X3AP 1.1 Post-Patch Bug - Laser installation problem (turrets Argon Cerberus)
Moderators: timon37, Moderators for English X Forum
X3AP 1.1 Post-Patch Bug - Laser installation problem (turrets Argon Cerberus)
It is no longer possible to remove or change the lasers in the
turret (A) of my argon Cerberus.
(Not possible to change or remove Impulse ray emitter).
(A)This problem is only happening in the following turrets.
The turret right.
The turret down.
The rest of the turrets don't have this problem.
Please fix this.
turret (A) of my argon Cerberus.
(Not possible to change or remove Impulse ray emitter).
(A)This problem is only happening in the following turrets.
The turret right.
The turret down.
The rest of the turrets don't have this problem.
Please fix this.
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Telling us which game and your modification status would be handy.
Permanent IREs in turrets are a symptom of a corrupt or changed game install such as where mods have been installed that change the design of ships that are already IS with the Player when the game is loaded. Can you confirm you are totally unmodified in X3TC and X3AP?
Permanent IREs in turrets are a symptom of a corrupt or changed game install such as where mods have been installed that change the design of ships that are already IS with the Player when the game is loaded. Can you confirm you are totally unmodified in X3TC and X3AP?
A dog has a master; a cat has domestic staff.
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- Moderator (English)
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OK that then sounds like the patch has made some sort of change to the Cerberus but maybe did not envisage any being in Player hands at the time of the change. The old ship probably needs to be 'cloned' and the original deleted for a Player-owned ship to show the changes correctly. That should probably have been done invisibly in the patch but obviously did not happen. I have edited the thread title to flag this up better.
A dog has a master; a cat has domestic staff.
Yes, that's because the number of lasers of the Cerberus has increased.
The easiest fix would be to strip all equipment, sell the ship, and buy a new one.
The easiest fix would be to strip all equipment, sell the ship, and buy a new one.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
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Yes. Newly created ships work 100%.
And I bet you will be pleasantly surprised when you have it...
And I bet you will be pleasantly surprised when you have it...
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
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- Posts: 76
- Joined: Mon, 20. Jul 09, 15:10