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[TC] Generating M6s in abandoned ship missions.
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A_Sebastian





Joined: 05 Mar 2005
Posts: 350 on topic

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PostPosted: Thu, 16. Sep 10, 12:47    Post subject: Generating M6s in abandoned ship missions. Reply with quote Print

Forgive me for asking in a new thread if a relevant one already exists, but my luck with the search feature is about as up there as trying to get across a Kha'ak sector in a 100 m/s ship with no shields.

I am having issues getting M6s to spawn in my abandoned ship missions. I keep getting either M8s, lots and lots of M8s, or TS's. I have gotten a couple M6s to spawn, quite literally just a couple. Everything else has been as I listed above.

So my questions to my fellow forum warriors are these...

1. What rank are you in the relevant trait?

2. What ship class are you piloting when you accept the mission(s)?

3. Can you think of any other factors that may contribute to your ability to spawn an M6 over any other ship class?

Thats all I got for now. Let me leave out by saying thank you ahead of time to any and all that can help with this issue.

Blaze


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imperium3





Joined: 05 Jun 2009
Posts: 1253 on topic
Location: Oop north
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PostPosted: Thu, 16. Sep 10, 13:02    Post subject: Reply with quote Print

In order to get M6s (and M7s!) I think you have to be at top or second-highest rank with the race offering the mission. AFAIK that's the only thing that determines it.


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Carlo the Curious





Joined: 05 Mar 2007
Posts: 15622 on topic
Location: London, UK
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PostPosted: Thu, 16. Sep 10, 13:11    Post subject: Reply with quote Print

http://forum.egosoft.com/viewtopic.php?p=3362733#3362733

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