Damage report

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Virtualaughing
Posts: 1939
Joined: Sat, 14. Jun 08, 20:40
x4

Damage report

Post by Virtualaughing » Wed, 5. Oct 11, 23:35

One of the most annoying thing in any X games after you build a certain number of ships to look around and find the damaged ones. It has to be a global command for "report damage back to base" and the option to choose do we wanna see this type of message in the message log.

Any trader which unable to buy jumpdrive fuel without crossing hostile territory should send us a message about the problem.
X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars! :D

Virtualaughing
Posts: 1939
Joined: Sat, 14. Jun 08, 20:40
x4

Post by Virtualaughing » Sun, 9. Oct 11, 20:16

That is funny, nobody interested about this idea... :/
X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars! :D

softweir
Posts: 4775
Joined: Mon, 22. Mar 04, 00:42
xr

Post by softweir » Sun, 9. Oct 11, 21:41

Yeah, weird that. It's a quite decent idea, though there's no way of knowing at this early stage if it's appropriate to Rebirth. Guess we have to wait until it comes out!
My new fave game (while waiting for Rebirth) - Kerbal Space Program

CharlieChop
Posts: 470
Joined: Fri, 15. Oct 10, 18:03
x4

Post by CharlieChop » Mon, 10. Oct 11, 16:31

Excellent idea i dare say. It happened to me lots of times... When ur ut failed to get resuplied and chose the deadliest route possible just to ---- you up.

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