i was thinking about the player hq and some automation scripts the other day and i thought Why cant there be an auto empire script, a script to auto build your ships and stations, claim sectors, conquer boron Ect.
set up in a way like this
build capital, acts same as phq
it builds a few shipyards/docks/fab loops
shipyards build ships
they do what they are supposed to do (as in fighters patrol, TM,TS,TP's start sector trading/u trading/ M1,2,7 patrol sectors under your control, attak sectors on your command when they clean it out the captial sends a TL to deploy a flag(somthing to symbolize dominance, or a phq)
repeate
{IDEA} Player Capital + Empire
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
{IDEA} Player Capital + Empire
My Mods:
Sector Administration: A Tax Mod
Sector Administration: A Tax Mod
LV tried something like this for X3-Reunion, but as opponents ... used too much processing power as far as I recall. Still something I'd like to see, trying to compete with one or more "players" who also build up their empire.
As a personal service to all who try to keep up with my professional work:
[ external image ]
My script: Shiploot v1.04 ... loot shipwrecks, collect different loot parts and upgrade your ships!
Mein Skript: Schiffswracks looten v1.04 ... Durchsuche Schiffswracks, sammle Lootteile und verbessere Deine Schiffe!
[ external image ]
My script: Shiploot v1.04 ... loot shipwrecks, collect different loot parts and upgrade your ships!
Mein Skript: Schiffswracks looten v1.04 ... Durchsuche Schiffswracks, sammle Lootteile und verbessere Deine Schiffe!
http://forum.egosoft.com/viewtopic.php?t=231478 you mean this?
My Mods:
Sector Administration: A Tax Mod
Sector Administration: A Tax Mod