[TC] Passengers

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Poobah
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Passengers

Post by Poobah » Mon, 20. Jul 09, 16:54

How many cargo units does each one take up? When I try taking those missions and I can't accept them I usually get told that I need a somewhat dodgy number of cargo units. Eg. 83 cargo units for 14 passengers (or was it military personnel, one of the two).

I'd definitively like to know how much space I'll need per passenger so I can avoid taking missions where I won't have enough space in my kestrel and be forced to abort.

Thanks :)
Lead me not into temptation,
For I can find the way myself!

Alan Phipps
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Post by Alan Phipps » Mon, 20. Jul 09, 17:02

Its 6 per passenger and 8 per marine (2.1). I guess your 83 was really 84.

Gavrushka
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Post by Gavrushka » Mon, 20. Jul 09, 17:10

Alan Phipps wrote:Its 6 per passenger and 8 per marine (2.1). I guess your 83 was really 84.
Nah... It was 83, one was a little short.

Bill Huntington
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You can eject or sell E-cells.

Post by Bill Huntington » Mon, 20. Jul 09, 18:21

If you are close, you can either eject a few E-cells, or sell them to the station before you accept the mission. Most stations use E, and you have to land to pick up anyway.
Bill in S.F., enjoying the game

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Poobah
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Post by Poobah » Mon, 20. Jul 09, 18:30

Thanks guys!
Lead me not into temptation,
For I can find the way myself!

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