Xadrian: Factory Complex Calculator for X3TC and X3AP
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Re: Xadrian: Factory Complex Calculator for X3TC and X3AP
Where do you get the data for this app, or is it hand coded via playing the game?
Which while fun, must be very annoying.
I'm looking at creating my own spreadsheet/database app which will feature fleet/wing composition creations with user selected fittings and costs involved.
I'm very new to the X3 universe and only just realised I could try to survive longer by having more armed ships following me around and protecting me.
If I have to do it by hand I will, although I'd much rather import the static data to a new database so I can view it straight away and not have to go through each and every item manually.
If this is what you have done, kudos to you!
Which while fun, must be very annoying.
I'm looking at creating my own spreadsheet/database app which will feature fleet/wing composition creations with user selected fittings and costs involved.
I'm very new to the X3 universe and only just realised I could try to survive longer by having more armed ships following me around and protecting me.
If I have to do it by hand I will, although I'd much rather import the static data to a new database so I can view it straight away and not have to go through each and every item manually.
If this is what you have done, kudos to you!
It's not hand coded. I wrote a bunch of plugin scripts to export all the data directly from the game into XML files which are then used by Xadrian.Sidrat Flush wrote:Where do you get the data for this app, or is it hand coded via playing the game?
So I guess you need all the ship data? You could write a plugin script to scan all ship yards for all available ships and iterate over all the turrets and possible weapons, shield strengths and so on and export all this data into log files in XML or CSV format or whatever. But I've heard that it is also possible to parse a TSHIPS.TXT file in the X3 installation folder to get all this data. Never did this. I guess you should ask in the Modding forum for details.I'm looking at creating my own spreadsheet/database app which will feature fleet/wing composition creations with user selected fittings and costs involved.
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- Posts: 6
- Joined: Sat, 15. Jun 13, 12:10
I guess it's more a case of getting compatible weapons and shield items really.
Think of my app more as a fleet composition builder - It would be nice to know what items will fit on each ship and where to find them in stock and at what price too.
The in-game exporting idea is interesting, but I don't think it will necessarily include the compatible lists I'm after.
It's surprising that the devs haven't released the static data in an exportable file available for download considering their support for modders.
Think of my app more as a fleet composition builder - It would be nice to know what items will fit on each ship and where to find them in stock and at what price too.
The in-game exporting idea is interesting, but I don't think it will necessarily include the compatible lists I'm after.
It's surprising that the devs haven't released the static data in an exportable file available for download considering their support for modders.
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The Xadrian is the best and worst thing I ever downloaded from the net.
Best because it's saving me hours of flying around and searching for the cheapest factories.
Worst because it shows me the prices of the complexes I want to buy. I get all exited and then realise I have only 30 milions, needing 60-90 more
You could add another option to the shopping list actually. The idea occured to me today. I would love to see how much cash I need more to start the complex with the ship equiped with necessary software. It can't be that hard to add all the TS class that player can buy and to their price add the price of 3-4 upgrades. That would be really lovely
Best because it's saving me hours of flying around and searching for the cheapest factories.
Worst because it shows me the prices of the complexes I want to buy. I get all exited and then realise I have only 30 milions, needing 60-90 more
You could add another option to the shopping list actually. The idea occured to me today. I would love to see how much cash I need more to start the complex with the ship equiped with necessary software. It can't be that hard to add all the TS class that player can buy and to their price add the price of 3-4 upgrades. That would be really lovely
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
I don't use XRM but you should be able to by editing stations.xml accordingly.Lakz wrote:Is there a way to add stations available in XRM? (i.e Argon Plasma Beam Cannon Forge).
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
additional 100% sun improves SPP production rate by ~22%. Not sure what the exact formula is. Tried searching forum but gave up after a while. Maybe someone here is of better luck (perseverance?):
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
Code: Select all
Choose your platform:
Windows (Installer)
Windows (ZIP)
Unix / Linux
Mac OS X
Xadrian is written in Java and needs at least the Java SE 6 Runtime Environment.
http://kayahr.github.io/xadrian/
or see sig.
No idea if he will work on an Android version.
But yes,it would be useful to have on either a second monitor(like I do) or run in the background and use Alt/Tab to check, if using a single monitor, as I used to.
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- Posts: 15
- Joined: Mon, 18. Nov 13, 21:56
Is there data available for XRM? (http://forum.egosoft.com/viewtopic.php?t=304158)
I love this tool but I am starting a game with XRM and I want to be able to calculate complexes for the new areas!
I love this tool but I am starting a game with XRM and I want to be able to calculate complexes for the new areas!
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- Posts: 1663
- Joined: Tue, 24. Apr 07, 05:25
According to this link, you can mod the data files to include XRM data.
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- Posts: 15
- Joined: Mon, 18. Nov 13, 21:56