[TC] Repair lasers
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Repair lasers
would anybody link me any articles where we might get these in future patches?(i looked, but alas, i'm not good in the search dept.)
or do you know something(gossip orientated)
i know i could script em in, but i wanna post my stats with the vanillia game first b4 i go a scripting
thanx in advance
or do you know something(gossip orientated)
i know i could script em in, but i wanna post my stats with the vanillia game first b4 i go a scripting
thanx in advance
to Protect The Helpless From The Heartless
- Carlo the Curious
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the Mobile Ship Repairs mod in the Community scripts library thread is very good - it adds Repair Laser Factories to a couple of sectors so you can buy them and mount them on, say, a TM ship that's equipped with a jumpdrive, so you can order the ship to pick up ejected fighters, take them to a safe location and repair them for sale!
I don't think the devs will ever include Repair Lasers as an official addition, considering that it breaks the game economy (buy a ship someone's offering for sale with low hull, REPAIR IT FOR FREE in a short time, sell for huge profit). The space-suit mounted laser is sufficient for fighter repair but not much else, which is useful early on.
Perhaps a requirement of Hull Plating in the cargo bay of the ship to be repaired might be a decent compromise without breaking the game? The only real issue I can see is that repairing ships with repair laser is absolutely free.
I don't think the devs will ever include Repair Lasers as an official addition, considering that it breaks the game economy (buy a ship someone's offering for sale with low hull, REPAIR IT FOR FREE in a short time, sell for huge profit). The space-suit mounted laser is sufficient for fighter repair but not much else, which is useful early on.
Perhaps a requirement of Hull Plating in the cargo bay of the ship to be repaired might be a decent compromise without breaking the game? The only real issue I can see is that repairing ships with repair laser is absolutely free.
Why would that be a problem? Energy is free. You can build closed loop complexes. That means money is for free. So, what would be the problem with repairing ships for free? It would obviously take time. So, it would not be entirely for free.
If people want to spend hours repairing a ship, then let them. I rather pay for it and be done with in a sec.
If people want to spend hours repairing a ship, then let them. I rather pay for it and be done with in a sec.
If time is your only worry, eject in your spacesuit and put a weight on the CTRL key--I've done that and left the game running for half an hour before now. Allowing repair lasers to be bought and mounted on ships would only have the effect of reducing the repair time and taking away the risk factor of floating around in your spacesuit while doing it, so it WOULD be a fairly major change from what happens now.MadGizmo wrote:Why would that be a problem? Energy is free. You can build closed loop complexes. That means money is for free. So, what would be the problem with repairing ships for free? It would obviously take time. So, it would not be entirely for free.
- LocTheToker
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here is an idea....
One supper hidden repair ship easter egg
hide the one and only ship with a mounted repair laser in deep space in some unknown sector.
It would be the only one so it would be invaluable, but would allow for repair from inside a ship which would have much greater laser energy/recharge
One supper hidden repair ship easter egg
hide the one and only ship with a mounted repair laser in deep space in some unknown sector.
It would be the only one so it would be invaluable, but would allow for repair from inside a ship which would have much greater laser energy/recharge
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- Carlo the Curious
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You can't buy regular shipyards in vanilla.unimatrix0030 wrote:This might be a noob question:
Can't you get your own shipyards and repair them there for free?
You can repair ships at the player headquarters, but it takes time, resources and credits. It's somewhat cheaper than repairing at an SY, but by the time you have the HQ you probably don't care about the cost.
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Quick repair in astrosuit
Someone else posted this somewhere, but i use this. Jump in astrosuit, eject a SETA from one of your ships, pick up the SETA in your astrosuit. Now you hold both CTRL and J at the same time, you will repair in SETA time.
Oh the SETA dissapears once you enter back in your ship so you might want to have a spare ship with one in it
Oh the SETA dissapears once you enter back in your ship so you might want to have a spare ship with one in it