[TC] Goner Ranger hates carriers

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sleepy_head
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Goner Ranger hates carriers

Post by sleepy_head » Sat, 15. May 10, 13:12

The Goner Ranger doesn't seem to want to dock in a carrier. Not the Galleon, or a Panther, not the Shuri, or Hyperion Vanguard, or the Elephant or Mammoth. Oddly the Atmospheric Lifter seems to be able to accept it. This a bug or a "feature'?

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Post by Alan Phipps » Sat, 15. May 10, 13:25

The Goner Ranger ship class (GO) seems to be treated as if it were a TS for docking and other purposes, even though it uses an Argon Nova Sentinel model. The Atmo Lifter TL and another big ship (I forget which - Panther maybe?) says it will dock a GO (that in my opinion is the real bug) but in fact I don't think it actually will do it as the Ranger just merrily sits just outside the big ship doing not a lot.

In an earlier patch, you could come across and even capture mission-generated M1 carriers with GO onboard.

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Post by brucewarren » Sat, 15. May 10, 13:30

It's not an M3,M4 or M5 so it shouldn't be able to dock on any ship
other than the Aran. Assuming you can find it.

No idea what class it corresponds to, but it's probably the size of an
M6 or a TS

Can you really dock it on the atmo lifter or does it just think it can
up to the point where it rams it?

EDIT: Just beaten to the post
Last edited by brucewarren on Sat, 15. May 10, 13:31, edited 1 time in total.

sleepy_head
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Post by sleepy_head » Sat, 15. May 10, 13:30

The Ranger is a TS? :o On the sector map its symbol is a triangle, which leads me to think that it is a M5 class craft.

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Post by sleepy_head » Sat, 15. May 10, 13:37

brucewarren wrote: Can you really dock it on the atmo lifter or does it just think it can
up to the point where it rams it?
I just tested this, Alan is right. The Atmospheric Lifter shows up as an option for docking by the Goner, but choosing to dock there causes the Goner Ranger to just sit there. It has "Dock At..." under the CMD, but "Escort..." as its Action.

Incidentally, this seems to also be a bug with the Atmospheric Lifter. You can order your M6 to try to dock with it. The option shows up in the sector map, but actually ordering it to do so ended with the same result. The M6 just sits there. A TL shouldn't be able to have M6 docked into it unless the Lifter is something special.

I don't know how to test this with the Aran. I have my Aran sitting next to the Ranger. Not sure how to remotely tell it to go inside without me having to physically fly there and use the docking computer.

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Post by EnderIII » Sat, 15. May 10, 13:38

sleepy_head wrote:I don't know how to test this with the Aran. I have my Aran sitting next to the Ranger. Not sure how to remotely tell it to go inside without me having to physically fly there and use the docking computer.
Docking computer needs a target.

You can select the Aran from the owned ships list and order your goner to dock at it.

The Goner bails? Is it worth hunting one down for?

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Post by sleepy_head » Sat, 15. May 10, 13:43

EnderIII wrote: The Goner bails? Is it worth hunting one down for?
Yeah lol.

There was a big furball of a fight, and at the end I noticed an astronaut and saw this Goner Ranger without a pilot. I must have tapped it and the pilot got scared. Lost 3% on my Goner rep at max rank, but I kept the ship for future RE'ing. It is a crap ship though, 200mj of shield, no weapon of any kind to speak of. Can carry about 500'ish cargo. Not something I would ever use not even for trade, but will keep one just to have one.

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Post by Reimu Hakurei » Sat, 15. May 10, 17:03

sleepy_head wrote:The Ranger is a TS? :o On the sector map its symbol is a triangle, which leads me to think that it is a M5 class craft.
Its class is and has always been GO, which has the same characteristics of a 'medium-sized ship' like TSs in not being able to dock at internal hangars, which are the only kind carriers and TLs have. They share the icon of M5s only for GoD knows what reason; they used to have their own icons.

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Post by Allan F » Sun, 16. May 10, 06:56

It does RE in Zero point Zero - and can be built from Zero resources in Zero time. So if you need a lot of cheap freighers very fast, let your HQ produce them in the thousands.
Maverick: Requesting permission for flyby.
Air Boss Johnson: That's a negative ghostrider, the pattern is full.
Goose: No. No, Mav, this is not a good idea.
Maverick: Sorry Goose, but it's time to buzz a Split.
Split: Split now give you .... Aaaarrriiiigh.

