Just a few questions as I am just starting to mod my game...
Is there a way to reduce the likelihood of NPC ships spawning with PBG/PBE? Trouble is pretty much anything that can carry them, does, and it really irritates me!
On a (possibly) more complicated note, how would I go about making FBL/CFA actually useful? Or has anyone done this already?
Many thanks in advance for all advice.
Reducing frequency of PBE/PBG and other questions...
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mmmh... i haven't found different ways than removing it from the installable weapons. I'd love to do what you asked too.Is there a way to reduce the likelihood of NPC ships spawning with PBG/PBE?
the thing that screws them is the fact they have a bullet that splits into other bullets... you need to play around with them to find out imho.FBL/CFA actually useful
Cmod3 has converted some weapons, added cool effects/sounds and so on. It is not a fix though....has anyone done this already?
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Re: Reducing frequency of PBE/PBG and other questions...
Assuming you script a weapon replacement, how would you go about balancing it?imperium3 wrote:Is there a way to reduce the likelihood of NPC ships spawning with PBG/PBE? Trouble is pretty much anything that can carry them, does, and it really irritates me!
If an enemy ship encounters your ship and you are using PBE, are your PBE going to be replaced with PAC or something like this?
(based on whatever chance you assign)
If you only disarm the enemy but can freely use the "super lasers" yourself, that doesn't sound right.
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The idea would just be to increase the variety of weapons enemies use. I don't mind some pirates being flamethrower-wielding maniacs because that's pretty cool. Trouble is that at the moment, they all are, which makes life in an M3 (or M6) pretty short.
I'm not disarming the enemy, only trying to make them more varied, interesting, and above all not so bloody lethal. In any case, I don't use PBG at all (tried it but found the range too short) and only use PBE for boarding (it does barely any hull damage so useless on its own for general combat).
I'm not disarming the enemy, only trying to make them more varied, interesting, and above all not so bloody lethal. In any case, I don't use PBG at all (tried it but found the range too short) and only use PBE for boarding (it does barely any hull damage so useless on its own for general combat).