X3:AP Boron Megalodon, is this a joke?

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MagicSquid
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X3:AP Boron Megalodon, is this a joke?

Post by MagicSquid » Sun, 15. Jan 12, 16:59

Am I missing something, or is the Megalodon a really disappointing super-destroyer? Sure, it has more shielding and better weapon energy, but the weapon layout on it is utterly terrible!


An example of what I'm talking about: Most M2s can mount capital class weapons on their front x8, right x8 and left x8 turret sections. The Megalodon can only mount gauss cannons and PPCs on its front x8 and rear x6, giving it an utterly pathetic ability to deal with enemy capital ships. It severely lacks turrets as well, having only 36 turrets total compared to 40 on most other destroyers and it can only mount anti-capital weapons in 2 of its turret groups. Also, the only place it can mount flak cannons to deal with fighters is the front and rear, the same places it's supposed to have its anti-capital weapons! It can't even use the Boron's signature ion cannons, but for some reason it can use phased shockwave generators. Weird. This makes it a worse ship than the Boron Ray, which it is supposed to be based on. In my opinion, it's the weakest destroyer in the game due to it's faulty weapon selections and overall lack of turrets.


So, am I missing something here, or is the megalodon a serious let down?

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TTD
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Post by TTD » Sun, 15. Jan 12, 17:17

Boron don't seem to be particularly good at anything except producing some of the cheapest stations and making you work hard. :)

Aeshi
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Post by Aeshi » Sun, 15. Jan 12, 17:32

Agreed, the only Boron ship I've ever heard good things about is the Thresher (and maybe the Ray)

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Gazz
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Post by Gazz » Sun, 15. Jan 12, 17:56

The Ray is an excellent M2 if flown right.

The Meg is a train wreck. There is just no point to it.
It's description claims that it was developed to "counter a potential new split M2" but why the boron figured that a slower M2 with both fewer and weaker lasers was the way to do that...
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Post by dalin80 » Sun, 15. Jan 12, 20:24

Balance has never been a ego strong suit, especially when it comes to the boron.
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Post by Burnt Pies » Sun, 15. Jan 12, 20:48

It's probably more a series of typos rather than a deliberately awful ship...
I hope.

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Post by Roboute Guillaume » Sun, 15. Jan 12, 21:59

Lets wait for the next patch. Perhaps EGO does something about this, because at the moment the MEGALODON is not usefull at all. A Change in the Weapon Layout ist very desireable.
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Post by Sirin111 » Sun, 15. Jan 12, 22:02

Gazz wrote:It's description claims that it was developed to "counter a potential new split M2" but why the boron figured that a slower M2 with both fewer and weaker lasers was the way to do that...
why? :3

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Post by Master of the Blade » Sun, 15. Jan 12, 22:03

Doesn't the Megalodon have IBL compatibility in all its turrets? At least it can muster more overall anticapital firepower than most other destroyers, but to rely on IBLs to do so is criminal, and to have no appreciable antifighter capabilities is even more so. To attatch a 120Mcr pricetag to this pile of turd is akin to robbery. :roll:
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MagicSquid
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Post by MagicSquid » Sun, 15. Jan 12, 22:10

Master of the Blade wrote:Doesn't the Megalodon have IBL compatibility in all its turrets? At least it can muster more overall anticapital firepower than most other destroyers...
Actually, it can't. Due to the lower number of guns on it, a Boreas, and most other M2s can actually make better anti-capital ships than the Failodon™.

I agree with the rest of what you said though. It should be a crime for the Failodon™ to rely on IBLs when it should be throwing out PPC and ion cannon shots.

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Post by bluenog143 » Sun, 15. Jan 12, 22:11

Wow and I thought the teladi were the cheapest :lol:!
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Post by CharlieChop » Sun, 15. Jan 12, 22:38

bluenog143 wrote:Wow and I thought the teladi were the cheapest :lol:!
Teladi aint cheap.... They are just looking for profitsss

Even teladi would make a awesome design..why? Simply beacuse loosing the ship to dumb weapon placement and configuration would mean huge profitss lost...thus... Forcing them to redesign any useless ships like the "Failodon"

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Post by Rhox » Sun, 15. Jan 12, 23:01

Aeshi wrote:Agreed, the only Boron ship I've ever heard good things about is the Thresher (and maybe the Ray)
Never heard about the Angel? Excellent TP expecially in TC (actually more of a personal yacht than anything else). If I read the stats correctly, it still has the best laser energy and 2nd best laser energy load rate. And, of course, by far the biggest cargobay (the only TP cargobay that can carry XL load) in AP, making it still a good TP.

