[TC] Shadow Missiles are awesome!

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Bill Huntington
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Shadow Missiles are awesome!

Post by Bill Huntington » Thu, 8. Apr 10, 23:52

I'm doing an ambush in Moon Sector for spawning Tyrs. I've capped and now own 5 so far. I've blown up another 5 or so. If the spawning Tyr has Hull Polarization (HP), I blow him up with a Skirnir and 3 Shadow missile barrages. I launch from about 20 km, change ship, then jump out the Skirnir to avoid rep loss. I'm still Terran Hero of Sol.

It looks like there is a limit of 4 ATF Tyrs in the game, and another will spawn until there are 4. They spawn in either the Moon or TU3, it seems alternately. So you have to watch both places. On one hunting trip to TU3, I had to clear the Xenon first, or the Shadows would divert to a Xenon target. 3 Shadows took down a J at 40 km. 1 Shadow for an L was overkill but I had to do it. The Tyr is the toughest ship in the galaxy with 6 x 2GJ shields and 3 Shadow barrages just erases it.

I capped the first Tyr with a Boreas as the support ship, and I noticed the Skirnir escort ships just hung around, until I jumped the capped Tyr out. Once my Sirokos got back from the gate, I transfered marines and capped two Skinirs. They can have HP also. Two didn't. My first one had MAM Launchers as weapons and NO ammo. The second had EMPC and Shadows so it was harder.

The Skirnir has a large cargo hold, and I have 180 Shadows right now, at $80,000 each. The Skirnir with Shadows can clear just about any sector. I plan to make it part of my team. But Xenon keep spawning in their sectors and never stop, so I need the Tyrs when I invade.
Last edited by Bill Huntington on Fri, 9. Apr 10, 05:10, edited 2 times in total.
Bill in S.F., enjoying the game

pja
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Post by pja » Fri, 9. Apr 10, 01:02

Two shadows will kill a K with a few spare warheads left over to chase any escorts, you really dont need anything else to clear a sector. I do it regularly at Legend combat rank.

kurush
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Post by kurush » Fri, 9. Apr 10, 03:04

The only problem with shadows is friendly fire. They can nuke half of the sector stations on a patrol mission.

kreep69
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Re: Shadow Missiles are awesome!

Post by kreep69 » Fri, 9. Apr 10, 03:17

Bill Huntington wrote:If the spawning Tyr has Hull Polarization (HP), I blow him up with a Skirnir and 3 Shadow missile barrages. I launch from about 20 km, change ship, then jump out the Skirnir to avoid rep loss. I'm still Terran Hero of Sol.
You can also just jump to any in-sector gate and it disassociates your ship from the missles (ie: no rep loss).

Catra
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Post by Catra » Fri, 9. Apr 10, 03:24

kurush wrote:The only problem with shadows is friendly fire. They can nuke half of the sector stations on a patrol mission.
you make it sound like thats such a bad thing :P

APG Lucky 13
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Post by APG Lucky 13 » Fri, 9. Apr 10, 05:12

I'm saving up all my Shadows for a very special day...

kurush
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Post by kurush » Fri, 9. Apr 10, 05:36

you make it sound like thats such a bad thing :P
One volley of shadows can bring your rank from hero of federation to confirmed insurgent and then back to some higher levels. The rank becomes basically just random if you use them on patrol :) And yes, you can nuke the universe with them on your lunch break.

Orion1632
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Post by Orion1632 » Fri, 9. Apr 10, 11:08

where do you guys find Shadows?

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ivak
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Post by ivak » Fri, 9. Apr 10, 11:20

Orion1632 wrote:where do you guys find Shadows?
In my own shadow-plex. Also there are a couple of fabs somewhere in the terran space, but you have to feed them by yourself.
Your ship Your Python was destroyed in sector Split Fire by Spacefly.

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imperium3
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Re: Shadow Missiles are awesome!

Post by imperium3 » Fri, 9. Apr 10, 11:39

kreep69 wrote:
Bill Huntington wrote:If the spawning Tyr has Hull Polarization (HP), I blow him up with a Skirnir and 3 Shadow missile barrages. I launch from about 20 km, change ship, then jump out the Skirnir to avoid rep loss. I'm still Terran Hero of Sol.
You can also just jump to any in-sector gate and it disassociates your ship from the missles (ie: no rep loss).
Not in the Moon you can't, because you can't jump to TOAs :P

OniGanon
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Post by OniGanon » Fri, 9. Apr 10, 13:04

Awesome? It's a swarm missile where each warhead is almost a Firestorm. It's skipped right over 'awesome' and shot into the territory of 'just plain stupid.'

Skism
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Post by Skism » Sat, 10. Apr 10, 00:11

Shadow Missiles...Thats the one fired by the Skinir right? I have been using Hammer Heavy Torpedos maybe I am missing out and need Terran stations .....
"He who dares not offend cannot be honest."

-Thomas Paine-

kurush
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Post by kurush » Sat, 10. Apr 10, 02:21

Skism wrote:Shadow Missiles...Thats the one fired by the Skinir right?
Exactly. HHTs are so inferior compared to shadows so this basically explains why the game calls Terrans tecnicallly superrior when they in fact have inferior weapons in most respects. And I need to try this jump out maneuver one day with Torus and its evil laser towers.
Absolutely nothing stupid with shadows btw. They have a very limited use because of thisfriendly fire.

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perkint
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Post by perkint » Sat, 10. Apr 10, 14:43

Do the shadows correctly retarget, if you jump in sector? I know they don't if you jump the ship out (they retarget based on the launching ships friend/foe settings) but not sure as they still will if you jump the ship IS.

Doesn't matter if you're just trying to destroy one target, but means you can't use the retargetting with no rep loss (which IMO is good).

Tim
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aidano
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Post by aidano » Mon, 12. Apr 10, 11:13

somebody gave me a link were you can see grid references on a map like home of light 36.10.37 something like that but rebooted the computer and the back up dident work so any help please :?

Skism
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Post by Skism » Tue, 13. Apr 10, 01:57

The problem I have with Shadow Missiles is that the forges for them die so quickly I have restarted my game and on just over a game day old all the Shadow Forges have died there are still missiles in some defence stations so I hope I get the rep to buy the few Shadows before the AI clears them completely.

I see alot of Cloning ahead me ;)
"He who dares not offend cannot be honest."

-Thomas Paine-

Orion1632
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Post by Orion1632 » Tue, 13. Apr 10, 01:59

I don't have any shadow missile forges in my game either.

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