[HELP] Goner rep dropping on entering Elysium of Light.
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[HELP] Goner rep dropping on entering Elysium of Light.
Is it normal when you enter Elysium of Light for both your Goner and Argon rep to start dropping very quickly or have I done something wrong here??
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- Sam L.R. Griffiths
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That sounds unusual for any race. What race ranks are/were you at?
Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
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Have you built stations or a complex in there? If you have, then when you enter the collision detection switches on. From then on, any NPC ship colliding with your property (it happens more if your tubes or stations are blocking docking approach and transit routes or your hub is facing away from the traffic approach) will cost you rep with that ship's race and the sector owners too.
The other thing to check is that you don't have ship somewhere in there, especially one with turret weapons, that has flipped its Argon friend/foe to enemy due to an earlier innocent collision or a friendly fire incident. If it engages Argon property in Goner space you will lose rep with both. That may happen if you hit Goner property too as Goner and Argon are allied.
PS: Why is this in S&M?
The other thing to check is that you don't have ship somewhere in there, especially one with turret weapons, that has flipped its Argon friend/foe to enemy due to an earlier innocent collision or a friendly fire incident. If it engages Argon property in Goner space you will lose rep with both. That may happen if you hit Goner property too as Goner and Argon are allied.
PS: Why is this in S&M?
Re: [HELP] Goner rep dropping on entering Elysium of Light.
NO.amurph0 wrote:Is it normal when you enter Elysium of Light for both your Goner and Argon rep to start dropping very quickly
Are you using mods and/or scripts? Which ones? What do you do?
Note that most of us have no mind reading skills, so its kind of hard to help not knowing what's going on.
MFG
Ketraar
No i have no stations or no ships in there.
No argon/goner ships are colliding with anything.
I was at the highest Argon rep and my Goner rep was at about 3.
I flew in there for the first time with an M5 and both reps just started dropping really fast.
Im using a LOT of scripts. I've been playing the save for over a week and i haven't had any issues with compatibility at all. This is the first problem i've come across.
The only script that doesn't seem to work properly is Bounty Boost.
List of Mods:
Ship Rebalance Mod
CMod3
SSwamp_Troopers Performance Upgrade
List of Scripts:
Accelerator to Gate Conversion
Automated Satellite Network
Auto-rename player property
Autoscan Smugglers
Board Station
Bounty Boost
CAG
Cargo Delivery Service
Chem String Functions Library
Collect Wares Mk2
Compare Ships
Custom Wing manager
Dynamic Product Pricing
Forum Name Library
Game Start Sector Reveal
Global Production Report
JSON Parser Library
LazCorp Claim Unknown Sector
Marine Repairs
Medusa
Memia Autoscan Asteroids
Memia Autoscan Freight
Memia Autoscan Sector
NPC Bailing Addon
Player Workshop
Property Baron
Refuel Ships (fix)
Satellite Early Warning Network
Ship Killed Notifications
Space Loot Transporter
Transporter Trade
Community Plugin Manager
Ware Manager
Anarkis Defence Systems
Enhanced Equipment Dock
No argon/goner ships are colliding with anything.
I was at the highest Argon rep and my Goner rep was at about 3.
I flew in there for the first time with an M5 and both reps just started dropping really fast.
Im using a LOT of scripts. I've been playing the save for over a week and i haven't had any issues with compatibility at all. This is the first problem i've come across.
The only script that doesn't seem to work properly is Bounty Boost.
List of Mods:
Ship Rebalance Mod
CMod3
SSwamp_Troopers Performance Upgrade
List of Scripts:
Accelerator to Gate Conversion
Automated Satellite Network
Auto-rename player property
Autoscan Smugglers
Board Station
Bounty Boost
CAG
Cargo Delivery Service
Chem String Functions Library
Collect Wares Mk2
Compare Ships
Custom Wing manager
Dynamic Product Pricing
Forum Name Library
Game Start Sector Reveal
Global Production Report
JSON Parser Library
LazCorp Claim Unknown Sector
Marine Repairs
Medusa
Memia Autoscan Asteroids
Memia Autoscan Freight
Memia Autoscan Sector
NPC Bailing Addon
Player Workshop
Property Baron
Refuel Ships (fix)
Satellite Early Warning Network
Ship Killed Notifications
Space Loot Transporter
Transporter Trade
Community Plugin Manager
Ware Manager
Anarkis Defence Systems
Enhanced Equipment Dock
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