Paranid (Prime area) Starting Stations

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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cheggs
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Paranid (Prime area) Starting Stations

Post by cheggs » Mon, 5. Apr 10, 13:26

I know what basic stations and where to place for all the other race's at the start of the game(X-TC) to start building up capital and rep.
But for the Paranid (Prime plus surrounding sectors) I haven't a clue any suggestions?

AgamemnonArgon
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Post by AgamemnonArgon » Mon, 5. Apr 10, 13:34

I have a Mobile Drilling system Complex in Paranid Prime - only four stations but enough to maintain a presence.
Argon Patriot and Battlemaster
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EmperorJon
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Post by EmperorJon » Mon, 5. Apr 10, 13:47

That area often has problems. A few sectors have loads of energy, a few loads of bio and food, a few loads of tech... setting up factories can be annoying there.

Eg. Paranid Prime is often very low on Soja Husk, you set up a factory just to find out the economy has finally got going and it's being brought in from soemwhere else!

I prefer traders in that area.
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AgamemnonArgon
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Post by AgamemnonArgon » Mon, 5. Apr 10, 13:53

The Argon, admittedly ( :) ) do raise the entire Sector to the ground every now and then, but it is a fantastic profitttt opportunity, when it comes time to rebuild....
Plus, only the Pirates, ever attack one of my stations.
1 MJ Shield Factory
Mobile Drilling System Factory
Tractor Beam Factory
Crystal Factory
I would plant the above stations, Plus, the music is nice in that Sector....
:)
Argon Patriot and Battlemaster
Peace - Through Superior Firepower

cheggs
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Post by cheggs » Mon, 5. Apr 10, 14:13

Thanks!

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