[TC] Aldrin ST docking problems
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- Posts: 4
- Joined: Sun, 15. Mar 09, 20:21
Aldrin ST docking problems
I've noticed that most of the stations in Aldrin are almost impossible to be docked by the AI. If i start a ST in Aldrin it just keeps trying to dock with some of the stations forever. And the other traders in the sector are having the same problem.
Is there a way to avoid this?
Is there a way to avoid this?
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- Posts: 4
- Joined: Sun, 15. Mar 09, 20:21
i haven't tried to fly out of the sector, but for the other ships i'm sure because they are all flying around some of the stations for LONG time.
is it possible to drag the stations away from the big rock in the middle with a tractor beam? I thing the problem is all the ships are trying to avoid the big rock from a distance...
is it possible to drag the stations away from the big rock in the middle with a tractor beam? I thing the problem is all the ships are trying to avoid the big rock from a distance...
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- Posts: 4
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- Samuel Creshal
- Posts: 17833
- Joined: Sat, 6. Mar 04, 16:38
You have to be inside of 4km range of any part of the station, be it an antenna or the rock a mine is built upon.Thunders wrote:For Terran/Aldrin stations (which are huge), getting within 14 km is usually enough to dock using the docking computer.
@victorio404 Afaik not. Wait for M/L variant M3s to come up in the shipyard and buy them out, they should be equipped with EEMPCs anyway.
- Samuel Creshal
- Posts: 17833
- Joined: Sat, 6. Mar 04, 16:38
No, just the mesh. You can try it with a mine or Terran station if you don't believe me.vbruzual wrote:Actually you have to be inside of 4Km range of a docking port.Samuel Creshal wrote:You have to be inside of 4km range of any part of the station, be it an antenna or the rock a mine is built upon.
types\Globals.pck wrote:SG_MAX_VERTEXDIST_DOCKCOMPUTER;4000; // distance to nearest vertex of station