[TC] What the hell is wrong with the Earth Torus defense grid?!
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What the hell is wrong with the Earth Torus defense grid?!
All the stupid laser towers are hostile to me now, and they won't stop vaporizing my ships that I try to undock from the Torus. I strayed off the course in the sector maybe ONE time and got a warning, when I left the stupid sector the towers were still friendly! Yet for some reason, I can still COMM the lasertowers and have friendly chats with all their crew members!
Reloading is not possible either, I'm about 50 saves past that point.
Reloading is not possible either, I'm about 50 saves past that point.
Even if the towers are red they don't shoot at you, so long as you stay inside the allowed zone around the Torus. Go outside that zone and you're toast. Unfortunately the AI, in its attempts to get away from the collision detection zone of the Torus, will pretty much always fly outside that zone, so the only safe way to fly ships in Earth space is manually--or else jump them out as soon as you undock them, as Painman said.
Only thing torus has that is of any use is jumpdrives. Thers is far more convenient places to get them.
To land at Torus safely:
1: fly strait at it.
2: comm it when inrange and request to land.
3: fly strait at the green pipper.
4: drop speed down to under 40m/s when close.
5: you're docked.
Leaveing is just a matter if issueing a simple "jump to sector" command. Undocking ships from Torus works exactly the same as the X3R PHQ with capital ships. Just kicks you away backwards and the JD starts spooling up right there. At least that's how it worked with the free claymore and my vidar I docked there.
To land at Torus safely:
1: fly strait at it.
2: comm it when inrange and request to land.
3: fly strait at the green pipper.
4: drop speed down to under 40m/s when close.
5: you're docked.
Leaveing is just a matter if issueing a simple "jump to sector" command. Undocking ships from Torus works exactly the same as the X3R PHQ with capital ships. Just kicks you away backwards and the JD starts spooling up right there. At least that's how it worked with the free claymore and my vidar I docked there.
[X3] Guide to training CAG and CLS1&2 pilots
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
The problem is the ship I have docked there that I need get out is my advanced discoverer. (-_-')
It's got no energy cells to jump. I had it parked there in case I needed a quick ship for local taxi missions. Also I had been hoping to be buying Terran ships from the moon and then sending it to the torus for jumpdrives. Lost the rewarded Claymore already to that Torus and didnt even realize it.
It's got no energy cells to jump. I had it parked there in case I needed a quick ship for local taxi missions. Also I had been hoping to be buying Terran ships from the moon and then sending it to the torus for jumpdrives. Lost the rewarded Claymore already to that Torus and didnt even realize it.