Argon ships hammering at an indestructible Yaki Raijin
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Argon ships hammering at an indestructible Yaki Raijin
http://img697.imageshack.us/img697/7161 ... n00002.jpg
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I jumped to Cloudbase North West just to find what was apparently a huge battle going on. When I looked carefully, it turned out that it was actually a bunch of Argon ships hammering at one Yaki Raijin ship which was apparently invincible. I checked its shields and hull, and they were both at 0%, but it just wouldn't die!
Notice how all fire is concentrated at just that one pirate ship (which should be dead several times over by now).
I am playing vanilla X3:TC with the latest patch and bonus pack installed. Is this a known bug?
{Oversize image replaced by link. Please read the image posting rules before doing so again. - Nanook}
I jumped to Cloudbase North West just to find what was apparently a huge battle going on. When I looked carefully, it turned out that it was actually a bunch of Argon ships hammering at one Yaki Raijin ship which was apparently invincible. I checked its shields and hull, and they were both at 0%, but it just wouldn't die!
Notice how all fire is concentrated at just that one pirate ship (which should be dead several times over by now).
I am playing vanilla X3:TC with the latest patch and bonus pack installed. Is this a known bug?
Re: Argon ships hammering at an indestructible Yaki Raijin
I guess thats the ship you want! go capture it with ship hijacker then fly around in an immortal ship!Zettai Baka wrote:http://img697.imageshack.us/img697/7161 ... n00002.jpg
I jumped to Cloudbase North West just to find what was apparently a huge battle going on. When I looked carefully, it turned out that it was actually a bunch of Argon ships hammering at one Yaki Raijin ship which was apparently invincible. I checked its shields and hull, and they were both at 0%, but it just wouldn't die!
Notice how all fire is concentrated at just that one pirate ship (which should be dead several times over by now).
I am playing vanilla X3:TC with the latest patch and bonus pack installed. Is this a known bug?
{Oversize image removed from quote. Please don't quote oversize images. If in doubt, don't quote the images at all. - Nanook}
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Re: Argon ships hammering at an indestructible Yaki Raijin
Ha! Great idea, although I bet by the time I get into it, it won't be bugged anymore. =PStacy wrote: I guess thats the ship you want! go capture it with ship hijacker then fly around in an immortal ship!
Any idea if this ship will become unbugged, or will this sector be constantly engaged in combat with this immortal pirate (who doesn't even try to escape at all).
Happened to me once in TC with a plot ship I was meant to capture. The fighting was so fierce that if I capped the ship, thus turning it vulnerable, it would have been instantly killed.
Since killing the attacking fleet would have destroyed my rep with that race I had to set up a ship to follow the target (powerful enough to not get killed by accidental fire) and wait. It took several real time days for the attacking fleet to go away.
Since killing the attacking fleet would have destroyed my rep with that race I had to set up a ship to follow the target (powerful enough to not get killed by accidental fire) and wait. It took several real time days for the attacking fleet to go away.
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- Hellfire29
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- Reimu Hakurei
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- Joined: Fri, 28. Aug 09, 05:29
I believe it is a known bug. I had this with a Susanowa in Split Fire, and it wasn't going away at all.
So out comes Cycrow's cheat script... you see, it's not for cheating, because that would ruin the game, it's for putting right GoD's little mishaps.
Funnily enough though 'destroy' didn't actually kill the ship... In the end I took ownership and sold it (I didn't really want their money (about 200,000Cr, not actually much at my stage in the game anyway mind) but it's the only way I'd remove the ship).
So out comes Cycrow's cheat script... you see, it's not for cheating, because that would ruin the game, it's for putting right GoD's little mishaps.
Funnily enough though 'destroy' didn't actually kill the ship... In the end I took ownership and sold it (I didn't really want their money (about 200,000Cr, not actually much at my stage in the game anyway mind) but it's the only way I'd remove the ship).
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On a Goner gamestart, going directly into Omicron Lyre & accepting the starting Terran mission there, the Merc squad was attacking the Scabbard on it's approach. It too had a minimum hull, and kept docking at the local EQ trying to hide .... I guess.
I re-restarted and all was fine the next time around.
I re-restarted and all was fine the next time around.
For me, it was a Pirate Scorpion Raider in Danna's Chance. And it had an Argon Titan and all its support fighters attacking it. To get rid of the nuisance, I used the cheat script to force the pilot to bail (I tried to destroy it with the script, but it wouldn't work). Once the pilot bailed, the Argon stopped firing on it, but not before I noticed it was still indestructible. So I claimed it, and sold it off because I didn't want an indestructible ship in my game. Didn't bring much, though, what with a zero hull.
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X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
- Captain CAVEMAN!!!
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Damn you are all lucky xD
Mine was a Kha'ak Destroyer that appeared after a random Kha'ak invasion. however when its hull was 0 it couldent move and all its weapons were fried so i just Kept a Zeus and a fighter squadren there to 'Contain' It.
And later it was a Cluster Kha'ak ship however clusters cant fire and it was glitchednot to separate so i was not too worried
Mine was a Kha'ak Destroyer that appeared after a random Kha'ak invasion. however when its hull was 0 it couldent move and all its weapons were fried so i just Kept a Zeus and a fighter squadren there to 'Contain' It.
And later it was a Cluster Kha'ak ship however clusters cant fire and it was glitchednot to separate so i was not too worried
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For me now is a Yaki Raijin in Ocracoke Storm....really annoying. I used Ion Cannon for destroying weapons and improvements on the ship and a Osaka to make it to stay still near the south gate to Senator's Badlands.
Do u think the bug will be fixed ? This is a 100+ hours game! A stupid M4 can't break it....
Do u think the bug will be fixed ? This is a 100+ hours game! A stupid M4 can't break it....
"Dunque, ragazzi: abbiamo tre motori fuori combattimento e abbiamo nella pancia più buchi di uno scolabrodo. La radio è partita, perdiamo carburante, e se scendiamo un altro po' ci vogliono gli sci, invece delle ali. Però un vantaggio ce l'abbiamo, sui russi: a questa altezza ci possono arpionare, magari, ma sullo schermo del radar sicuramente non ci trovano." (Il Maggiore T.J. "King" Kong, ai suoi uomini)