Remote guided warhead - how to guide?

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Charlie Whiskey
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Remote guided warhead - how to guide?

Post by Charlie Whiskey » Wed, 22. Dec 10, 11:39

Anyone?
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Alan Phipps
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Post by Alan Phipps » Wed, 22. Dec 10, 11:40

You can't. Sorry. It was a bit of dramatic licence in the manual and in-game descriptions.

XanII
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Post by XanII » Wed, 22. Dec 10, 15:41

They fetch a good price though. and if you manage to actualy use them they make a big bang.
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Triaxx2
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Post by Triaxx2 » Wed, 22. Dec 10, 18:23

I think it's more that it will lock onto the nearest enemy without you having to target it.
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RicoOcho
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Post by RicoOcho » Thu, 23. Dec 10, 05:06

ive actually seen these things turn every time i turn my ship....very little though
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NUKLEAR-SLUG
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Post by NUKLEAR-SLUG » Thu, 23. Dec 10, 05:48

RicoOcho wrote:ive actually seen these things turn every time i turn my ship....very little though
No they dont. It might look like they are but that's just because when you turn your perspective relative to the missile changes slightly.

Carl99
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Post by Carl99 » Sat, 25. Dec 10, 00:47

Intrestingly enough in it's file entry it DOES have the manually guided tag ticked. But it's quite possibble that it dosen;t work or isn't enabled.

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