Should TL or Carriers be able to transport TS/TP class ships
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Should TL or Carriers be able to transport TS/TP class ships
Topic says it all.
What do you guys think?
I find it extremely annoying that TLs can no longer carry them. I want to be using a Caiman to transport stuff for my factory and the nearest Split Ship yard is 10 sectors away and that's going through a few pirate sectors. The nearest facility with a jumpdrive is not a whole lot closer.
So each time I want to do something like that I have to go through a whole dance of using a carrier to ferry a fighter to nearest jumpdrive selling facility, install it in the fighter, jump the carrier/TL/TM to where my TS is, transfer the jumpdrive to the TS, and only then I can jump it to my factory.
Why this has to be such a difficult process I don't know, simply allowing a TS to dock with a huge carrier or TL sounds like a reasonable solution.
I can't understand why it was removed in the first place.
What do you guys think?
I find it extremely annoying that TLs can no longer carry them. I want to be using a Caiman to transport stuff for my factory and the nearest Split Ship yard is 10 sectors away and that's going through a few pirate sectors. The nearest facility with a jumpdrive is not a whole lot closer.
So each time I want to do something like that I have to go through a whole dance of using a carrier to ferry a fighter to nearest jumpdrive selling facility, install it in the fighter, jump the carrier/TL/TM to where my TS is, transfer the jumpdrive to the TS, and only then I can jump it to my factory.
Why this has to be such a difficult process I don't know, simply allowing a TS to dock with a huge carrier or TL sounds like a reasonable solution.
I can't understand why it was removed in the first place.
- supakillaii
- Posts: 2372
- Joined: Mon, 19. Nov 07, 19:52
Nah. I don't think that would be fair. Plus it would be easily exploitable (dock 5 Mistral SFs on board of any TL to get infinite supply of ecells for example).
I think it's more logical the way it is, even if it's harder logistically for the player.
So sorry guys, this time my vote goes to Egosoft's point of view.
I think it's more logical the way it is, even if it's harder logistically for the player.
So sorry guys, this time my vote goes to Egosoft's point of view.
- juanitierno
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- Joined: Fri, 28. Dec 07, 17:06
I believe ALL ships larger than M3+ should be able to dock at least a single M5.
As for TLs/TS, i think they should be able to dock them, and make them take up as much space as the cargo hold of the TS plus a fixed amount.
I cant understand why i can cram an XL SPP in my cargo bay, but not a tiny ship
As for TLs/TS, i think they should be able to dock them, and make them take up as much space as the cargo hold of the TS plus a fixed amount.
I cant understand why i can cram an XL SPP in my cargo bay, but not a tiny ship
- juanitierno
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- Joined: Fri, 28. Dec 07, 17:06
I would also accept a race that REQUIRED you to dock a M5 in the larger ships to use them. It would be like a Mobile bridge, and you could equip the M5, and all upgrades would be available in the main ship.
You could leave the ship, and it would come to a halt and just stand there firing with the turrets (mini orbital stations! wheeee).
You could leave the ship, and it would come to a halt and just stand there firing with the turrets (mini orbital stations! wheeee).
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some type of tanker software (installed as stock on the "tanker" variants) that lets them dock externally (with speed penalties?)?
want the FACTS about X2/X3?
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It was possible in X2 to dock TS in TL/M1. Very useful. I remember I had all kind of TS/TP inside a Raptor, ready to start working for my loops.
Realistic? Not realistic? No clue. But part of the problem is that we are obliged to buy the jumpdrives one by one. As it’s possible to transfer them, say, from a M3 to a M4 inside a TL, it means that no super qualified Goner technician is needed for the installation and that jumpdrive should be at disposal in bulk. In this case, the need for docking would be less crucial.
Anyway in X3R my only script is BeamDock, simply perfect. Problem solved at the price of a ***modified*** tag.
Realistic? Not realistic? No clue. But part of the problem is that we are obliged to buy the jumpdrives one by one. As it’s possible to transfer them, say, from a M3 to a M4 inside a TL, it means that no super qualified Goner technician is needed for the installation and that jumpdrive should be at disposal in bulk. In this case, the need for docking would be less crucial.
Anyway in X3R my only script is BeamDock, simply perfect. Problem solved at the price of a ***modified*** tag.
