Bombers
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Bombers
Hey all,
I was just going over some of the stuff I have seen and done in X3:TC and I realize that I have never really paid much attention to bombers. I've captured a few here and there but I sold them off. M8s really never crossed my mind before.
How effective are they against ships like M6s and above? Would it be worth it to invest in a military transport with a small bomber wing on it?
I was just going over some of the stuff I have seen and done in X3:TC and I realize that I have never really paid much attention to bombers. I've captured a few here and there but I sold them off. M8s really never crossed my mind before.
How effective are they against ships like M6s and above? Would it be worth it to invest in a military transport with a small bomber wing on it?
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- Skillzfire
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they cannot dock at a TM they are classed as big ships for some reason, but against M6 they will ruin their day they can level a sector but be warned they are NOT combat ships in a sence that they will explode easily if caught by anything bigger than a M3 think of them as space artilary
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If you use them, they will need a fighter screen to protect them at all times, but they can handle anything bigger then a fighter. M6s will pretty much die in one missile hit. They are pretty cost effective if you can get them to work and position them right. The problem of course is turrets shooting down the missiles, so distracting the enemy capitals with fighters can be an effective tactic.
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You can use them without any protection actually (personally flying them that is) because stupid AI doesn't prioritize them as targets (and they should...)
They are effective assassins of capital ships, M6 and up. One M8 can actually clear out entire sector, bases, shipyards, everything. I usually pack 70-100 t.hawks in M8 /w approx. 500 ecells. T.hawks, although not as clumsy as torpedoes, are not best suited for taking out fighters. BTW T.hawks DO retarget. They are good quick response team and great for taking in assass. missions.
For using that weapon effectively you will need small t.hawk complex (ore mine, M food, M bio and 2 t.hawk fabs will be more then enough) and you don't have to worry about big ship enemies, ever : )
You can use them without any protection actually (personally flying them that is) because stupid AI doesn't prioritize them as targets (and they should...)
They are effective assassins of capital ships, M6 and up. One M8 can actually clear out entire sector, bases, shipyards, everything. I usually pack 70-100 t.hawks in M8 /w approx. 500 ecells. T.hawks, although not as clumsy as torpedoes, are not best suited for taking out fighters. BTW T.hawks DO retarget. They are good quick response team and great for taking in assass. missions.
For using that weapon effectively you will need small t.hawk complex (ore mine, M food, M bio and 2 t.hawk fabs will be more then enough) and you don't have to worry about big ship enemies, ever : )
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"Tomahawk trick"
Slashman, one of the nice things about M8s is the "Tomahawk trick". You fire enough missiles, either as a barrage or single missiles, to kill the target. Then you change ship, and jump out the M8 before the missiles hit. That way you have NO rep loss, for an enemy ship or even a station.
The idea is that they don't know who fired the missiles, so they can't blame anyone.
The idea is that they don't know who fired the missiles, so they can't blame anyone.
Bill in S.F., enjoying the game
Yeah, they look like fighters, but they aren't. They do give fighter groups some serious anti-capital firepower though.
There's a stage in the game where a fighter just isn't enough to work with because you're encountering capital ships. The two options are move up to a capital ship, or add a bomber to your standard compliment of ships. I like the latter unless I'm flush with cash.
There's a stage in the game where a fighter just isn't enough to work with because you're encountering capital ships. The two options are move up to a capital ship, or add a bomber to your standard compliment of ships. I like the latter unless I'm flush with cash.
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- rwhiteruff
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Think of them as artillery pieces. They're not very sturdy, but they can as deca.death said, assassinate pretty much any big target through missile barrage. Surgical strike platforms is what they are.
And I think they're not classified as fighters because if you take the WW2-in-spaaaace analogy, these things are like B2 superfortresses rather than fighter-bombers. They're almost as big as corvettes for the most part, and usually pack a turret or two.
And I think they're not classified as fighters because if you take the WW2-in-spaaaace analogy, these things are like B2 superfortresses rather than fighter-bombers. They're almost as big as corvettes for the most part, and usually pack a turret or two.
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Not really a great analogy, as Superfortresses had a pretty serious defense capabilty. They had turrets in every direction. Anti-tank guns might be a better comparison.
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I think a Catalina, or B-25 (medium bomber) is a more fitting comparison for Gladiator. It's not really large enough for a B-29 over a conventional fighter.
On the other hand, given the general specialization of the Bomber, it's more a Tank Destroyer over a standard Tank.
On the other hand, given the general specialization of the Bomber, it's more a Tank Destroyer over a standard Tank.
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- Sandalpocalypse
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Is that automatic? I mean...will my NPC ships fire salvos by themselves?Sandalpocalypse wrote:its important to note the missile salvo function for m8s, this will allow you to fire dense enough bombardments to penetrate turret fire against most targets, esp. with multiple m8s.
Can I choose a salvo instead of a single missile launch?
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- Sandalpocalypse
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Just to clarify slightly - you can issue the barrage command on a ship under AI control as easily as one you are piloting. It also works OOS where missiles are insta-hit but I think swarm missiles don't hit as hard - not tried it but I've seen it said swarms are only counted as 1 warhead not 8, when OOS. Oh and there's no retargeting for missiles OOS...
Tim
Tim
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Thanks...that's handy to know.perkint wrote:Just to clarify slightly - you can issue the barrage command on a ship under AI control as easily as one you are piloting. It also works OOS where missiles are insta-hit but I think swarm missiles don't hit as hard - not tried it but I've seen it said swarms are only counted as 1 warhead not 8, when OOS. Oh and there's no retargeting for missiles OOS...
Tim
OK...one more thing I really need to ask:
What in the heck happened to the Boron bomber? Did someone hold it and neuter it? The Marlin specs are disturbing. A 300 cargo bay?
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