Which SETA factor?
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Which SETA factor?
Hey guys,
I was wondering, which SETA factor would you recommend to use?
I have been running my TC over night at 1000% SETA for about 10 hours and when i came back, it seemed that nothing happened at all. Ships that i had ordered to dock at a station that was only a few minutes away didn't even dock yet and my stations made no profit at all.
What am i doing wrong? Is my SETA factor too high for the AI to work with?
I was wondering, which SETA factor would you recommend to use?
I have been running my TC over night at 1000% SETA for about 10 hours and when i came back, it seemed that nothing happened at all. Ships that i had ordered to dock at a station that was only a few minutes away didn't even dock yet and my stations made no profit at all.
What am i doing wrong? Is my SETA factor too high for the AI to work with?
No i didn't, but thanks though.pjknibbs wrote:Had you switched away from the game? It will automatically pause when you do that, which sounds like what it's done in your case. If you want to run it overnight you have to leave it as the foreground application.
What i did was stop my ship and activate SETA. It seemed like the game itself still worked, but all game-internal scripts and that stuff paused.
A good example is that when i had a sector map of a sector with sats and stations in it open, it would stop updating ship positions and movements when i entered SETA.
It's weird because i don't get these things at 400% seta.
If your PC is overloaded the game engine may stop running scripts. It is more likely to get overloaded at high SETA.
That would cause what you have seen (running at 400x would not cause the same load), but you should see the same when you run SETA and are sat in front of your screen...
Tim
That would cause what you have seen (running at 400x would not cause the same load), but you should see the same when you run SETA and are sat in front of your screen...
Tim
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- EmperorJon
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I agree with some of the stuff posted above, this is most likely caused by your computer not being powerful enough to run the game 10x faster than usual. If the game is sometimes slow or very laggy at normal speed, then this is obviously your problem, if not, I would bring this issue up in tech support.
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Oh ok thanks.EmperorJon wrote:I agree with some of the stuff posted above, this is most likely caused by your computer not being powerful enough to run the game 10x faster than usual. If the game is sometimes slow or very laggy at normal speed, then this is obviously your problem, if not, I would bring this issue up in tech support.
I found out it runs a lot better at 800% seta, stuff still moves and nothing freezes anymore
I think the processor load affects SETA more than graphics.
I find that on my 5 year old machine SETA x 5 is ok, SETA x 7 causes lots of ship losses and SETA x 10 pretty much locked everything up like described here.
My new system can handle SETA x 10 with no obvious problems but I'd rather script in the credits/wares and save my electricity bill if I don't have time to actually play the game.
Dave.
I find that on my 5 year old machine SETA x 5 is ok, SETA x 7 causes lots of ship losses and SETA x 10 pretty much locked everything up like described here.
My new system can handle SETA x 10 with no obvious problems but I'd rather script in the credits/wares and save my electricity bill if I don't have time to actually play the game.
Dave.
I see your point Dave,but some of us do not want the [MODIFIED] tag until we have completed the main mission plots and then some.
So the option is to use seta and lose rank,etc, or just take a lot longer to complete this type of mission.
Either way you still use electricity.The only real difference is sleeping instead of working on other factors of the game.
Leon
So the option is to use seta and lose rank,etc, or just take a lot longer to complete this type of mission.
Either way you still use electricity.The only real difference is sleeping instead of working on other factors of the game.
Leon