Adding M0 in Galaxy editors
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Adding M0 in Galaxy editors
I would like to Know to put M0 in the External Galaxy editors?
- Lord Dakier
- Posts: 3243
- Joined: Fri, 8. Dec 06, 13:45
- Shadow dream
- Posts: 1840
- Joined: Thu, 1. Mar 07, 11:39
true - stuff as the "planet-destroyer" won't work without hard hard and realy hard work too.
further the Kha'ak m0 isn't flyable - even if you steal it via script in the plot (there are several ships like that as AP Gunner)
if you want to see real M0 flying with all the stuff just wait (probably years ) for Pandora-mod
Shadow
further the Kha'ak m0 isn't flyable - even if you steal it via script in the plot (there are several ships like that as AP Gunner)
if you want to see real M0 flying with all the stuff just wait (probably years ) for Pandora-mod
Shadow
Wahre Gentlemen behalten sogar umzingelt von Löwen ihren Leitsatz: Ladies first.
Wann lernt die Gesellschaft endlich, dass Geld erst die Probleme macht, die wir haben?
[ external image ]
Topic - Gallery - Forum - Freiheit
Wann lernt die Gesellschaft endlich, dass Geld erst die Probleme macht, die wir haben?
[ external image ]
Topic - Gallery - Forum - Freiheit
Because you could make them! Those external editors list all available ships, no matter if they are actually working or not. With modding, you can make the ships work...
The in-game galaxy editor works similar, but it uses more accurate tests. But as long as the ship definition meets certain minimal requirements, the ship is listed as a possible ship. Consider the Xenon I: it's listed, you can choose it, but it's not a usuable ship...
The in-game galaxy editor works similar, but it uses more accurate tests. But as long as the ship definition meets certain minimal requirements, the ship is listed as a possible ship. Consider the Xenon I: it's listed, you can choose it, but it's not a usuable ship...
- Lord Dakier
- Posts: 3243
- Joined: Fri, 8. Dec 06, 13:45
- Lord Dakier
- Posts: 3243
- Joined: Fri, 8. Dec 06, 13:45
- Shadow dream
- Posts: 1840
- Joined: Thu, 1. Mar 07, 11:39
actualy the whole models exitsts already. it is listened in the TShips and you can easily import in in gmax. there you add some turrets and lasers, dockingpoints etc ant replace it with another ship (there are some unused ships - you see that if there is no scene given)
I recomend doubleshadow's tools (google them)
Shadow
I recomend doubleshadow's tools (google them)
Shadow
Wahre Gentlemen behalten sogar umzingelt von Löwen ihren Leitsatz: Ladies first.
Wann lernt die Gesellschaft endlich, dass Geld erst die Probleme macht, die wir haben?
[ external image ]
Topic - Gallery - Forum - Freiheit
Wann lernt die Gesellschaft endlich, dass Geld erst die Probleme macht, die wir haben?
[ external image ]
Topic - Gallery - Forum - Freiheit
- Lord Dakier
- Posts: 3243
- Joined: Fri, 8. Dec 06, 13:45
If you had followed the suggestions given in answer to your Were are the BOD Files in X2-thread, you should know - or at least you should know that your question should be more specific or informative...
- Shadow dream
- Posts: 1840
- Joined: Thu, 1. Mar 07, 11:39
I guessLord_Dakier wrote:Hey Shadow could this fix the Xenon J and it's undocking problem?
Shadow
Wahre Gentlemen behalten sogar umzingelt von Löwen ihren Leitsatz: Ladies first.
Wann lernt die Gesellschaft endlich, dass Geld erst die Probleme macht, die wir haben?
[ external image ]
Topic - Gallery - Forum - Freiheit
Wann lernt die Gesellschaft endlich, dass Geld erst die Probleme macht, die wir haben?
[ external image ]
Topic - Gallery - Forum - Freiheit
- Lord Dakier
- Posts: 3243
- Joined: Fri, 8. Dec 06, 13:45
- Shadow dream
- Posts: 1840
- Joined: Thu, 1. Mar 07, 11:39
hm, I never got an eye on that scene - but yeah, this dockingbay irritated me somehowZeron-mk7 wrote: Undocking problem in Xenon J has because in ship scene file is wrong docking part, fix the problem can simply change docking part in ship scene file.
@LD: get a look at the scene-number in TShips -> open 04.cat (or the next lower if it isn't there), extract it (unpack) and open it wiith the standart text-editor. if you find that body replace the number with 77 (if I remember right)
repack it with path "cut" and done - should be savegame compatible
Shadow
Wahre Gentlemen behalten sogar umzingelt von Löwen ihren Leitsatz: Ladies first.
Wann lernt die Gesellschaft endlich, dass Geld erst die Probleme macht, die wir haben?
[ external image ]
Topic - Gallery - Forum - Freiheit
Wann lernt die Gesellschaft endlich, dass Geld erst die Probleme macht, die wir haben?
[ external image ]
Topic - Gallery - Forum - Freiheit