Turning Asteroids into Mines

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farmerboy
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Turning Asteroids into Mines

Post by farmerboy » Tue, 8. Feb 11, 22:46

I always assumed that if you turned an asteroid with a high number into its corresponding mine factory you would benefit from starting with a roid with a high number (e.g. a roid with silicon of 70 as opposed to a mine with silicon 20).

However can't see how you gain. I have three nividium mines. First two used roids with nividium status around 10. The third was a nividium roid with a very high 72 I found in the Kha'ak Sector 841. They all seem to make sellable nividium at exactly the same rate.

(I am using the maurauder script for the mine)


Am I to assume I have wasted my time picking high number roids to turn into mines?? Looking at all my silicon and ore mines now they all have exactly the same output and cycle time.

Am I just missing something or will any old asteroid do the same thing when you mine it??

This must be the case or my mines should all have different cycle times.

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EmperorJon
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Post by EmperorJon » Tue, 8. Feb 11, 22:51

They should not all have the same output and cycle time, no doubt some odd effect of your modified game. Interesting.
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Cpt.Falcon
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Post by Cpt.Falcon » Tue, 8. Feb 11, 22:52

I´m not sure, but i think the cycle time never changes. You "only" get more ore/silicon in one cycle (also you need more ecells).
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EmperorJon
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Post by EmperorJon » Tue, 8. Feb 11, 22:55

No, cycle changes too.
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TTD
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Post by TTD » Tue, 8. Feb 11, 23:26

Agreed.

When I need to know which mines are on which yield 'roid,if I have forgot to name the Mine thus (silicon Mine 50y),then I look at the cycle times etc to calculate which yield 'roid the mine is on...then I rename the mine,lest I forget.

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Post by Nanook » Wed, 9. Feb 11, 00:10

Normal mines (ore and silicon) increase output with asteroid yield. However, if you're not seeing this with your nividium mine mod, I'd suggest you ask in the appropriate thread in the Scripts & Modding Forum. And since this is obviously an S&M issue, I'll let this thread drop.
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