.3 average fps 18.0 minimum fps 56.0 maximum fps

Overall average framerate: 57.9 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

Edit:
Spoiler entfernt
Last edited by wasser on Wed, 5. Nov 08, 12:55, edited 1 time in total.
P965-DS4 | C2D E8600 @ 4200MHz | 2GB DDR800 | 8800GTX | Audigy 2 ZS | WinXP SP2

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