[AP] Should I build a PSP, SSC and Tomahawk Complex?
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[AP] Should I build a PSP, SSC and Tomahawk Complex?
On the second attempt to capture a Kyoto in Asteroid Belt, I manage to do so with it having 100% hull. I also only lost two marines, but my Sirokos took heavy damage down to 51% hull. The Kyoto had 24 M/MAML's on it, but obviously it can do better.
Should I build a PSP, SSC and Tomahawk Complex? URL on the post I put on the top of the second page. Would that work well? (Only works on Firefox for me).
Should I build a PSP, SSC and Tomahawk Complex? URL on the post I put on the top of the second page. Would that work well? (Only works on Firefox for me).
Last edited by Aidyer on Mon, 30. Apr 12, 17:25, edited 4 times in total.
I lowered the shields in my Agamemnon and used a Sirokos to fire the marines at the Kyoto, then I jumped the damaged Sirokos out of there and picked up five out of seven marines that ejected from the ship (Two were killed, God rest their souls ) And then gave it my JD and got that out of there, and avoided fire to the South gate!
Should I have some M/AMLs in there so the weapon energy won't diminish or does it really not matter on a ship this large, in which case fit PSPs where possible, and SSCs where I can't?
Last edited by Aidyer on Sun, 29. Apr 12, 20:42, edited 1 time in total.
That. The Kyoto has an absolutely insane weapons generator and capacitor, it will be able to fire all it's weapons with impunity. In fact, with the amount of power it has, I'm surprised it doesn't have more than it does; it could use some more turrets on its port and starboard sides.Aidyer wrote:Should I have some M/AMLs in there so the weapon energy won't diminish or does it really not matter on a ship this large, in which case fit PSPs where possible, and SSCs where I can't?
- ConCorDian
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pretty much dont put SB's or Hypes in it... they make a pretty fireworks display on the way out!! (i havnt tried personally but ive been told they suffer the whole internal docking problem they have at pretty much everywhere else)
i personally dont use the Kyoto for that kinda work, it is a perfect Bomber carrier, really its the only thing that can do it and get about. but for corvettes im a personal fan of the Heavy Centaur... but if its terran ships id use the Vidar myself. but thats just personal preferance.
i personally dont use the Kyoto for that kinda work, it is a perfect Bomber carrier, really its the only thing that can do it and get about. but for corvettes im a personal fan of the Heavy Centaur... but if its terran ships id use the Vidar myself. but thats just personal preferance.
They only go boom if you fly it yourself. On AI they can leave Kyoto just fine. Also, Venti and Vidar go boom as well, so your choice is fairly limited if you care about this little "feature" ( I wonder how some people here can role-play this one ). For Kyoto I would really recommend a bunch of M8 for escort and several TS with missiles for them. If you really want to limit yourself to M6, just pick whatever is easy to get in your game.ConCorDian wrote:pretty much dont put SB's or Hypes in it... they make a pretty fireworks display on the way out!! (i havnt tried personally but ive been told they suffer the whole internal docking problem they have at pretty much everywhere else)
Actually, as long as he doesn't pilot them out, Hyperions will undock fine, because the AI ignores clipping for the first few seconds upon undocking. My suggestion would be Hyperions, with six you get the best corvettes with great speed, turning, guns and, of course, 12 heavy fighters. If you're dead set on Terran/ATF, go with the Vidar, assuming you can get all the M/AMLs required.ConCorDian wrote:pretty much dont put SB's or Hypes in it... they make a pretty fireworks display on the way out!! (i havnt tried personally but ive been told they suffer the whole internal docking problem they have at pretty much everywhere else)
i personally dont use the Kyoto for that kinda work, it is a perfect Bomber carrier, really its the only thing that can do it and get about. but for corvettes im a personal fan of the Heavy Centaur... but if its terran ships id use the Vidar myself. but thats just personal preferance.
