Ion / Tracker / Squash / AM mines : X3TC
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Ion / Tracker / Squash / AM mines : X3TC
Is there any guides for using these mines? There are a few threads on squash mines but these seem to be the least useful with no friend foe ability.
Do they work OOS? I see little use (except kamikaze) unless they do work OOS
I was thinking of placing mines for sector / complex defence since OOS combat is bugged. I have spare boron food unused in a complex so would probably build an ION Mine Fab unless there is a better option?
Anyone using mine fabs - which type and why?
What about Antimatter mines? No player factory but maybe they are worth buying. I have ships sitting in stations buying antimatter ammo anyway...
P.S. I assume the ION Mine producing tracker bug is now fixed?
Do they work OOS? I see little use (except kamikaze) unless they do work OOS
I was thinking of placing mines for sector / complex defence since OOS combat is bugged. I have spare boron food unused in a complex so would probably build an ION Mine Fab unless there is a better option?
Anyone using mine fabs - which type and why?
What about Antimatter mines? No player factory but maybe they are worth buying. I have ships sitting in stations buying antimatter ammo anyway...
P.S. I assume the ION Mine producing tracker bug is now fixed?
Minds are like parachutes, they only function when they are open.
AFAIK, all mines in TC do exactly the same thing.
Only the name (and maybe price) differs.
I haven't tested explosive radius and damage on them, yet, but ion mines certainly do destroy hull.
Only the name (and maybe price) differs.
I haven't tested explosive radius and damage on them, yet, but ion mines certainly do destroy hull.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
That's... a massive disapointment. I, too, was looking into mines for OOS defense.Gazz wrote:AFAIK, all mines in TC do exactly the same thing.
Only the name (and maybe price) differs.
I haven't tested explosive radius and damage on them, yet, but ion mines certainly do destroy hull.
Priming Your PC For X2 Guide:
http://www.egosoft.com/x2/forum/viewtopic.php?t=68241
Getting Started With Capturing Guide (X2)
http://www.egosoft.com/x2/forum/viewtopic.php?t=68718
http://www.egosoft.com/x2/forum/viewtopic.php?t=68241
Getting Started With Capturing Guide (X2)
http://www.egosoft.com/x2/forum/viewtopic.php?t=68718
The problem is that smart mines are insanely powerful.
The TRACKER minefield script from Reunion would not let a single fighter pass. Not a chance.
And AI ships have no way of detecting a minefield, going around it, clearing it... ya see?
A fool proof sector defense (against fighters). Just add mines. Unless the AI is allowed to lay minefields as well (and blow up all your freighters), this would be way overpowered.
The TRACKER minefield script from Reunion would not let a single fighter pass. Not a chance.
And AI ships have no way of detecting a minefield, going around it, clearing it... ya see?
A fool proof sector defense (against fighters). Just add mines. Unless the AI is allowed to lay minefields as well (and blow up all your freighters), this would be way overpowered.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
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Isn't that the same for laser towers except laser towers can be used multiple times? Looks like spamming laser towers is best Q defence then.A fool proof sector defense (against fighters). Just add mines.
No matter the pros/cons of smart verses indiscriminate mines, I really do not see the point of multiple mines that all do the same thing, just different names.
Thats a good idea on the piracy though...might give it a go.
Minds are like parachutes, they only function when they are open.
Re: Ion / Tracker / Squash / AM mines : X3TC
Anyone knows the answer to that??EphemeralDeception wrote: P.S. I assume the ION Mine producing tracker bug is now fixed?
I do have a Tracker-Mine-Factory, which produces Ion-Mines...
and there r no Tracker-Mines anywhere to be found in my universe.
I use X3TC 2.1, so I guess it is not fixed. Is this known will be worked on or anything?
c ya Tilton
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Probably because: A.) They dont know about it. And/or B.) There isnt enough bugs that they know about to fix/have fixed to release a patch. Or C.) They are waiting for a content patch? (Bonus pack mebey)TilronJH wrote:ion-fabs produce trackerc? cool, need to get me one of those as well. there is a huge market for it.
it seems like a very simple bug and easy to repair, so the question remains: why then isn't it fix yet??
Or
D) it doesn't really matter because all mines do the same thing anyway. =)
D) it doesn't really matter because all mines do the same thing anyway. =)
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.