changing the docking size of existing ships
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changing the docking size of existing ships
I want to make my battlestar pegasus able to dock M6 corvettes and M8 bombers along with mistral super freighters. using x3 editor how do i do that?
- apricotslice
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You can change any ship to be an M3 to the game, but what will happen is that the docking of it will probably kill both ships, since the model of the changed ship wont fit in the docking bay.
The carrier has to be changed to use a hanger model which will accomodate all TS/TP/M6/M8 models. I'm not sure there is one actually.
As a side note, anyone who can fix the Galactica will be a hero to many.
The carrier has to be changed to use a hanger model which will accomodate all TS/TP/M6/M8 models. I'm not sure there is one actually.
As a side note, anyone who can fix the Galactica will be a hero to many.
- Killjaeden
- Posts: 5366
- Joined: Sun, 3. Sep 06, 18:19
It would be a M3 (ok that's predictable) but it could still operate like before... so you are wrong.No, then it'd be a heavily shielded gimpy M3.
Yes it can act like a 'bomber'. You can still launch barrages or use the missileturrets and of course use tomahawks. There is no difference if it is classified as M3. Only the dockingcapabilities.if i changed an M8 ship to register as an M3 would it be operated like a bomber or not?
very likely, so changing the thing to M3 isn't a real option.You can change any ship to be an M3 to the game, but what will happen is that the docking of it will probably kill both ships, since the model of the changed ship wont fit in the docking bay.
However -
There is one hangar model that allows every shiptype (except capitalships - TL;M7;M2;M1)The carrier has to be changed to use a hanger model which will accomodate all TS/TP/M6/M8 models. I'm not sure there is one actually.
You can find it at some Supershipyards (e.g.Boron and Split) and at the Aran. Normal Carriers are too small to use this model.
You can also change the stats of the hangarbays in the Dummiest.txt but it wouldn't be different to changing the ship from M8 to M3 - it could still be killed while docking/undocking
Edit: BTW - http://forum.egosoft.com/viewtopic.php?t=257062
The mod you are looking for
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I'd like to test this, since as far as I know the classification in TShips determines whether a ship will have said "Barrage" scripts available. I'll do it next time I have time (later today).Killjaeden wrote:It would be a M3 (ok that's predictable) but it could still operate like before... so you are wrong.No, then it'd be a heavily shielded gimpy M3.Yes it can act like a 'bomber'. You can still launch barrages or use the missileturrets and of course use tomahawks. There is no difference if it is classified as M3. Only the dockingcapabilities.if i changed an M8 ship to register as an M3 would it be operated like a bomber or not?
- Killjaeden
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- Joined: Sun, 3. Sep 06, 18:19
The only thing that is necessary to have the barrage command available is to have a "variation index" of 20 ...
Independent of what shipclass you have.
Even if you don't have a Missileturret you can have this command.
I tested a few prototype designs (M2M and M6M; works flawless...) to see what is possible/usefull
Independent of what shipclass you have.
Even if you don't have a Missileturret you can have this command.
I tested a few prototype designs (M2M and M6M; works flawless...) to see what is possible/usefull
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im not even sure where to put this question because it involves 3 different mods. Basically i just want the ability to have CODEA bombers on my battlestar pegasus from the apricot merge mod. If i make the assault raptors capable of carrying tomahawk heavy missiles will they be able to count as codea bomers under that system? or will they at least use them intelligently (i.e. not firing them from 25km away) or i could change the raptor to an M8 but then the carrier may not think it can dock it...i dont know
- apricotslice
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I beleive the latest version of codea is now compatible with the Merge Mod.DrwHem wrote:im not even sure where to put this question because it involves 3 different mods. Basically i just want the ability to have CODEA bombers on my battlestar pegasus from the apricot merge mod. If i make the assault raptors capable of carrying tomahawk heavy missiles will they be able to count as codea bomers under that system? or will they at least use them intelligently (i.e. not firing them from 25km away) or i could change the raptor to an M8 but then the carrier may not think it can dock it...i dont know
I'm not sure if Pegasus in MM will dock an M8 or not, I havent tried. If it does, and they dont blow up trying, then is worth asking the question in the codea thread.
In theory, if M8's will dock, then changing the assault raptor to an M8 should work. In fact, if it does, let me know and I may just do that in the mod, as it makes sense. The only thing wrong with it is the raptor only had 6 hardpoints if I recall rightly, where in X, the cargo space will determine how many it can carry.
- Killjaeden
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- Joined: Sun, 3. Sep 06, 18:19
I think you can only assign a ship as Bomber in Codea if it is M8 class.
If you got all crewmember you need for the bomber and it is assigned to the carrier CODEA will dock it - no matter if it is possible or not; CODEA will beam it into the hangarbay.
If you got all crewmember you need for the bomber and it is assigned to the carrier CODEA will dock it - no matter if it is possible or not; CODEA will beam it into the hangarbay.
Huh? are you sure? i thought the "docking slots" assigned in Tships are responsible for dockinglimitsThe only thing wrong with it is the raptor only had 6 hardpoints if I recall rightly, where in X, the cargo space will determine how many it can carry.
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- apricotslice
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- Joined: Sun, 16. May 04, 13:01
- Killjaeden
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- Joined: Sun, 3. Sep 06, 18:19
aha i see
yeah of course you need to adapt ships from other series to the x-system if you want to use them.
yeah of course you need to adapt ships from other series to the x-system if you want to use them.
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- apricotslice
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- Joined: Sun, 16. May 04, 13:01
- Killjaeden
- Posts: 5366
- Joined: Sun, 3. Sep 06, 18:19
You have to change both to M8 - Type and Class... in case you didn't
And you need to spawn a new ship to apply the changes.
And you need to spawn a new ship to apply the changes.
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X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
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