Mouse follow mode: turn rate

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mailleweaver
Posts: 76
Joined: Wed, 4. Nov 09, 04:39
x3tc

Mouse follow mode: turn rate

Post by mailleweaver » Wed, 13. Apr 11, 03:25

When I'm flying a ship with a good rudder (high rpm), mouse follow mode won't make full use of the ship's capable turn rate. If I use the left/right arrows on my keyboard, the ship will turn like mad, but dragging the mouse to the edge of the screen in mouse follow mode only gets the ship turning semi-fast. Is there any way to adjust this behavior? It defeats the point of buying extra rudder tunings (or overtunings) after a certain point. I'm NOT going to use the keyboard to steer, and don't want to bother with switching back and forth between a mouse and joystick.

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Sam L.R. Griffiths
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Joined: Fri, 12. Mar 04, 19:47
x4

Post by Sam L.R. Griffiths » Wed, 13. Apr 11, 04:50

Try editing types\Globals.txt.

Code: Select all

// 93
SG_CURSORSTEERING_DAMPING;30;			// damping factor
SG_CURSORSTEERING_MAXFIREANGLE;30;		// max cursor firing angle, must be < 90
Lenna (aka [SRK] The_Rabbit)

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mailleweaver
Posts: 76
Joined: Wed, 4. Nov 09, 04:39
x3tc

Post by mailleweaver » Wed, 13. Apr 11, 07:36

Nice. That did it.
Thank you much. :star: I'd give you a gold star if I had one.

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