I have 36 M/AMLs in a sturgeonMax1045 wrote:Actually, as long as he doesn't pilot them out, Hyperions will undock fine, because the AI ignores clipping for the first few seconds upon undocking. My suggestion would be Hyperions, with six you get the best corvettes with great speed, turning, guns and, of course, 12 heavy fighters. If you're dead set on Terran/ATF, go with the Vidar, assuming you can get all the M/AMLs required.ConCorDian wrote:pretty much dont put SB's or Hypes in it... they make a pretty fireworks display on the way out!! (i havnt tried personally but ive been told they suffer the whole internal docking problem they have at pretty much everywhere else)
i personally dont use the Kyoto for that kinda work, it is a perfect Bomber carrier, really its the only thing that can do it and get about. but for corvettes im a personal fan of the Heavy Centaur... but if its terran ships id use the Vidar myself. but thats just personal preferance.
I might have 5 M8's and a TS for transport and bomber supply. I'm thinking Auster Haulers, as I said the speed and steering doesn't matter, and they have great shields and cargo space. Thanks for the advice!
I thought you were looking for M6s? If you are, go for Hyps or Vidars. Only problem with Hyp is that you have cap them. However, if you're going for bombers, definitely the Auster Hauler. Prior to buying them, however, you'll need a full missile complex to keep them stocked. Complexes are expensive. Be prepared to drop 80-100 million just for a basic one. I don't know how much money you have, so it might not be a problem, just something to keep in mind.Aidyer wrote:I have 36 M/AMLs in a sturgeonMax1045 wrote:Actually, as long as he doesn't pilot them out, Hyperions will undock fine, because the AI ignores clipping for the first few seconds upon undocking. My suggestion would be Hyperions, with six you get the best corvettes with great speed, turning, guns and, of course, 12 heavy fighters. If you're dead set on Terran/ATF, go with the Vidar, assuming you can get all the M/AMLs required.ConCorDian wrote:pretty much dont put SB's or Hypes in it... they make a pretty fireworks display on the way out!! (i havnt tried personally but ive been told they suffer the whole internal docking problem they have at pretty much everywhere else)
i personally dont use the Kyoto for that kinda work, it is a perfect Bomber carrier, really its the only thing that can do it and get about. but for corvettes im a personal fan of the Heavy Centaur... but if its terran ships id use the Vidar myself. but thats just personal preferance.
I might have 5 M8's and a TS for transport and bomber supply. I'm thinking Auster Haulers, as I said the speed and steering doesn't matter, and they have great shields and cargo space. Thanks for the advice!
- ConCorDian
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- Joined: Wed, 15. Jun 11, 21:12
the Kyoto is as good as unique in its ability to deply M8's as a carrier... its got the cargohold to carry plenty replacement missiles (although if you have 6 fully loaded Austers your probably going to level the sector before requiring a reload) and the ship itself is strong enough to force itself into a sector and clear the imediate area before deploying the Bombers... creating a form of safty barrier for them to do their work
with that kinda money id consider setting up a complex for the M8 missiles your going to use. i would personally say the Auster hauler is the best M8 and the Tomahawk missile fabs are very easy to get (pretty much every race stocks them in one of their shipyards)
with that kinda money id consider setting up a complex for the M8 missiles your going to use. i would personally say the Auster hauler is the best M8 and the Tomahawk missile fabs are very easy to get (pretty much every race stocks them in one of their shipyards)
If you're just going to go bombing, why bother with the Kyoto at all? If you happen to have a Springblossom and a Jump beacon, you can easily get in, find some space, jump a bomber wing in, level everything, collect the beacon and jump out. If you don't have a jump beacon, you probably will need a Kyoto though.
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1) Too much hassle and too many buttons to press. Also, hard to do under fire.Rapier wrote:If you're just going to go bombing, why bother with the Kyoto at all? If you happen to have a Springblossom and a Jump beacon, you can easily get in, find some space, jump a bomber wing in, level everything, collect the beacon and jump out. If you don't have a jump beacon, you probably will need a Kyoto though.
2) You can have everything in one ship, especially important for UFJD sectors
Otherwise, yes, why bother with all those ship classes when you can jump M7M around
To answer any "Why bother" questions:
Should I have a complex making the four Terran weapons too? I'm getting lots of Terran ships lately and it's hard to find the weapons sometimes, plus I lost the notoriety after boarding the Kyoto (Yes I'll have to regain it after that to get the factories but after that it doesn't matter)
EDIT: I have a layout for a complex that makes PSPs, SSCs and Tomahawks, is that good to build? Complex here
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EDIT: I have a layout for a complex that makes PSPs, SSCs and Tomahawks, is that good to build? Complex here