[TC] New Home Plot Walkthrough
Moderator: Moderators for English X Forum
Of all the plotlines in TC THIS is the one I'd wished I'd read the END of before I'd started. I'd suggest toplayers that they do BEFORE they go through it and come to the end and find out what the "Pay Off" is.
When told I saved the game, and shot up the station to take out my frustations at being had. Might as well shovel nearly 400 million credits into a hole and kiss them goodbye. I reloaded pre-plot and went about my business a happier player. What's offered just isn't woth it.
When told I saved the game, and shot up the station to take out my frustations at being had. Might as well shovel nearly 400 million credits into a hole and kiss them goodbye. I reloaded pre-plot and went about my business a happier player. What's offered just isn't woth it.
The answer to life, the universe and everything:
MIND THE GAP
MIND THE GAP
Ketaar wrote:
I'm not in the habit (generally) of random rants and the reason? Obvious. That many credit for a patch of empty space? Pal I don't know about you but to me that's the zonker of all zonkers. Okay think of it in overall terms as if this was a board game. You landd on the square and draw a card that says you loose X hundred million credit and get your own patch of NOTHING. Oh well, there's as P.T. Barnum said, "A sucker born every minute". Even if what asteroids there were all 70+ yield it's as they say, "Nowhere baby!" I saved, waited until my money supply got there and went though it and then reloaded. Guess some might like their own sector if YOU could put your name on it, but I'm not Donald J. Trump.Sorry it made you this angry, could you describe what you didnt like or was that just a random rant?
The answer to life, the universe and everything:
MIND THE GAP
MIND THE GAP
Well sad to hear it, there was some effort done to make 5 version of very nice and rather unique sectors that players can chose from, based on the name. Dismissing owing your own sector is well a thing anyone can do, just like people that own a Bugatti Veyron can dismiss it to be just a car.
Still I'd argue that the story it self is the true reward and the own sector is just a nice bragging rights thing to have. But to each their own I guess.
MFG
Ketraar
Still I'd argue that the story it self is the true reward and the own sector is just a nice bragging rights thing to have. But to each their own I guess.
MFG
Ketraar
-
- Posts: 38
- Joined: Tue, 3. Apr 07, 03:11
I haven't started on this plot yet but I thought I would chime in that I for one am excited to have my own sector, even if it's completely empty. I'm one of those players that has a hard time deciding on which sector they should "take over" and call their own, and having the ability to get your own sector as a plot reward is actually something that interests me because of that (depending on the location of course, but jump drives and energy cells are cheap so even that could be a non-issue!).
Similarly I usually like the idea of putting my stations in an Unknown or Pirate sector mostly because that means if I decide to attack one of the Commonwealth races in that sector I won't lose as much rep as if I'd done it elsewhere. The problem with this is that you often have to end up keeping the Pirates/Yaki on your good side or you'll face *those* consequences sometime when you're OOS and you don't have a chance to respond to the "One of your ships is under attack" warning before it's too late. In Reunion that happened to me more times than I care to mention because I always kept my stations in "sketchy" sectors like that.
So if completing this plot (and paying 400 million) means I get my own sector where I don't have to deal with Pirates, Yaki, Xenon, or Commonwealth police forces, I'm all in. 400 million credits is certainly a good chunk of change, but when you get in really late stages of the game and you have 10+ universe traders (and way more system traders) operating safely and efficiently, you start to wish for expensive things to spend your money on. That's actually one of the main reasons I lost interest in X3:R years ago--I felt like I already owned the most expensive stations and ships and couldn't find anything worthwhile to spend my credits on.
Similarly I usually like the idea of putting my stations in an Unknown or Pirate sector mostly because that means if I decide to attack one of the Commonwealth races in that sector I won't lose as much rep as if I'd done it elsewhere. The problem with this is that you often have to end up keeping the Pirates/Yaki on your good side or you'll face *those* consequences sometime when you're OOS and you don't have a chance to respond to the "One of your ships is under attack" warning before it's too late. In Reunion that happened to me more times than I care to mention because I always kept my stations in "sketchy" sectors like that.
So if completing this plot (and paying 400 million) means I get my own sector where I don't have to deal with Pirates, Yaki, Xenon, or Commonwealth police forces, I'm all in. 400 million credits is certainly a good chunk of change, but when you get in really late stages of the game and you have 10+ universe traders (and way more system traders) operating safely and efficiently, you start to wish for expensive things to spend your money on. That's actually one of the main reasons I lost interest in X3:R years ago--I felt like I already owned the most expensive stations and ships and couldn't find anything worthwhile to spend my credits on.
The sector currently known as Avarice used to be privately owned Unknown sector. It did change hands before inflation, in the reunion era, for about one billion credits. No Asteroids, no name, and one Trading Station included.
Totally worth it. When I buy void, I want clean, empty void with no stinky 'roids.
Who knows what spawns in rocks? Kha'ak? Markus Spaceflies? No thank you.
Terran Conflict made the credits cheap. 400 mil for "nothing" was practically nothing. Price is insignificant.
Despite the rocks, the Prelude's version has best perks: location and a name that is quick to type when ships have to jump there ASAP. (Not to there, but away form elsewhere.)
Totally worth it. When I buy void, I want clean, empty void with no stinky 'roids.
Who knows what spawns in rocks? Kha'ak? Markus Spaceflies? No thank you.
Terran Conflict made the credits cheap. 400 mil for "nothing" was practically nothing. Price is insignificant.
Despite the rocks, the Prelude's version has best perks: location and a name that is quick to type when ships have to jump there ASAP. (Not to there, but away form elsewhere.)
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.
Insanity included at no extra charge.
There is no Box. I am the sand.
Sorry you didn't like the plot/reward. Egosoft added that plot in after multitudes of requests for a player-owned sector. It's unique because it has the player's name as the owner. I found it very cool and saved my PHQ until I could place it there.Hank001 wrote: I have sector I want to to sell you...
Just sign here______________ . Trust me.
And at that stage of the game, most players might have billions of credits to spend and a measily 400 mil. isn't that big of a deal.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.