Laser tower to fire at incoming missiles fired at them
Moderator: Moderators for English X Forum
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Laser tower to fire at incoming missiles fired at them
As the title suggest, is there a script that would enable laser tower to defend themselves against missiles and torpedoes?
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- Posts: 126
- Joined: Fri, 7. May 04, 22:56
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OoS combat generally works with ships firing all weapons at point blank range. Attacks never miss and ignore special attack effects like AOE damage, but weapon damage differs between OoS and IS combat.
I think they made it this way to keep CPU load low, since the X-engine only runs on a single core.
I think they made it this way to keep CPU load low, since the X-engine only runs on a single core.
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- Captain Chris sTc
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Rebirth will use mutiple cores.
http://forum.egosoft.com/viewtopic.php?t=306357
Don't forget even with multiple cores it would still suck all the performance out of all home computers, having to track every projectile in the entire X univerese, along with ebery ship and object. Hence Oos is a lot differebt to IS, including colision detection, among other things.
http://forum.egosoft.com/viewtopic.php?t=306357
Don't forget even with multiple cores it would still suck all the performance out of all home computers, having to track every projectile in the entire X univerese, along with ebery ship and object. Hence Oos is a lot differebt to IS, including colision detection, among other things.