So there I was trying out my Griffin in a boarding support role.
I've given it some IPG as advised and told it to Attack Shields of a lonely
Q in Gestu Fune.
Unfortunately I forgot to alter the missile probability from its default of
5%. So guess what happens.
He fires on the shields, as ordered, but then the muppet decides to
let loose the one missile currently on board. As luck would have
it, it's a hammerhead so my victim goes up in flames
That's the last time I let a wingman carry missiles.
Stupid wingman, or why I'm not going to let him have any missiles GRR
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Wingmates should not be allowed any missile with a total firepower of greater than 200k for ships with 1GJ of shielding or better, and no more than 25k for ships with 200 or less.
Wasps, Okay. Poltergeists, Okay. Mosquitoes are fine. Firestorms, Hammerheads, no.
Wasps, Okay. Poltergeists, Okay. Mosquitoes are fine. Firestorms, Hammerheads, no.
A Pirate's Revenge Completed Now in PDF by _Zap_
APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
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