X3TC Another First M2 Thread

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nankura
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X3TC Another First M2 Thread

Post by nankura » Sun, 8. Apr 12, 17:22

Hey guys

basically im stuck between a titan and or Tyr, the Tyr been a capture ship and requiring alot of work, though its a nice goal to have. im wondering which will be more worth going for as a first m2.

Im looking at m2's for my first capital ship. idk just something about there setup that i like alot as a solo ship

so yeah, im abit of a large ship freak. i love big ships and laser shows, so i figured an m2 would be great, but im not great at controlling multiple ships and fleets. on another forum everyone said the M2 is the best for solo play. and m7's are a kind of mix between m1 and m2's

So from what ive read is the tyr is pretty much the best you can get. but requires manual capping. so i was thinking maybe using a titan to cap it along with a phew fighter escorts

but since its my first ever capital. maybe a titan will be a better learning curve
Last edited by nankura on Mon, 9. Apr 12, 07:34, edited 1 time in total.

delray
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Post by delray » Sun, 8. Apr 12, 17:27

Titan is fairly standard in its outfit but also painfully slow. Tyr is a very powerful ship, but it has tiny cargo space and you'll have to make concessions regarding weapon loadout.

I consider the M2 class to be very well balanced, so whatever you pick is going to serve you well anyway. My favs are Ray and Oddie.
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nankura
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Post by nankura » Sun, 8. Apr 12, 17:36

hm interesting, so it seems any m2 will do a similiar job with a phew qurks, its really down to looks eh :P

A phew off topic questions

What is this MARS i hear of and is it worth getting, it just seems complicated to me.

And no matter what i choose ill have to outfit it. ive read up that to do that you need to buy an XL and send it around the universe buying stuff. is there a simpler way to outfit, because that method really confuses me. but most stations are either out of stock in my x3 world of what i want, or dont have it

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Vortexz
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Post by Vortexz » Sun, 8. Apr 12, 17:38

May i suggest the OTAS Boreas? Here's some info from the wiki.
The Boreas can fit some sort of anti-capital ship weapon in all of its slots. The 32 equatorial slots can all take Photon Pulse Cannons and the four dorsal and four ventral slots can take Incendiary Bomb Launchers. This loadout represents the most powerful single broadside in the game, and is devastating to opposing capital ships, but leaves the Boreas open to fighter attack; it is more common to fit the upper and lower slots with flak cannons.

It is one of the faster destroyers, and at 10 GJ its shields are second only to the Terran/ATF M2s.

It should be noted that the fearsome power of the Boreas, comes with a hefty price tag of over 100 million credits for a fully loaded and combat ready Boreas. Be very careful to field it, as it, even though difficult, can be destroyed.
Getting a full loadout of these weapons is quite difficult, i made factories to make my own.

My advice, get a chain of factories up and running, M2s need a lot of money for weapons, shields, etc.
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Post by delray » Sun, 8. Apr 12, 17:48

Yes, you need to do a trip around the factories in search of your desired guns until you produce them yourself. It's easier done if you have satellites in every sector, or have a freighter that'd remote buy, buy for best price or CAG/CLS it. If NPC stations don't have it, supply them with ore and ecells and wait for them to produce some.

MARS is a script that shuffles guns around to pick the right gun for the right target.

M2s are different in their layouts, some have deadly "hug", like Oddie with PSGs, some have massive frontal firepower (Ray 24x), some are overloaded with guns on all sides (Tyr, Megalodon), some are mostly FLAK M2s with most firepower on the sides (Akuma, Brig), most are just standard 8x big gun front/left/right and flak top/bottom (Titan, Boreas, so on). Speed differs too, but doesn't play such a huge role, since strafe is always 80/s even if the main speed sucks you can strafe yourself out of enemy fire.
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Vortexz
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Post by Vortexz » Sun, 8. Apr 12, 17:51

It all depends on your play style and tactics. But the Titan would be a good beginner ship, although i would save up for the boreas. I so far have three, never lost one, never looked back.
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Post by delray » Sun, 8. Apr 12, 18:05

And remember that missiles are a necessity on an M2 now in AP. Not just heavy-damage ones like Typhoon, Hornet, Firestorms, but also small utility "havoc" missiles like Wasp or Mosquito. You need a missile complex to support your fleet, you're doomed without that, Xenons like to spam medium and heavy missiles at big targets.

Tyr as a Terran ship can only use Poltergeist (deadly against fighters), Spectre (Terran "Hornet" medium-heavy missile, but you can't produce them en masse so they aren't useful) and Wraith (truly deadly Terran swarm torpedo). And you should get Poltergeist and Wraith fabs if you fly any Terran capitals (or Hyperion, lol). And well, Tyr can't carry an awful lot of them in the first place.
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Vortexz
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Post by Vortexz » Sun, 8. Apr 12, 18:08

You can get terran factories? I always thought that was impossible. Hmm. Is this new to AP or?
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delray
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Post by delray » Sun, 8. Apr 12, 18:10

I had a long break in X before AP, so I am not very competent at the historical questions, but I think we can build Terran fabs since TC or at least one of TC patches.

