[AL-PLUGIN] Race Invasions v1.0a - 23.06.09

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

xio
Posts: 21
Joined: Wed, 23. Sep 09, 23:09

Post by xio » Fri, 17. Aug 12, 15:26

alexsp32 wrote:Both download links are dead. Gives a message about the file not being available. :evil:
you could try one of the improved races scripts instead

xiriod
Posts: 1131
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by xiriod » Tue, 21. Aug 12, 13:12

The first link is now fixed, and ready for download. Hoping the other will follow soon, as it seems they had some server issues during the weekend :)

ptb_ptb
Posts: 142
Joined: Wed, 5. Sep 12, 18:56

Post by ptb_ptb » Wed, 7. Nov 12, 18:39

I presume this is X3TC only and not AP compatible?

SwordShaman
Posts: 37
Joined: Sat, 7. Jan 12, 15:25
x4

Post by SwordShaman » Wed, 12. Dec 12, 22:08

I would love if you could offer the racial hatred addon you had mentioned earlier. I'm having to use IR2.0 for this currently, but it'd be nice if it could be offered natively through your mod. Thanks for the great work!

Sarcolemma
Posts: 15
Joined: Thu, 6. Dec 12, 15:44
x3tc

Post by Sarcolemma » Wed, 24. Apr 13, 20:44

The download links still appear to be down :cry:

xiriod
Posts: 1131
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by xiriod » Mon, 6. May 13, 23:15

Links restored. If they ever go down again, send me a priv-msg. :)

Sarcolemma
Posts: 15
Joined: Thu, 6. Dec 12, 15:44
x3tc

Post by Sarcolemma » Tue, 7. May 13, 00:58

Okay, thanks for putting them back up! :)

JendrykEpsilon
Posts: 7
Joined: Mon, 25. Nov 13, 09:07

Post by JendrykEpsilon » Wed, 9. Jul 14, 02:19

I've experienced what amounts to a near-galaxy wide economic crash shortly after installing this. Primarily, I've just set it to where all the races are at peace with each other, with the Xenons being the invader. The option is included where they lay waste to surrounding sectors.

Before I set up several hefty defense fleets along particularly troublesome Xenon sector border worlds, they literally destroyed everything in places like menelaus' paradise and many of the sectors on the eastern fringe of the galaxy. After putting large fleets in place, and assisting every time an invasion happened, stations were eventually rebuilt but the damage was done. There's very little trading and I'm watching what was a vibrant trade empire being crippled. The once very profitable stations are no longer providing the income they once did, and half of my trade fleet is in standby mode. At my HQ/missile trade stations, there's hardly any AI trades trickling in anymore.

I also installed Jaga's performance upgrade mod which removes some civilian ships and their military escorts. Not sure if this would do it?

Regardless, the economy is screwed and I'm actively losing money. Will defending the border sectors and letting them rebuild eventually restore the economy?

EDIT:

I should also note that many of my stations are spread out throughout- with my HQ on the farthest southern sector on the eastern side of the map under menelaus oasis. My trading fleets are mostly based around Home of Light, Kingdom End, Argon Prime, and the various Terran sectors near the solar system.

From what I've read in this thread and others, GOD will eventually rebuild to try to keep the economy balanced, but I'm wondering how long this will take. There's literally no traders in any of the sectors on the Eastern Fringe (Zyarth's Dominion, Menelaus' Paradise, Grand Exchange, etc.). There's stations that have been rebuilt, and there's race fleets hanging around, but there's no AI traders anywhere to be found within 3-4 sectors of the Xenon border worlds. Oddly enough, the stuff around Scale Plate Green and Eighteen Billion, but I think that may have something to do with the fact that I already had defense fleets there.

I'm hoping that the massive CODEA fleets with Raptors, 2-3 M2's, 5-6 M7's, M7M's, and dozens of Corvettes in the border sectors on patrol will help hold the Xenon back long enough to make something happen economy wise, but at this point I'm having to rely heavily on missions to keep my bank account in the positive. Think I'll be okay?
sig?

xiriod
Posts: 1131
Joined: Wed, 6. Nov 02, 20:31
x3tc

Re: [AL-PLUGIN] Race Invasions v1.0a - 23.06.09

Post by xiriod » Wed, 24. Jan 24, 21:50

Updated download link to work yet again. Google drive now, so should work for a good while.

Post Reply

Return to “X³: Terran Conflict / Albion Prelude - Scripts and Modding”