[TC] Gauss cannons vs PPC
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Gauss cannons vs PPC
i've recently aquired a Boreas i armed it with gauss cannons as i produce both them and the ammo is there any advantage of switching to PPC's as i haven't been able to purchase a factory to produce them yet
PPC's are nice, because you don't need to carry any ammo for them.
Maverick: Requesting permission for flyby.
Air Boss Johnson: That's a negative ghostrider, the pattern is full.
Goose: No. No, Mav, this is not a good idea.
Maverick: Sorry Goose, but it's time to buzz a Split.
Split: Split now give you .... Aaaarrriiiigh.
Air Boss Johnson: That's a negative ghostrider, the pattern is full.
Goose: No. No, Mav, this is not a good idea.
Maverick: Sorry Goose, but it's time to buzz a Split.
Split: Split now give you .... Aaaarrriiiigh.
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checking up on it is not hard.The problem is you never know when it runs out, and also that you can't use mixed weapons on those mounts with GC.
yes you can, just not very effective since GC has the shortest range of the anticapship guns, which doesnt matter if OOS due to range standardisation.
ONLY if the ammo runs out.u use ammo weapons OOS, i dont think any energy weapons will fire either...
PPC has the longest range of the acquirable anti capship guns.Plus i think the PPC's have more range...
PPCs deal more damage. Gauss Cannons are good guns for capitals which are a little short of weapon power but the Boreas isn't one of them. Sure, Gauss Cannons are good, but PPCs are much better.
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Actually for OOS combat ships, mount all ammo weapons or none at all. Equipping ammo weapons for OOS combat effectively disables energy weapons from firing. The whole no ammo means no weapons working is really just that the only weapons that are capable of firing have run out of ammo. This does not apply to missiles as far as I know.
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only if the ammo based weapon runs outta ammo. else it works fine.Equipping ammo weapons for OOS combat effectively disables energy weapons from firing.
thats in system rules. OOS ALL guns stop firing.The whole no ammo means no weapons working is really just that the only weapons that are capable of firing have run out of ammo.
There was some thread a while back with some guy doing tests with single mass drivers and a whole heap of energy weapons for OOS combat. I keep forgetting to bookmark it. Long story short, last time I read it he did a test with a ship using a single mass driver and watched the combat. Equipping a single mass driver lowered the damage salvo damage to barely any hull damage and no shield damage and removing the mass driver gave a mass restoration to expected damage. Same results with MAML and SSC on terran ships.
Duke's Buccaneers... I hate you so much... I am sooo demolishing your HQ when our business is finished....