[TC] Are we towing boxes or basketballs?
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Are we towing boxes or basketballs?
I've had to do a good amount of towing asteroids to set up complexes lately. I've noticed a few things and want to check to see your ideas about it. I notice that you can start the tow from almost any side of asteroid and it gets going. But if you start off in exactly the center of the side and altitude orientation of where you are going, there is very little wobbling and getting hit by the mine.
My question is this: Does Egosoft figure its calculation on the asteroid like its a box or like its a basketball?
It seems like it uses a basketball to me. So the various rotations happen because we aren't towing in the exact center, but are pulling (or pushing) off center. We go the right direction, but the off center push causes a rotation effect. Egosoft does many things exactly, so I'm wondering how far they went with this.
Any observations, pilots?
My question is this: Does Egosoft figure its calculation on the asteroid like its a box or like its a basketball?
It seems like it uses a basketball to me. So the various rotations happen because we aren't towing in the exact center, but are pulling (or pushing) off center. We go the right direction, but the off center push causes a rotation effect. Egosoft does many things exactly, so I'm wondering how far they went with this.
Any observations, pilots?
Bill in S.F., enjoying the game
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Thanks.
I'm in 2.1. There's some effect, but I can live with it. That's one reason I was asking other people's experiences. Thanks for your quick reply.
Bill in S.F., enjoying the game
- Sam L.R. Griffiths
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Re: Thanks.
In X3:TC 2.1 the station towing behaviour is *VASTLY* improved over what it used to be... I have successfully towed numerous mines since the patch with no adverse wobbling. (Terran variants only though if that makes a difference)Bill Huntington wrote:I'm in 2.1. There's some effect, but I can live with it. That's one reason I was asking other people's experiences. Thanks for your quick reply.
Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
No spinning mines here at all and I'm towing some mines over 120km. Pre 2.0, and X3R, towing was a total mightmare. I got so annoyed with it in X3R I gave up on the idea and just bought all my ore/silicon from NPC mines useing CAGs.
[X3] Guide to training CAG and CLS1&2 pilots
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
[X3T] Guide to training CAG and CLS1&2 pilots in Terran Conflict
The mercenary code
There is no right or wrong.
There is no good or evil.
There is only the will of the client, and how much they're paying.
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- RandomBandit
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The beam attaches to the point on the 'roid that you fire it at. When you start to pull it the asteroid tries to rotate so that point is the closest to your ship, in a 'realistic' manner. If you shoot off to the side a ways the asteroid's rotation will bee to fast and it will overshoot the center-point and wobble back and forth until it comes to rest in the proper orientation.
<X3tc 2.0> patched up to 3.1 (No BonusPack)
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I do not use scripts/mods.
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I do not use scripts/mods.
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Thanks.
Thank all of you for your responses. The info from Random Bandit and TTD is what I was looking for. Thanks again, all.
Bill in S.F., enjoying the game