Invisible and longer range satellites ?
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Invisible and longer range satellites ?
I was wondering if it was possible to extend the range that is scanned by a satellite, or extend the range that is scanned by the Triplex Scanner that is used by the satellite.
And also I'dd like to make satellites invisible/cloaked so I can drop them in hostile sectors and not risk losing my intel feed.
And also I'dd like to make satellites invisible/cloaked so I can drop them in hostile sectors and not risk losing my intel feed.
- apricotslice
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Re: Invisible and longer range satellites ?
Possible but then they won't show you what they see.Sesk wrote:And also I'dd like to make satellites invisible/cloaked so I can drop them in hostile sectors and not risk losing my intel feed.
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Re: Invisible and longer range satellites ?
unless they monitor if the player is looking at the sector and uncloak then? As I recall the refresh rate for remotely viewed sectors is different than for other OOS...unless that to has changed in TCGazz wrote:Possible but then they won't show you what they see.Sesk wrote:And also I'dd like to make satellites invisible/cloaked so I can drop them in hostile sectors and not risk losing my intel feed.