[MOD] Multi-Galaxy-Mod (MG-Mod) [23.02.2011]
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
The conflict with mobile ship repairs and this mod is in 8999-lxxx.xml
2008:531 and 2010:531 conflict with graxters 3441-lxxx.xml
The script overwriting graxters is:
plugin.u24.spp.xml
I changed the conflicting entrees in 8999-lxxx.xml IDs from 531 to 1531 and it no longer seems to overwrite the special commands slot.
mad
2008:531 and 2010:531 conflict with graxters 3441-lxxx.xml
The script overwriting graxters is:
plugin.u24.spp.xml
I changed the conflicting entrees in 8999-lxxx.xml IDs from 531 to 1531 and it no longer seems to overwrite the special commands slot.
mad
This was my quest, Now it is yours.
Has anyone been able to get Sector take over to work for the players race either with Improved Races or the STO Script?
IR works and other races can take over sectors but i can not. Are other people having similar issues? If not i'll be chasing all my other mods to see what i broke
IR works and other races can take over sectors but i can not. Are other people having similar issues? If not i'll be chasing all my other mods to see what i broke
This was my quest, Now it is yours.
I also have an infinite loop when sectors are taken over and races are trying to build a stations. The script is automatically terminated. Any idea which script cuold cause this?uamadman wrote:The conflict with mobile ship repairs and this mod is in 8999-lxxx.xml
2008:531 and 2010:531 conflict with graxters 3441-lxxx.xml
The script overwriting graxters is:
plugin.u24.spp.xml
I changed the conflicting entrees in 8999-lxxx.xml IDs from 531 to 1531 and it no longer seems to overwrite the special commands slot.
mad
Another one bites the dust!!
DarthVain
DarthVain
here are some answers from TGG
the mod is not AP compatible.
as for the star wars ship, there are two versions of it, a wale XL and an MC90. they are shown in the pic gallery.
the mod is also not compatible with any other mods. for sector takeover, the player is able to buy out some sectors (enemy and unknown only) for a specific sum. all mentioned in the readme_Yaki_K.
changes in the new version are:
sector control of the federation and the alliance were updated.
small bugs in mini missions fixed.
new produced (or baught) capital ships have the lifesupport for cargo bay now automatically assigned.
i hope that helped
greets
darya
the mod is not AP compatible.
as for the star wars ship, there are two versions of it, a wale XL and an MC90. they are shown in the pic gallery.
the mod is also not compatible with any other mods. for sector takeover, the player is able to buy out some sectors (enemy and unknown only) for a specific sum. all mentioned in the readme_Yaki_K.
changes in the new version are:
sector control of the federation and the alliance were updated.
small bugs in mini missions fixed.
new produced (or baught) capital ships have the lifesupport for cargo bay now automatically assigned.
i hope that helped
greets
darya
Es gibt Tage, da gelingt uns alles... keine Sorge, das geht vorbei.
Excellent. Thanks Darya. The only thing I found is that on the MC90 only a TS or TP can dock but no ships M3-M5 can dock even though it says it can. (I don't know why).Darya wrote:here are some answers from TGG
the mod is not AP compatible.
as for the star wars ship, there are two versions of it, a wale XL and an MC90. they are shown in the pic gallery.
greets
darya
Another one bites the dust!!
DarthVain
DarthVain
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I cannot seem to dock any ship at a factory of any kind, only trading stations, some ship yards, not even my own factories... It is kinda difficult to conduct trade if you cannot get the cheapest prices... and for the plots requiring docking and trade....
i just dont get an option to dock, even the request is grayed out...
(it just took me this long to try to dock other than the trading station...)
i just dont get an option to dock, even the request is grayed out...
(it just took me this long to try to dock other than the trading station...)
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- X2-Illuminatus
- Moderator (Deutsch)
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- Joined: Sun, 2. Apr 06, 16:38
I'm pretty sure that TGG already said that he wouldn't do this. For one, this would be a lot of work, as there are so many ships in the MGM. He would also need the permission from the ship creators to distribute their ships that way. Based on the fact that several of them are no longer active, it's unlikely to get them.
If I'm not mistaken, the Package Creator of the Plugin Manager by Cycrow offers the possibility to extract ships from mods and turn them into xsp files. If you want some of the ships from the MGM for your private use, then that would be a possible way of getting them.
If I'm not mistaken, the Package Creator of the Plugin Manager by Cycrow offers the possibility to extract ships from mods and turn them into xsp files. If you want some of the ships from the MGM for your private use, then that would be a possible way of getting them.
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The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!