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Post by X-Tie » Sun, 16. May 10, 11:09

Alan, hmmm that sounds like a bug to me!? I mean, even though it has no weapons, it can still be used for quite a number of basic tasks! Oh well...

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Post by imperium3 » Sun, 16. May 10, 11:24

Allan F wrote:It does RE in Zero point Zero - and can be built from Zero resources in Zero time. So if you need a lot of cheap freighers very fast, let your HQ produce them in the thousands.
Are you certain about that? I smell profitssss.... :teladi:

EDIT: Cheked the gamefiles and Allan is completely correct - the price of the Ranger is zero, therefore would indeed be RE'd in 0 time for free. But since it's slower than most if not all TSs, and carries only 430 cargo, plus cannot dock with TLs, I don't think there's a real point in making these things even for free.

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Post by sleepy_head » Sun, 16. May 10, 14:12

imperium3 wrote:Are you certain about that? I smell profitssss.... :teladi:

EDIT: Cheked the gamefiles and Allan is completely correct - the price of the Ranger is zero, therefore would indeed be RE'd in 0 time for free. But since it's slower than most if not all TSs, and carries only 430 cargo, plus cannot dock with TLs, I don't think there's a real point in making these things even for free.
I can think of one.

Create a bunch of free Goner ships, load Nividium into them and sell them to the SY. Cut the cost of buying Express or other TS. But you'll need lots of Rangers, so good thing its completely free.

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Post by Catra » Sun, 16. May 10, 17:01

imperium3 wrote:
Allan F wrote:It does RE in Zero point Zero - and can be built from Zero resources in Zero time. So if you need a lot of cheap freighers very fast, let your HQ produce them in the thousands.
Are you certain about that? I smell profitssss.... :teladi:

EDIT: Cheked the gamefiles and Allan is completely correct - the price of the Ranger is zero, therefore would indeed be RE'd in 0 time for free. But since it's slower than most if not all TSs, and carries only 430 cargo, plus cannot dock with TLs, I don't think there's a real point in making these things even for free.
best cannonfodder in the game for OOS patrols :)

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Post by Allan F » Sun, 16. May 10, 17:43

Well, I've set my HQ up to produce 140 of them when the current Aran is finished in about 8 hours gametime.

Let's see what happens.
Maverick: Requesting permission for flyby.
Air Boss Johnson: That's a negative ghostrider, the pattern is full.
Goose: No. No, Mav, this is not a good idea.
Maverick: Sorry Goose, but it's time to buzz a Split.
Split: Split now give you .... Aaaarrriiiigh.

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Post by Allan F » Mon, 17. May 10, 15:59

Hmmm - it seems the HQ CANNOT produce the Ranger. It just stops, and does nothing. My HQ is stocked to produce Arans, so it's not a question of resources.
Maverick: Requesting permission for flyby.
Air Boss Johnson: That's a negative ghostrider, the pattern is full.
Goose: No. No, Mav, this is not a good idea.
Maverick: Sorry Goose, but it's time to buzz a Split.
Split: Split now give you .... Aaaarrriiiigh.

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Post by Alan Phipps » Mon, 17. May 10, 18:08

That is why you never actually see a Goner shipyard while their scarce big ships and sometimes their Rangers can seem to be invincible when in conflict. It is also why they are allowed to go to places feared by all other races and factions.

The actual production site needed is a Goner Temple and the resources needed are demonstrable true faith and lengthy prayer. Beware of ships that are produced for the Goners elsewhere under contract in order to circumvent the unknowable delivery schedule associated with theological production. Those outsourced ships often contain deliberate fundamental design flaws - like the Aran and TLS!

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Post by brucewarren » Mon, 17. May 10, 18:11

So it's a spirit ship with no physical presence. No wonder the Goners
don't bother with weapons.

How cool is that :D

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StarTroll
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Post by StarTroll » Mon, 17. May 10, 20:50

Also no wonder the Aran doesn"t appear on the sector map, a spiritual entity.
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Post by WarpPig » Tue, 18. May 10, 09:55

I'm running the script that puts the Argon Griffon into the game. I've noticed it can dock TS class ships. Perhaps it can hold the Ranger too?

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