Maybe a perfect solution to content everybodyStorm666 wrote:I dont think they should be able to carry them in their hanger... but TL's should be able to as cargo
At least one. Possibly more for a TL, within reason. The mobile mining base ship really needs at least two. Any self respecting teledi would surely mod their TL to carry a freighter or two so they could have two aswell. The others I'm not so sure about. They should be able to dock at least one. Except the split who would forget that a TL is supposed to be a trade ship and put a few extra guns on instead.
A mobile mining base ship that can't dock its miners? Thats crazy.
A mobile mining base ship that can't dock its miners? Thats crazy.
That would be frigging awesome for an M8... or M7...juanitierno wrote:I would also accept a race that REQUIRED you to dock a M5 in the larger ships to use them. It would be like a Mobile bridge, and you could equip the M5, and all upgrades would be available in the main ship.
You could leave the ship, and it would come to a halt and just stand there firing with the turrets (mini orbital stations! wheeee).
But on subject - I have been wondering for a long time why it is that a ship that is designed for trade would rely on fighters to transport stuff? Either we should have TLs dock TS or alternatively we should have a smaller TS! say 2000 cargo and max 5mj shields and looking like a brick! Cargo pods with engines maybe? Like in Edge of chaos! My vote is definitely "are they insane? what taledi would miss such an oppertunity?"
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TP's - definitely, TSs - yes, but with some limitations
e.g. either only 1, perhaps externally docked & maybe the TL is unable to move while it is docked, or a new class of smaller TSs specifically designed for a capital ship support role, with XL cargo bays in the 1,000-2,000 cargo unit range, which can be carried in the hanger.
e.g. either only 1, perhaps externally docked & maybe the TL is unable to move while it is docked, or a new class of smaller TSs specifically designed for a capital ship support role, with XL cargo bays in the 1,000-2,000 cargo unit range, which can be carried in the hanger.
Carriers should be able to dock TM/TP/M6s externally, not TS, just because using TS will make the role of having a TL in the fleet as a supply ship useless, but using the same external points for all of them, varing from 1 to 4 depending of wich carrier. Most importantly... Carriers SHOULD be able to carry M8!
All TLs should be able to dock TS/TP, and some of them TM too. All externally. Ill say reduce the hangar if nesesarry and add some external points, for the sake of mobile mining and as supply ship.
All TLs should be able to dock TS/TP, and some of them TM too. All externally. Ill say reduce the hangar if nesesarry and add some external points, for the sake of mobile mining and as supply ship.
TPs are the same size as TS ships, so the same arguments should apply to both. As far as the second point goes, isn't that what freight drones are for? 800 cargo capacity that just sits in the cargo bay like a fighter drone, then can be deployed to fetch and carry as you need.GCU Grey Area wrote:TP's - definitely, TSs - yes, but with some limitations
e.g. either only 1, perhaps externally docked & maybe the TL is unable to move while it is docked, or a new class of smaller TSs specifically designed for a capital ship support role, with XL cargo bays in the 1,000-2,000 cargo unit range, which can be carried in the hanger.
Is it a balance issue?
I forget what the furore was when it was dropped from X2 for X3
Honestly, what difference does it make if I can double my TLs carrying space? Except to make me have to jumpdrive them in and transporter stuff.
I really miss having a Centaur with my little M5 slung underneath ahh.. X2... I miss player corporate logos on my ships too
Actually... remembering something (uh oh)
Was it not a graphic issue in that redesigned ships from X3 onwards dont physically fit any more?
I forget what the furore was when it was dropped from X2 for X3
Honestly, what difference does it make if I can double my TLs carrying space? Except to make me have to jumpdrive them in and transporter stuff.
I really miss having a Centaur with my little M5 slung underneath ahh.. X2... I miss player corporate logos on my ships too
Actually... remembering something (uh oh)
Was it not a graphic issue in that redesigned ships from X3 onwards dont physically fit any more?
I say yes.
TL's shouuld be able to transport three TS's and/or TP's.
However carriers should not be able to dock them but should have external 'clamps' for transferring goods.
This is so new/replacement guns can be transported aboard.
The carrier would not be able to move during this time though due to potntial strain on the aforementioned clamps.
TL's shouuld be able to transport three TS's and/or TP's.
However carriers should not be able to dock them but should have external 'clamps' for transferring goods.
This is so new/replacement guns can be transported aboard.
The carrier would not be able to move during this time though due to potntial strain on the aforementioned clamps.
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