[TC] IBL vs PPC

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jwigeland
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IBL vs PPC

Post by jwigeland » Tue, 20. Oct 09, 17:47

Well, these two capital weapons have fairly similar numbers, and are both charge-able. Can anyone recommend one over the other? I like using IBLs on my Pythons / Tigers simply because they're hard to get and the color matches the red ships better...

I scanned an Argon Military Cerberus last night that had four IBLs on board. :o Is Argon secretly dealing with the Yaki!? LOL
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maphys
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Post by maphys » Tue, 20. Oct 09, 18:01

PPC are better - more efficient, longer ranged, more damage per bullet (so charges are more dangerous and you don't have to hit the target so many times to kill it) and take up less space. IBLs are essentially for ships which cannot fit the full fat capital ship weapon that is the PPC.

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Post by SIMON POPPLEWELL » Tue, 20. Oct 09, 21:16

You may want to stick with the PPCs as you get more bang for your money. Besides IBLs are difficult to get if you are not on good terms with the Yaki.

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Re: IBL vs PPC

Post by Sn4kemaster » Tue, 20. Oct 09, 21:37

jwigeland wrote:Well, these two capital weapons have fairly similar numbers, and are both charge-able. Can anyone recommend one over the other? I like using IBLs on my Pythons / Tigers simply because they're hard to get and the color matches the red ships better...

I scanned an Argon Military Cerberus last night that had four IBLs on board. :o Is Argon secretly dealing with the Yaki!? LOL
IBL'S are inferior to PPC in every single way, the only time you would ever use them is to kit out a M7 because they cant take the real thing.....

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Re: IBL vs PPC

Post by EnderIII » Tue, 20. Oct 09, 22:16

Sn4kemaster wrote:
jwigeland wrote:Well, these two capital weapons have fairly similar numbers, and are both charge-able. Can anyone recommend one over the other? I like using IBLs on my Pythons / Tigers simply because they're hard to get and the color matches the red ships better...

I scanned an Argon Military Cerberus last night that had four IBLs on board. :o Is Argon secretly dealing with the Yaki!? LOL
IBL'S are inferior to PPC in every single way, the only time you would ever use them is to kit out a M7 because they cant take the real thing.....
Real M7s like the Thresher can fit them. 10 forward firing PPCs on an M7? Yes please.

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Post by jwigeland » Wed, 21. Oct 09, 13:55

Aw... no one likes the IBL? LOL Well, until I have my PPC plex up and going, I'll just continue buying them from the Yaki. :D
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Post by brucewarren » Wed, 21. Oct 09, 14:46

The only IBL stats that are > PPC be rate of fire and being slightly cheaper
but everything else is inferior. They even take up more space in the hold :thumb_down:
For some reason the Boreas allows them on slots you can't put PPCs, so
perhaps they're not *just* for M7s. :gruebel:

I sometimes get them from the forge in Loomarkstrads Legacy, had to hack it first,
but real pirates get them by hunting M2s especial J and K :pirat:

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Post by jwigeland » Thu, 22. Oct 09, 01:05

Ooo! A Boreas with PPCs and IBLs! Now you got me thinkin' man! Sounds great for OOS since everything's a formula...
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garchan
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Post by garchan » Thu, 22. Oct 09, 02:00

you know, i agree that PPC is superior to the IBL.... BUT, you guys make it sound like the PPC blows the IBL away statistically, and really they are pretty close. now, you could argue that it all adds up, and it does, but these weapons are pretty close.

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Post by jwigeland » Thu, 22. Oct 09, 03:48

Yeah, and the IBL is a wee bit cheaper too. Personally, I guess as long as the enemy goes boom before you it doesn't matter what you use. LOL


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Post by Alan Phipps » Thu, 22. Oct 09, 10:50

Don't forget that a turret of IBLs with just 1 PPC mixed in will start turning toward a closing target at the longer range of the PPC. By the time the turret is aligned the IBLs may also be in range and so you haven't really wasted any firing time or energy through mainly using your cheaper weapons. I often put 1 PPC with a mix of IBL and IC in side turrets.

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Post by brucewarren » Thu, 22. Oct 09, 12:22

Except that IBLs actually draw more power to do less damage :thumb_down:

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Post by Alan Phipps » Thu, 22. Oct 09, 13:29

Yes agreed, but if you have already got IBLs from caps and dropped cargo then why bother about buying or making lots of PPC unless you already have them too?

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Post by jwigeland » Thu, 22. Oct 09, 15:58

Related topic, since the Boreas was brought up:

Is it better to have a Boreas loaded out with PPCs and IBLs all around, or does it need FAA for anti-fighter defense? Does the answer to this question change if the combat is OOS vs IS?

Another question:

Is it worthwhile to mix weapons in the same turret? I've seen capitals that have layouts like this and it's certainly very pretty, but I don't know if it's more or less effective than same-wep layouts. Comments?
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maphys
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Post by maphys » Thu, 22. Oct 09, 16:31

OOS it is all about power - IBLs and PPCs are the way to go. IS they will not hit fighters often. Flacks are a good idea.

I do mix weapons - often HEPTs and Flacks or PPCs and ICs. It is a good idea to make sure they have similar ranges or else one will be firing when out of range. Saves on energy in many cases - I think that Flack + HEPT or Flack + PAC is pretty decent against fighters and saves on power.

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Post by Alan Phipps » Thu, 22. Oct 09, 17:41

Also see this on mixing weapons in turrets: http://forum.egosoft.com/viewtopic.php?t=262233

jwigeland
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Post by jwigeland » Thu, 22. Oct 09, 19:34

LOL well mixing weps seems a little inconclusive... but thanks for the note on the Boreas. Sounds like a great ship for OOS defense with a PPC / IBL layout. Not sure of any other ship that can pack that firepower on all fronts.

Also... using fight MK2 can't you tell it to just attack capital ships? Then it should ignore the stray M5 and probably be more effective... then again, probably only the front right and left turrets will be oriented towards the target so FAA seems fine for IS. Thanks!
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Post by maphys » Thu, 22. Oct 09, 20:01

The problem will be that if you do have a big ship on attack capitals you will have to have something else to mop the fighters up. And if you do have (say) an M6 on anti-fighter duty and the Boreas on anti-capital duty then at some point when you go out of system the Boreas will sit by while a few M3s take down your M6. I've already lost three to random Blastclaw wings out of sector.

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Post by jwigeland » Thu, 22. Oct 09, 20:06

MMM good point! Well, I'm a ways away from capital land (bought my first Python yesterday - woot!) so I'll play around and see what works. I can always reload if I lose something as I'm an insurance addict. Thankfully I am NOT doing a DiD. LMAO

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Post by Alan Phipps » Thu, 22. Oct 09, 20:09

I'd be grateful if someone on the L3/dev/Mod side could confirm or refute Maphys' concern above as I thought that turret commands made no great difference (if any) OOS in vanilla as such combat was just based on the total weaponry and shields values mounted, how many turrets and who fired first.

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