Huge Respect For Bernd And The Team
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EmperorJon is here 150% right. Agreed totally.
And i think that Egosoft is the combination of two era. 10 or 15 years of this the dev had idea and creativity and not a lot of techical ressources, now they have the techical power (look the graphical look of games and so on...) but they don't have the spirit to do games anymore.
With Ego, they put together the will and creativity of the 90th with the technical possibilities of 2011 !
And i think that Egosoft is the combination of two era. 10 or 15 years of this the dev had idea and creativity and not a lot of techical ressources, now they have the techical power (look the graphical look of games and so on...) but they don't have the spirit to do games anymore.
With Ego, they put together the will and creativity of the 90th with the technical possibilities of 2011 !
I admit that I had my doubts about how much change Egosoft would implement. I was hoping for something drastic and having just read the stickies I have to say I'm truly excited for the Rebirth of X!
Kudos to Egosoft for not being afraid of change, for keeping the space sim genre alive and for doing it with passion.
Kudos to Egosoft for not being afraid of change, for keeping the space sim genre alive and for doing it with passion.
- Bill Bones
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- Joined: Mon, 9. Oct 06, 22:09
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You should read the stickies before posting, both of those things are still in the gameBill Bones wrote:Egosoft would have had a much better chance with me if they hadn't chosen to remove what I liked from their games.
No space dogfight = no reason to bother leaving EVE.
No multiple ships = no reason to play X Rebirth at all.
My (new) PC:-
Intel® Core™ i7-4770 processor (3.4 GHz, 8 MB cache)
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Intel® Core™ i7-4770 processor (3.4 GHz, 8 MB cache)
Microsoft Windows 10
16 GB DDR3 Ram
NVIDIA GeForce GTX 1060 6 GB GDDR5
- Bill Bones
- Posts: 336
- Joined: Mon, 9. Oct 06, 22:09
The stickies are reality. Your post is wishful thinking.shireknight wrote:You should read the stickies before posting, both of those things are still in the gameBill Bones wrote:Egosoft would have had a much better chance with me if they hadn't chosen to remove what I liked from their games.
No space dogfight = no reason to bother leaving EVE.
No multiple ships = no reason to play X Rebirth at all.
- EmperorJon
- Posts: 9378
- Joined: Mon, 29. Dec 08, 20:58
The only way to absolutely know for sure what is and what isn't by your own perspective is to wait for the game to come out. Until then, no point getting stressed over anything that you kinda think might not be what you're looking for.
Back on topic with the OP, I think Egosoft does deserve kudos. I can probably still count with my fingers the number of game companies that fit all of the following criteria:
A) They don't sacrifice quality on behalf of their accountants.
No offense to accountants, I know you're not all evil, it's just... well, most of you are and you know it.
B) They admit their mistakes and work to fix them.
I'm sure someone could nitpick away at this and find something, but I'm sure we can all admit/concede that Egosoft does make a real effort.
C) They foster a mod community.
From what I understand this wasn't always the case, but it's certainly one of the best business decisions they've made. Other companies (Bethesda being an excellent example) have learned that fostering and enabling a mod community can not only extend the playability of their repertoire, but can also lead to better games in the future (case in point being the relationship between XTM and X3:TC, or Bethesda's tendency to borrow modder's ideas for games in the Elder Scrolls series).
D) They keep things real.
I know this bullet point makes me sound like a hipster, but it's a relevant statement. I haven't seen Egosoft overhype one of their games yet (at least not from my own perspective), I haven't seen them overprice any of their games yet, and they seem to respect their customers in general.
So, regardless of whether this game is everything I hope for or nothing I want, I can at least admit the above and know there's still a lot worse out there. In the end, just vote with your wallets and Egosoft will know how it did.[/i]
Back on topic with the OP, I think Egosoft does deserve kudos. I can probably still count with my fingers the number of game companies that fit all of the following criteria:
A) They don't sacrifice quality on behalf of their accountants.
No offense to accountants, I know you're not all evil, it's just... well, most of you are and you know it.
B) They admit their mistakes and work to fix them.
I'm sure someone could nitpick away at this and find something, but I'm sure we can all admit/concede that Egosoft does make a real effort.
C) They foster a mod community.
From what I understand this wasn't always the case, but it's certainly one of the best business decisions they've made. Other companies (Bethesda being an excellent example) have learned that fostering and enabling a mod community can not only extend the playability of their repertoire, but can also lead to better games in the future (case in point being the relationship between XTM and X3:TC, or Bethesda's tendency to borrow modder's ideas for games in the Elder Scrolls series).
D) They keep things real.
I know this bullet point makes me sound like a hipster, but it's a relevant statement. I haven't seen Egosoft overhype one of their games yet (at least not from my own perspective), I haven't seen them overprice any of their games yet, and they seem to respect their customers in general.
So, regardless of whether this game is everything I hope for or nothing I want, I can at least admit the above and know there's still a lot worse out there. In the end, just vote with your wallets and Egosoft will know how it did.[/i]