That's possibly (disclaimer) because they were too busy congradulating themselves for a job well done. But as you can see....Instead of taking the time to fix these no brainer problems, the devs instead spent time screwing with things that worked
http://forum.egosoft.com/viewtopic.php? ... highlight=
...There isn't a whole lot of intelligent response going on since 2000.
I'm convinced at this point that the designers wish to remain in preschool, in spite of advancing such an amazing concept, to where it ought to be, in terms of performance, from the AI to the UI, and Online persistant PVP.