[MOD] Improved Capital Ship Hangars (vanilla safe)

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Xavien
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Joined: Sun, 22. Sep 13, 19:19

Post by Xavien » Sun, 22. Sep 13, 19:30

I dont seem to be able to get it working with my current save game. Do you have a .spk version of it that i could install using plugin manager?

It actually crashes the game and wont let any saved games reload, thankfully when deleting it they work again. I guess it doesnt like the false patch from an existing save game. Shame.

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cattafett
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Joined: Thu, 30. Aug 07, 00:40
x3tc

Post by cattafett » Sun, 22. Sep 13, 23:18

Xavien wrote:Do you have a .spk version
to be honest i'm amazed that i made a mod at all
and there is no hope that i could make a .spk


as for the crash did you try loading a save game that is in a sector that has NO capital ships in it (unknown sectors are good)
as the mod only adds docking to newly created ships
loading a game with a ship will cause problems but jumping to a sector wont
sorry i cant explain properly but i've been GTA v for the last 20 hours trying to beat my cus to the finish and i need to sleep
try loading a game in an unknown sector
i.e. go to an unknown sector save game then add mod as fake patch
load game and let me know what happens
catta
those UFOs you hear about are just what you tried to explaine to me going over my head
Advanced Complex-Hub you know you need it Catta Fett's D.O.G.S Vanilla safe mod collectionyou don't need them but you want them
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Solomon Short
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Joined: Wed, 25. Mar 09, 07:00
x4

Post by Solomon Short » Mon, 12. Jun 17, 01:10

Apologies for the Necro, but is there anywhere this can currently be downloaded?

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Phinixa
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x4

Re: [MOD] Improved Capital Ship Hangars (vanilla safe)

Post by Phinixa » Sun, 4. Nov 18, 23:58

*Bump* anyone got a Download link that works with TC 3.4?
***modified*** 4 life!

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