Yaki mods

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Damian Swift
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Yaki mods

Post by Damian Swift » Fri, 25. Jun 10, 02:42

Are there any decent yaki mods out?

i have seen the 'yaki armada' but it is still unfinished, so i don't want to install it...

any that create the yaki m6's and m7's ? or create the Yaki to attack other races?

Catra
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Post by Catra » Fri, 25. Jun 10, 03:03

yaki armada works fine.

Damian Swift
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Post by Damian Swift » Fri, 25. Jun 10, 03:53

Yaki armada 1 or 2 works?

there is a STRONG warning on the Yaki 2 mod that it shouldn't be used as it is unstable....

Catra
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Post by Catra » Fri, 25. Jun 10, 03:59

yaki armada 2.

Serial Kicked been working on something else / is being lazy and didnt bother to take it down.

it works fine, as ive been using it since it was released without a problem.

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Serial Kicked
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Post by Serial Kicked » Fri, 25. Jun 10, 04:23

Catra wrote:Serial Kicked been working on something else / is being lazy and didnt bother to take it down.
cough. cough :)

I'm finishing (right now as i speak) a new build of YA2. Should be available in an hour or two. It fixes all known issues, doesn't add anything new though.


Edit// to answer the original question. Nope there's no pure Yaki AI plugin except mine. And it's unlikely someone build one knowing YA already exists.
X3:TC/AP Pirate Guild 3 - Yaki Armada 2 - Anarkis Defense System

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Damian Swift
Posts: 229
Joined: Tue, 2. Mar 04, 21:36
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Post by Damian Swift » Fri, 25. Jun 10, 06:34

Well, i'm at work now....

and i have the pirate guild 3 mod running..... so really look forward to downloading this mod when i get home (working in Thailand at the moment) :-)

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