SETA Problems

Ask here if you experience technical problems with X³: Terran Conflict, X³: Albion Prelude or X³: Farnham's Legacy.

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Spartan0536
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SETA Problems

Post by Spartan0536 » Sun, 5. Apr 09, 00:42

Hello all I just bought x3 Terran today and have put 4 hours into it so far, I started a custom game and I have tried to use SETA multiple times to no avail. I have pressed j, remapped the key to a joystick button, and clicked the SETA button in the HUD and all it does is make a small noise and continue at 1x speed. WTF is going on here?
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amtct
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Post by amtct » Sun, 5. Apr 09, 00:47

Set your SETA factor to x10 or lower.

Spartan0536
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Post by Spartan0536 » Sun, 5. Apr 09, 00:50

I set it to 2x-10x and it's all the same am I missing something here?
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Terre
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Post by Terre » Sun, 5. Apr 09, 00:50

Welcome aboard.

Have you read the required information sticky, as it hard to know what you are working with - without it.

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Carlo the Curious
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Post by Carlo the Curious » Sun, 5. Apr 09, 00:51

Something is turning SETA off as soon as you engage - most likely some input device is supplying a continuous signal.

Atrocious
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Post by Atrocious » Sun, 5. Apr 09, 13:16

As Carlo said. I had the same with an XBOX360 gamepad with analog triggers. The triggers were constantly sending signals to the game, so SETA stopped instantly (as if you push a button).

Spartan0536
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Post by Spartan0536 » Sun, 5. Apr 09, 20:38

thanks for the support guys it was my joystick causing the problems, kinda like the keyboard and mouse setup a little better though.
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pjknibbs
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Post by pjknibbs » Sun, 5. Apr 09, 21:40

There's usually a solution to the problem if you want to use the joystick, though...for instance, the problem with Saitek X45 and X52 joysticks is the MODE switch, and you can provide command-line parameters to the game so it ignores the switch entirely, allowing SETA to work.

warlock_ba
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Post by warlock_ba » Tue, 7. Apr 09, 11:53

Hello,

I have (had) this problem aswell - with a Saitek X52 HOTAS. When you are using joystick - the analogue sliders usually tend to switch off SETA as they are a bit "jittery". Especially the throttle one - i can SETA only if I move the throttle stick in either 0 or 100%, anywhere between it is jittery.

Note: - the X52 does not have any issues with the MODE switch, only on transition from one mode to another it is stopping the SETA, else not, but to be honest i never used it (as you can map most of the controls on the HOTAS).

cheers,
me

Spartan0536
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Post by Spartan0536 » Wed, 8. Apr 09, 00:55

again thanks for all the excellent support it just so happens that I have a Saitek X52 FCS (Throttle & Yoke), however I like the feel of the Keyboard & Mouse better it is nice to know that someone else has resolved this issue incase I feel like I want a "simulation" experience. Just an offbase question, have any of you had "sticking" or "jumpy" problems with the X52 on any game, mainly concerning the throttle and attached sliders?
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Targ Collective
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Post by Targ Collective » Wed, 8. Apr 09, 01:14

pjknibbs wrote:There's usually a solution to the problem if you want to use the joystick, though...for instance, the problem with Saitek X45 and X52 joysticks is the MODE switch, and you can provide command-line parameters to the game so it ignores the switch entirely, allowing SETA to work.
Perhaps a link would be illuminating.

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