Beyond annoyed

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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RicoOcho
Posts: 438
Joined: Mon, 12. Apr 10, 13:22
xr

Beyond annoyed

Post by RicoOcho » Thu, 3. Jun 10, 02:10

constructed a complex consisting of 2 Xl SPP...instead of my TMs docking on the station all they do is go around in circles trying to avoid hitting the damn thing..AHHHH...solutions?
An object in motion, stays in motion unless acted on by an outside force.
Sir Isaac Newton, The meanest person in space.

sleepy_head
Posts: 828
Joined: Tue, 2. Mar 04, 07:09
x3tc

Post by sleepy_head » Thu, 3. Jun 10, 02:26

I don't think a TM can dock in a complex hub.

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Cayo124
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Joined: Sat, 3. Apr 10, 11:05
x3tc

Post by Cayo124 » Thu, 3. Jun 10, 02:47

sleepy_head wrote:I don't think a TM can dock in a complex hub.
TM can, TL can't

can you reload? and build it over again?
or just go out of sector and it will land on its own

sleepy_head
Posts: 828
Joined: Tue, 2. Mar 04, 07:09
x3tc

Post by sleepy_head » Thu, 3. Jun 10, 02:50

You are right, my mistake. I just tested it and a TM can indeed dock in a complex.

Targ Collective
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x4

Post by Targ Collective » Thu, 3. Jun 10, 02:54

That, kiddies, is why you need to beware the spaghettiplex! It will work fine if you go OOS though.
Learn to use stickies. Look here for mods for X3TC and here for guides across everything since X2. If you haven't read the Forum Rules do so before we beat you with sticks. Above all have fun.

RicoOcho
Posts: 438
Joined: Mon, 12. Apr 10, 13:22
xr

Post by RicoOcho » Thu, 3. Jun 10, 12:20

thank you
An object in motion, stays in motion unless acted on by an outside force.
Sir Isaac Newton, The meanest person in space.

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