Hyperion vanguard in AP
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Hyperion vanguard in AP
I been all over the paranid space and have yet to see one. Would like to try and cap one so I can ride around in style. Also it would be my first cap in years.
If there is a close second to it please let me know. Kinda wanted to try and grab station transport ships. IS eight marines and a m6 enough?
If there is a close second to it please let me know. Kinda wanted to try and grab station transport ships. IS eight marines and a m6 enough?
Walk softly and carry a big gun.
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I nailed it in a border paranid sector, the rep loss was bad but nothing a few missions cannot take care of.
I used a nemesis to board it, had to reload a few times he blew himself up with missiles.
You could always finish the Posioned Paranid start mission to get it.
I used a nemesis to board it, had to reload a few times he blew himself up with missiles.
You could always finish the Posioned Paranid start mission to get it.
...All those moments will be lost in time, like tears in rain. Time to die....
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Poisoned Paranid gets a Hyperion from the start mission chain? Wow, sweet...
Well, at any rate, I've seen one so far in AP - pity I don't have my Cobra yet. Trying to spacewalk board fast corvettes like the Hyperion is a pain - not worth it. Especially since the damned thing starts shooting my marines en route >.>
Well, at any rate, I've seen one so far in AP - pity I don't have my Cobra yet. Trying to spacewalk board fast corvettes like the Hyperion is a pain - not worth it. Especially since the damned thing starts shooting my marines en route >.>
- ConCorDian
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you do not need cobra to board a corvette in AP, boarding has been improved a lot, both remote controlling TP and even just personally throwing them out of the airlock (I boarded my Hype with 8 bad marines from my Springy)Terrachova wrote: Well, at any rate, I've seen one so far in AP - pity I don't have my Cobra yet. Trying to spacewalk board fast corvettes like the Hyperion is a pain - not worth it. Especially since the damned thing starts shooting my marines en route >.>
In my game the best sector for capping the Hyperion is Unholy Descent. Gates are far far away from prying eyes, there's no police and most of the time the Hyperion is cruising by itself.
There are always 2 doing rounds from Cardinal's Domain to Unholy Descent. Put advanced sattelites in all 9 sectors around there and check from time to time. When finding one, save it on the left or right monitor so that you can track it. Same for the second one. Then just wait for it to get to a border paranid sector where there's no other military ship around and cap it.
There are always 2 doing rounds from Cardinal's Domain to Unholy Descent. Put advanced sattelites in all 9 sectors around there and check from time to time. When finding one, save it on the left or right monitor so that you can track it. Same for the second one. Then just wait for it to get to a border paranid sector where there's no other military ship around and cap it.
An easy way to stalk one once you find it is to add it to one of your monitors. It will always show until it dies, and clicking on info will tell you where it is. (that was how I stalked the two I was talking about. I eventually just took one of them in Paranid Space, and there was barely any response from the police.)
It was really easy to do. Just load 5 hornet missiles, get right above it as close as you can (it has no turrets above or below to destroy missiles), launch the 5 missiles, launch marines, shoot it with light guns to keep the shields down while your marines get inside, then jump in sector away from the ship and approach it (this part is because it is a pretty strong and fast ship so it could kill you if you don't). Paranid ships are pretty easy to board, so even crappy marines will likely succeed.
It was really easy to do. Just load 5 hornet missiles, get right above it as close as you can (it has no turrets above or below to destroy missiles), launch the 5 missiles, launch marines, shoot it with light guns to keep the shields down while your marines get inside, then jump in sector away from the ship and approach it (this part is because it is a pretty strong and fast ship so it could kill you if you don't). Paranid ships are pretty easy to board, so even crappy marines will likely succeed.
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kinda wonder if my game killed them off. If i do find it got 8 marines ready. If i wait much longer it will be 8 marines with 2 five stars that have over 75 fighting in them. and four stars in every thing else. Does capping transports seem plausable to get there fighting up. I will try to get a big m7 or a m1 or 2 soon if i can get the jest of it from this hyperion heist. Would rob the Yaki but trying to be homies with them is a pain.
Walk softly and carry a big gun.