This (brilliant) app has a list of all buildable factories in the game: http://kayahr.github.com/xadrian/
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Vortexz
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Post by Vortexz » Sun, 8. Apr 12, 18:18

I haven't played for at least 4 months. The bugs with AP when it first came out made the game very laggy after a certain playtime.
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Post by nankura » Mon, 9. Apr 12, 03:15

ahhhh, its so hard to pick which one haha

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Post by highflier » Mon, 9. Apr 12, 03:36

i wouldnt go for the tyr... its limited cargo is horrible if you jump around alot.

buyable terran stations got introduced in TC with the aldrin expansion plot. in AP you can buy them right from the start.

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Post by gecos » Mon, 9. Apr 12, 04:30

highflier wrote:i wouldnt go for the tyr... its limited cargo is horrible if you jump around alot.

buyable terran stations got introduced in TC with the aldrin expansion plot. in AP you can buy them right from the start.
Tyr is a good sector defender, especially IS but as a player M2 the Kyoto rules.

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werewolves?
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Post by werewolves? » Mon, 9. Apr 12, 04:37

Get an Akuma.

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Post by Naroku » Mon, 9. Apr 12, 04:39

Figure cause of shields a megalodon till I can get kyoto or even better Xenon I.

Never tried a Akuma but fighting with a broadside sounds cool for that old naval appeal.
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Post by jack775544 » Mon, 9. Apr 12, 06:41

Buy a Python if you are playing in AP. It's recent shield buff means it can compete with other M2's and it's small profile and fast speed mean it is a great player ship. For NPC's the Boreas rules because of it's amazing stats.
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nankura
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Post by nankura » Mon, 9. Apr 12, 07:36

Sorry guys i wasnt specific on a phew things, im actually playing X3TC, ive added it to the title, i always forget that :(

And. its a player ship im after. i want to pilot it myself and im abit of a solo player. im not much of a fleet a captain, im using improved races 2.0 and i tend to want to join the npcs in there battles as a single ship, and for missions i plan to only take 1-2 npc ships with me. once i can afford them and let them fight themselves

So yea, x3tc. and a single capital ship for myself , my first capital.

P.S this is all future plans. im not at this point in the game yet, im just setting my goals early so i can collect weaapons, materials and make the needed money or capture fleets

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Morkonan
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Post by Morkonan » Mon, 9. Apr 12, 07:53

nankura wrote:Sorry guys i wasnt specific on a phew things, im actually playing X3TC, ive added it to the title, i always forget that :(

And. its a player ship im after. i want to pilot it myself and im abit of a solo player. im not much of a fleet a captain, im using improved races 2.0 and i tend to want to join the npcs in there battles as a single ship, and for missions i plan to only take 1-2 npc ships with me. once i can afford them and let them fight themselves

So yea, x3tc. and a single capital ship for myself , my first capital. ...
The Boreas is probably your best bet, there. Speed isn't too bad for an M2, shields are good, weapon selection is good, cargo hold is decent, though not exactly roomy after it is fully kitted out. But, should be plenty to pick up some spares, here and there.

I'm currently playing with my Osaka and loving it.. all except for the speed, of course. Though, I do plan on sticking a turbo on it as soon as I can afford to take a few minutes from insta-gibbing Xenon... :D But, if you're going to be using an M2 as your main ship, you're going to want to play with all the different weapons loadouts the commonwealth has to offer. Also, you may not have the rep with Terra when you're ready to start stockpiling weaps and then to finally buy one. But, keeping an Osaka or three in your stable somewhere, just in case you need it to come a'runnin', is a very good idea. (Don't mind me, I'm an Earther.. TERRA FIRST! /flagwave ;) )

nankura
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Post by nankura » Mon, 9. Apr 12, 08:10

i know the tyr's main problem is cargo space. the rest of seems very appealing ( ofcourse it wont be my first, thatll take time to cap that beast. ill probably start with a boreas since its been suggested alot)

But i was wondering. is there a mod or way to increase the cargo of the tyr or a way to manage with a small cargo space. because ive read the stats of the tyr and its highly appealing

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Morkonan
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Post by Morkonan » Mon, 9. Apr 12, 08:28

nankura wrote:...But i was wondering. is there a mod or way to increase the cargo of the tyr or a way to manage with a small cargo space. because ive read the stats of the tyr and its highly appealing
There's a mod for anything, just about. It all depends on whether or not you want your game to show up as "Modified." (As a "Modified" game, you won't be eligible for Steam Achievements or Egosoft award ribbons and the like, otherwise it's no big deal.)

You could edit the Tyr's ship file to give it more cargo room, more than likely. But, you'll have to check the mod forum for how to do that or if there's a mod that already does it.

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