Remote Guided Missiles and a few basic questions.

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Maxces C Covert
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Joined: Tue, 5. Jun 07, 02:02
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Remote Guided Missiles and a few basic questions.

Post by Maxces C Covert » Thu, 28. Jul 11, 02:43

Ok, I have to ask...

I do you control the Remote Guided Missiles :?:

Were is a list of Factories and it's wears, bonuses with extra resources etc...

How do I change prices with the X3 Editor 2?

And yes I have been playing on and off for 7+ years and never knew these basic things. Hell I just learned that you can hot key something by holding down a button. :?:

Mizuchi
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Re: Remote Guided Missiles and a few basic questions.

Post by Mizuchi » Thu, 28. Jul 11, 03:11

Maxces C Covert wrote:How do you control the Remote Guided Missiles :?:
Sadly, you don't. The "remote" part of the name and description is entirely cosmetic in X3TC.

Maxces C Covert
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Post by Maxces C Covert » Thu, 28. Jul 11, 04:12

OK, cool cool... As for my other questions? :wink:

Treelor
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Post by Treelor » Thu, 28. Jul 11, 04:48

Factories themselves are not defined to carry any set amount of wares within any of the T files - that is instead defined by the universe file. However, TWares.pck contains a list of wares and should have a price property in each line IIRC.

If you want to put all wares in one factory, I'd recommend either making a new universe map using the galaxy editor or simply spawn a factory using the cheat menu and add any products you like.

Maxces C Covert
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Post by Maxces C Covert » Thu, 28. Jul 11, 06:02

Thank you, that was very informative. However, what I was looking for is the default list of factories and it's wares. I got it now. You both where of great help.

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joelR
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Re: Remote Guided Missiles and a few basic questions.

Post by joelR » Thu, 28. Jul 11, 06:49

Mizuchi wrote:
Maxces C Covert wrote:How do you control the Remote Guided Missiles :?:
Sadly, you don't. The "remote" part of the name and description is entirely cosmetic in X3TC.
Wasn't there a controllable missile in Extended for X3R?

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