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Last edited by Rhox on Mon, 16. Jan 12, 10:47, edited 1 time in total.
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Post by Gazz » Sun, 15. Jan 12, 23:09

Roboute Guillaume wrote:Lets wait for the next patch.
First things first. The next patch will be almost exclusively bugfixes.
While an asthmatic boron destroyer isn't ideal, it doesn't make anyone's game unplayable or crash.

Just think of it as a luxury destroyer.
When you have the luxury of having too many credits and no need for the better speed or firepower of a Ray. =)
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Post by Sirin111 » Sun, 15. Jan 12, 23:16

Gazz wrote:The Ray is an excellent M2 if flown right..
Gazz, can u give a more detailed description of this? :)

sry for my english:)

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Nick Northern
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Post by Nick Northern » Sun, 15. Jan 12, 23:24

I haven't used this ship yet, as my game is no where near being able to buy and outfit such a ship, but after giving the stats a look, I'm not sure what everyone in this thread is talking about. Stat-wise, here is a comparison between the new M2+ and the old Boron M2, Ray.

Megalodon - Ray
Shields: 12000mj - 8000mj
Shield recharge: same? - same?
Hull strength: 620,000 - 450,000
Speed: 52m/s - 57m/s
Laser Energy: 288,000 - 248,800
Laser Recharge: 7500.1 - 3732
Total Guns: 36 - 40


I wasn't able to find reliable numbers for shield recharge for these ships on my spreadsheet, and was too lazy to look it up in game. :oops:

As far as capital weapons go, Ray can load FAA, CFA, IC, PPC, GC and IBL's. The Megalodon can load FAA, PSG, PPC, GC and IBL's. With regards to what weapons go where, it does seem to me that Ray has more anti-fighter abilities, while Megalodon looks to be more of an anti-capital ship.

Given these statistics, I would hardly call Megalodon useless, or inferior to the Ray. You give up 4 guns, 5/ms in speed for more hull/laser/shields and the ability to load IBL's in turrets the Ray cannot load any capital ship weapons in. The Ray is more balenced in weapon selection while the Megalodon seems very much geared to killing capitals, which is what the description says in it's being built to counter a new Split capital ship.

The fact that Megalodon mounts less lasers than Ray seems off, as well as it's ability to load PSG's instead of IC's, but who am I to say that is bad or wrong? Maybe the Boron have had it with Ion tech not cutting it against Split ships and are purchasing arms from the Paranid. Maybe they have made a new political deal with the Paranid to try and turn the tide against the Split? Who knows. The Split M1 has always loaded PSG's. Maybe this is no different.

In any case I will argue that Megalodon is a ship made to kill capitals and should be used IS with an escort to kill fighter clouds. OOS this ship should pretty much kill anything it meets in that its damage per second is going to be insane, and has more shields and hull to live longer than the average M2. The price tag is as crazy as its stats, so I am guessing we are all making judgements on this ship before actually using one, which is probably not a good idea. I just thought I would play devils advocate and show that, on paper at least, this is not a bad ship.
Enemies make you stronger, allies make you weaker.
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Gazz
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Post by Gazz » Sun, 15. Jan 12, 23:26

Sirin111 wrote:Gazz, can u give a more detailed description of this? :)
http://www.hentschke-keramik.de/transfer/ray.jpg
Nick Northern wrote:Given these statistics, I would hardly call Megalodon useless, or inferior to the Ray.
Never believe in a statistic you didn't fake yourself - especially if it's based on an assumption.

Meg: 14 partially inferior lasers.
Ray: 24 top notch lasers. (16 in a sub-optimal position)
Statistic me that.

Something like "total guns" is about as helpful as "ship colour variation" if they can't be brought to bear on a target. =P
Last edited by Gazz on Sun, 15. Jan 12, 23:43, edited 2 times in total.
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Post by Virtualaughing » Sun, 15. Jan 12, 23:35

"off topic

I don't think there will be any spaceship design that outscore the Boron Ray :D
Boron Ray is the best ship design so far i have ever seen in any sci-fi related media..... And it can swim underwater and it is actually a huge watertank for fish like creatures.... Imagination can't go any further..... :D
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Post by Gazz » Sun, 15. Jan 12, 23:40

I could imagine it requiring large amounts of space weed, just like koalas require very specifc leaves.
A 3 km long doped-up fish.
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Post by Coruskane » Mon, 16. Jan 12, 00:37

Sirin111 wrote:
Gazz wrote:The Ray is an excellent M2 if flown right..
Gazz, can u give a more detailed description of this? :)

sry for my english:)
It can fire three turrets (8 left, 8 front, 8 right) at one target. That's 24 anti-capital weapons firing at one enemy.

Tasty. :boron:

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